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Habit Design

Habit Design SF #11: Gamification vs. Behavior-Change Games

Tuesday, Oct 9, 2012, 6:00 PM

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45 Habit Designers Attending

Come hear about the pros & cons of "gamification" from both the designer and user perspective as it relates to building sustainable habits beyond 100 days. Based on your RSVP responses, we'll invite some gamification solutions (if available) to briefly present their design process and share our personal experiences in having used or tested them pri...

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Come hear about the pros & cons of "gamification" from both the designer and user perspective as it relates to building sustainable habits beyond 100 days. Based on your RSVP responses, (We're almost sold out!
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self managment - Gamification to improve myself - Personal Productivity Beta - Stack Exchange

self managment - Gamification to improve myself - Personal Productivity Beta - Stack Exchange | Gamification Works | Scoop.it
RT @lderiu86: RT @Pomodorium :#Productivity with #gamification http://t.co/UAQMr5SK…...
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Gamification – Is that the strategy that will lead you to the promised ...

Gamification – Is that the strategy that will lead you to the promised ... | Gamification Works | Scoop.it
See on Scoop.it – Tracking Transmedia Gamification: that involves applying game design thinking to non-game applications to make them more fun and engaging. Gamification has been called one of the most important ...
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What is gamification?

What is gamification? | Gamification Works | Scoop.it
One estimate puts the amount of time people spend playing Angry Birds as being in the region of 16 years. Every hour. Of every day.
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Gamification Goes Mobile

Gamification Goes Mobile | Gamification Works | Scoop.it
https://vimeo.com/47624758
Badgeville's Eric Montoya's fireside chat with Yumemi CEO Koji Fukada & George Mobile CEO, Stephen Duke. Talking about game and social mechanics in mobile applicati...
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Gamification: Adding the Unusual to the Usual to Create Benefit. - Business 2 Community

Gamification: Adding the Unusual to the Usual to Create Benefit. - Business 2 Community | Gamification Works | Scoop.it
Gamification: Adding the Unusual to the Usual to Create Benefit.Business 2 CommunityThe more I look at Gamification, the more unsatisfied I am with that description. There is so much more to Gamification.
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How Can We Gamify Money?

How Can We Gamify Money? I've been stuck inside the house all weekend, awaiting the wrath of Hurricane Isaac that never happened, and I started thinking about new trends in personal finance. I think there's a big ...
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Bunchball to Demonstrate the Power of Gamification at Dreamforce ...

Bunchball to Demonstrate the Power of Gamification at Dreamforce ... | Gamification Works | Scoop.it
REDWOOD CITY, CA -- (Marketwire) -- 09/17/12 -- Who, When and Where: Bunchball, the pioneer and market leader in gamification, will demonstrate at.
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The world's deepest bin - Thefuntheory.com - Rolighetsteorin.se

Follow us on http://www.facebook.com/thefuntheory We believe that the easiest way to change people's behaviour for the better is by making it fun to do. We c... (Litterers think twice! What if it was *fun* to trash something?
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Gamification’s new role: gathering user behavior data | SmartPlanet

Gamification’s new role: gathering user behavior data | SmartPlanet | Gamification Works | Scoop.it
Computer games were mainly seen as a way to enhance training. Now, they may help capture data on user preferences, says Deloitte Consulting.
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How to Use Gamification for Better Business Results

How to Use Gamification for Better Business Results | Gamification Works | Scoop.it
Have you ever collected frequent flyer miles, taken pictures of your record MPG in your Toyota Prius, or filled out a complete profile on LinkedIn? If so, you’ve been gamified. (Gamify. Your.
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New Examples of Gamification Added to the GBase - August 24 ...

New Examples of Gamification Added to the GBase - August 24 ... | Gamification Works | Scoop.it
This week in the GBase, we have three new examples for health and wellness gamification applications: Zombies, Run! – an immersive running game that has players running away from zombies to collect supplies and build ...
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Six Reasons Why “Gamification” Will Rule the Business World - TIME

Six Reasons Why “Gamification” Will Rule the Business World - TIME | Gamification Works | Scoop.it
Six Reasons Why “Gamification” Will Rule the Business WorldTIMEThe new fall TV season marks a happy resurrection: The Pyramid, the most recent update of the 20th-Century classic game show The $10,000 [$25,000] [$100,000] Pyramid, this version from...
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Shale's Blog: Coursera Gamification Course

Shale's Blog: Coursera Gamification Course | Gamification Works | Scoop.it
Even Edinburgh University has jumped on the Coursera bandwagon, with Austin Tate from our School of Informatics involved in launching a course on Artificial Intelligence Planning and Sian Bayne and Hamish Macleod from ...
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