Gamification Resources
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Project-Based Learning and Gamification: Two Great Tastes That Go Great Together | Edutopia

Project-Based Learning and Gamification: Two Great Tastes That Go Great Together | Edutopia | Gamification Resources | Scoop.it
Prepping for a gamified unit of study or project is very different than prepping for your traditional, linear model. Here are some tips on how to do it.
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5 Things Teachers Can Learn From Video Games

5 Things Teachers Can Learn From Video Games | Gamification Resources | Scoop.it
Players of video games learn how to strategize and how to perform sometimes complex actions in order to achieve a goal. I believe we can all learn to engage students through studying video games. H...
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Rescooped by Dave Hinrichs from iPads, MakerEd and More in Education
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Make a Stop-Motion or Time-Lapse Video | iPad for Photographers: The iPad in the Studio | Peachpit

Make a Stop-Motion or Time-Lapse Video | iPad for Photographers: The iPad in the Studio | Peachpit | Gamification Resources | Scoop.it
Since a studio offers a controlled workspace, you don’t have to deal with the whims of natural light or environment. Several apps feature an intervalometer for firing off shots at specific intervals, which can then be combined into a time-lapse video later. But here I want to focus on a clever app that makes the process of creating time-lapse or stop-motion videos easy on the iPad. iStopMotion for iPad by Boinx Software ($9.99) can use the iPad’s built-in camera or an iPhone (or iPod touch) with the help of the iStop-Motion Remote Camera app.

Via John Evans
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Digital Badges - A Suggested Taxonomy

Digital Badges - A Suggested Taxonomy | Gamification Resources | Scoop.it
I was introduced to open badges via a tweet by Eric Sheninger, principal of New Milton high School and author or Digital Leadership: Changing Paradigms for Changing Times. He mentioned the work of ...

Via Fiona Harvey
Dave Hinrichs's insight:

I love the idea of digital badges. I think they are going to become a significant way of showing learning and accomplishments in the near future. 

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Fiona Harvey's curator insight, October 31, 2014 10:36 AM

Nice article and useful to explain Badges

Fiona Harvey's curator insight, November 15, 2015 1:29 PM

Nice article and useful to explain Badges

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For the Hesitant Teacher: Leveraging the Power of Minecraft | MindShift | KQED News

For the Hesitant Teacher: Leveraging the Power of Minecraft | MindShift | KQED News | Gamification Resources | Scoop.it
Teachers are using Minecraft in surprising and creative ways that might inspire others to try this tech tool.
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The Social Life of the App-Addicted Teen - TEACHING WITH iPad

The Social Life of the App-Addicted Teen - TEACHING WITH iPad | Gamification Resources | Scoop.it
Most app-addicted teens (and younger) have no concept of leaving home early on a Saturday morning to meet friends for bike riding, pick-up ball games or just hanging out.

With a world that is hyper vigilant about their children’s safety (and for good reason), reaching for an electronic device has taken over the former scenario.

Most parents are perplexed by this addiction when in reality we are the ones that perpetuate it.

Therefore, the statistics are being tallied as a template to determine just where our children stand within this growing digital world.

Via John Evans
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MyScript MathPad for Equations

MyScript MathPad for Equations | Gamification Resources | Scoop.it
MyScript Calculator is one of my favorite apps but middle school and high school teachers might want to check out MyScript MathPad. It can handle higher level equations including trigonometry and l...
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I may use this in quests for my quest based math class using 3d Gamelab.

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