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Rescooped by Lilyhana Roseti from Unity Game Engine
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Occlusion Culling in Unity 4.3: Best Practices – Unity Technologies ...

Occlusion Culling in Unity 4.3: Best Practices – Unity Technologies ... | Game Center | Scoop.it
The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. This is the second post in a three-post series. In the previous post, I discussed how the new ...

Via dreamora.ch
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dreamora.ch's curator insight, January 8, 2014 8:10 AM

Working with Occlusion Culling can at times be troublesome. While Unity 4.3 made it simpler, it also changed a few things fundamentally. Read Unity Technologies official blog on best practices with the new version of its integrated occlusion culling to get a great start and superb results.

Rescooped by Lilyhana Roseti from Game design
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Twilight Princess Concept Art: Male Impa, Child Link, and More!

Twilight Princess Concept Art: Male Impa, Child Link, and More! | Game Center | Scoop.it
The last time we got a look at Twilight Princess concept art, we saw the three bearers of the Triforce, as well as Gorons, Zoras, and plenty of items. New images of Hyrule Historia are surfacing on the web, and...

Via laura Hutt
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Scooped by Lilyhana Roseti
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The Character, Concept, and Game Art of Paul Hyun Woo Kwon - Tuts+ Design & Illustration Article

The Character, Concept, and Game Art of Paul Hyun Woo Kwon - Tuts+ Design & Illustration Article | Game Center | Scoop.it
In this article we will feature the character, concept, and game art of Paul Hyun Woo Kwon, a talented concept artist and digital painter who has produced work that features many popular characters from StarCraft, Diablo, and more. Let's take a look! | Tags: Inspiration, Photoshop
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