Game Development
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Why games are good for learning?

Why games are good for learning? | Game Development | Scoop.it

Via Beth Dichter
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Julio Cirnes's curator insight, November 25, 2013 3:46 PM

Please teacher, more games!

Ryan McDonough's curator insight, July 7, 2014 8:19 AM

Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.

Nevermore Sithole's curator insight, March 27, 10:01 AM
Why games are good for learning?
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Robot Turtles Is A Board Game Designed By A Googler To Teach Kids Core Coding Principles | TechCrunch

Robot Turtles Is A Board Game Designed By A Googler To Teach Kids Core Coding Principles | TechCrunch | Game Development | Scoop.it
There are plenty of online resources aimed at teaching kids coding but here's an offline take that uses old school gamification to get kids engaged and learning programming principles while they're having some good old-fashioned family fun.
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Big game hunter - MIT News Office

Big game hunter - MIT News Office | Game Development | Scoop.it
MIT sociologist T.L. Taylor studies the subcultures of online gaming and the nascent world of online e-sports.
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Learning Business Leadership Lessons From The Superheroes

Learning Business Leadership Lessons From The Superheroes | Game Development | Scoop.it
Your favorite superhero has the power to save your business too. It's time for the business owners to take lessons from superheroes, and implement them in order to achieve success.

Via Martin (Marty) Smith
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Agnipravo Sengupta's comment, August 28, 2013 3:03 AM
Thanks everyone for the encouraging words... I'm glad you all loved my write-up...
harish magan's comment, August 30, 2013 2:51 AM
Yes We all like your writings, please keep it up
Anh VU's curator insight, August 30, 2013 9:51 AM

The 198x Vietnamese generation (in their early 30s now) grew up with Tsubasa, Teppi, Dragon Balls, Doraemon, TKKG. Mostly about friendship &  hardworking spirit than super hero.

 

Quote from article: "Do you remember spending sleepless nights as a kid, reading your favorite superhero comic books? If you do, then you might also remember that “giving up” is not what the superheroes teach us. Well, no one is going to get a neutron laser or an indestructible shield for sure! However, there are some effective and invaluable lessons every business owner can learn from his favorite superhero, and implement them on the business battlefield."

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Designing Interactions

Designing Interactions | Game Development | Scoop.it

Designers of digital technology products no longer regard their job as designing a physical object—beautiful or utilitarian—but as designing our interactions with it. In Designing Interactions, Bill Moggridge, designer of the first laptop computer (the GRiD Compass, 1981) and a founder of the design firm IDEO, tells us stories from an industry insider’s viewpoint, tracing the evolution of ideas from inspiration to outcome.

The entire book is available as dowloadable chapters online.

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Creative Confidence by Tom & David Kelley

Creative Confidence by Tom & David Kelley | Game Development | Scoop.it
A powerful and compelling book by David and Tom Kelley on unleashing the creativity that lies within each and every one of us.
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Colbert Report: Jane McGonigal

Jane McGonigal explains how playing video games can make the world a better place.
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ChicagoQuest: Teaching with games in Chicago's Cabrini-Green

ChicagoQuest: Teaching with games in Chicago's Cabrini-Green | Game Development | Scoop.it
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A new way to learn with GALAXY Note

The Institute of Play have only just begun to effect sweeping changes to the way education evolves. With the help of Samsung and the GALAXY Note 10.1, we get...
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Facebook Fan Counter

Facebook Fan Counter | Game Development | Scoop.it
Fliike is a casing that displays in real time the number of likes of a page facebook.
Via Deloste
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research resources for students in games

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On this site are some pointers for students interested in CMC, games studies, internet studies, etc. This is by no means a complete list but meant to be a jumping off point.

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Gamification Research Network

Gamification Research Network | Game Development | Scoop.it
News, discussions and resources on the research of game elements in non-game contexts
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Do games fail when it comes to failing at games?

Do games fail when it comes to failing at games? | Game Development | Scoop.it
Games can be pretty punishing. Sometimes you just can’t do that one thing right or you don’t have the skill to complete a level. It makes your chances at defeating the game feel like an impossible ...
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Learning happens by doing / Kate Selkirk

Quest Learning in Action videos bring the model of game-like connected learning to life, providing learning practitioners with a view into the way the model is implemented…
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User Testing with Kids: Lessons from the Field

User Testing with Kids: Lessons from the Field | Game Development | Scoop.it
Successful user testing requires a delicate balance of focus and openness - that was one of our greatest takeaways from the classes we took last year at the d.School (d.Bootcamp, d.Media, and the L...
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ChicagoQuest Schools: Quest to Learn

ChicagoQuest Schools: Quest to Learn | Game Development | Scoop.it
Quest to Learn is the first school in the country organized around systems thinking and the principles of game design. It was developed by a group of forward-thinking educators from the Institute of Play.
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Jane McGonigal: The game that can give you 10 extra years of life

When game designer Jane McGonigal found herself bedridden and suicidal following a severe concussion, she had a fascinating idea for how to get better. She dove into the scientific research and created the healing game, SuperBetter.
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Think Game

Think Game | Game Development | Scoop.it
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