Gaming and the High School Library
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Gaming and the High School Library
Learn how others are using elements of gaming into the high school library programming.
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Quest to Learn: A collaborative effort to design engaging game-like learning environments | Gaming Life | School Library Journal

Quest to Learn: A collaborative effort to design engaging game-like learning environments | Gaming Life | School Library Journal | Gaming and the High School Library | Scoop.it
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Bringing Gaming (and Gamers) to Your Library: 100 Tips and Resources | OEDb

When libraries offer gaming programs, there's often a very favorable response, but how do you go about getting started? You'll need to know which games are the best, how to attract gamers, and so much more.
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The Innovative Educator: 5 Reasons to “Gamify” Your Class

The Innovative Educator: 5 Reasons to “Gamify” Your Class | Gaming and the High School Library | Scoop.it
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