game design first steps
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Create a Glowing, Flowing Lava River Using Bézier Curves and Shaders | Gamedevtuts+

Create a Glowing, Flowing Lava River Using Bézier Curves and Shaders | Gamedevtuts+ | game design first steps | Scoop.it
Most of the time, using conventional graphic techniques is the right way to go. Sometimes, though, experimentation and creativity at the fundamental levels of
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AIR 3.2 – Making an Endless Runner with Stage3D (Part 1)

AIR 3.2 – Making an Endless Runner with Stage3D (Part 1) | game design first steps | Scoop.it
» AIR 3.2 – Making an Endless Runner with Stage3D (Part 1) |
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Using Stage.quality = LOW to boost your performance

Using Stage.quality = LOW to boost your performance | game design first steps | Scoop.it
» Using Stage.quality = LOW to boost your performance |
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animated sprites? - Unity Answers

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Liam Bilich's curator insight, May 28, 2013 12:23 PM

unity3d for sprite animations

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How do I make a 2d game in Unity3d? - Unity Answers

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Liam Bilich's curator insight, May 28, 2013 12:30 PM

unity3d and 2d games

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Can you use Vector Graphics in Starling? How about another lib for Stage3d? « Starling Forum

Can you use Vector Graphics in Starling? How about another lib for Stage3d? « Starling Forum | game design first steps | Scoop.it
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Python Threads and the Global Interpreter Lock

Python Threads and the Global Interpreter Lock | game design first steps | Scoop.it
There are a plethora of mechanisms and technologies surrounding concurrent programming -- Python has support for many of them.
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introduction to threads and multi process programming in python

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Understanding GPU Rendering in Adobe AIR for Mobile | Indie Flash Blog

Understanding GPU Rendering in Adobe AIR for Mobile | Indie Flash Blog | game design first steps | Scoop.it
Indie Flash Blog - Indie Games, Flash Development, and Industry Insights
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Rendering animated models in mobile games | Adobe Developer Connection

Rendering animated models in mobile games | Adobe Developer Connection | game design first steps | Scoop.it
Learn how to create optimized game animations using stage blitting, partial blitting, and bitmap armature models.
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SpriteManager - draw lots of sprites in a single draw call!

NOTE: I'm no longer updating the documentation in this post, so please see the wiki entry for up-to-date documentation on how to use this.] I think you will all agree that the method I present here for drawing 2D sprites will allow you to make...
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Liam Bilich's curator insight, May 28, 2013 12:29 PM

unity3d - sprites

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Flash 10, Massive amounts of 3D particles with Alchemy (source included). | UnitZeroOne

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