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19 Bold Ideas for Change in Education

19 Bold Ideas for Change in Education | gaming (pr) | Scoop.it

Watch PLP's co-founder, Will Richardson's 5 minute presentation on 19 Bold Ideas for Change at the ISTE 2012 conference.

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Rescooped by Patricia Re from The digital classroom
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Connecting Classrooms with Skype

Connecting Classrooms with Skype | gaming (pr) | Scoop.it
Use Skype, free interactive conferencing, to connect your students with another classroom. A complete how-to from an IEF national finalist.

Via Stephanie Sandifer, Janelle Balderson
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Rescooped by Patricia Re from Online Gaming & Learning
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M-Learning 4 Tablets – Kinect, Touch Gesturing – It’s Coming.

M-Learning 4 Tablets – Kinect, Touch Gesturing – It’s Coming. | gaming (pr) | Scoop.it
I am preparing.  They are circling. They have invested the money, the time, the energy. They assumed that the answer was in the palm of your hand. They marketed this device that millions upon mill...

Via Ping
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Rescooped by Patricia Re from Digital Marketing & Communications
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Why Gaming Is Good For Kids And For Your Clients | DigitalNext: A Blog on Emerging Media and Technology - Advertising Age

Why Gaming Is Good For Kids And For Your Clients | DigitalNext: A Blog on Emerging Media and Technology - Advertising Age | gaming (pr) | Scoop.it

Kids are going to re-tweet this idea to their parents in about 30 seconds. Gaming can be good for kids. Wow, I said it.

Gamification – or the use of gaming design techniques and mechanics to solve problems or engage audiences--have seeped stealthily but pervasively into our everyday lives from the classroom to the workplaces. We just don't always recognize it.


Via Alex Butler
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Rescooped by Patricia Re from The digital classroom
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Technology Integration: A Short History | Edutopia

Technology Integration: A Short History | Edutopia | gaming (pr) | Scoop.it
Learn how technology has changed education and how educators can leverage the best it has to offer to personalize learning and prepare students for the future.

Via Stephanie Sandifer, Janelle Balderson
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Rescooped by Patricia Re from Online Gaming & Learning
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An article : http://www.adobe.com/resources/elearning/pdfs/serious_games_wp.pdf

http://www.adobe.com/resources/elearning/pdfs/serious_games_wp.pdf


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Rescooped by Patricia Re from Online communities and Social Gaming
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Bossa Studios: Anti-Social Gaming | Article

Bossa Studios: Anti-Social Gaming | Article | gaming (pr) | Scoop.it

 London's "Silicon Roundabout" is the beating heart of a resurgent UK tech industry, which really undermines the notion that first impressions mean anything at all. An unwieldy hunk of concrete, perpetually wreathed in traffic and dominated by a bizarre steel structure that is equal parts billboard and ill-advised public sculpture, the intersection of East London's Old Street and City Road is an oddly dispiriting substitute for an entire valley in Northern San Francisco.


Via Deepti Sachdeva
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Rescooped by Patricia Re from Just Story It
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Gaming & The Future of Storytelling...Pros & Cons...Salman Rushdie | Novelist

Gaming & The Future of Storytelling...Pros & Cons...Salman Rushdie | Novelist | gaming (pr) | Scoop.it

I greatly admire novelist Salman Rushdie and was delighted to watch this 4.39 minute video where he shares his thoughts on how the Internet and gaming is affecting the ancient art of storytelling.  He has some words of caution for us also though that we would be very wise to heed.  

Watch the video and get your mental stimulation for the day.


Via Dr. Karen Dietz
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