Fictions Interactives
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Fictions Interactives
Liste des meilleures fictions interactives dans le monde
Curated by Pm Fortin
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How The Makers Of "Escape From Tomorrow" Made A Twisted Disney World Horror Without Disney's Okay

How The Makers Of "Escape From Tomorrow" Made A Twisted Disney World Horror Without Disney's Okay | Fictions Interactives | Scoop.it

Via The Digital Rocking Chair, Binary Racoon
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The Digital Rocking Chair's curator insight, September 24, 2013 2:01 AM


Hugh Hart:  "To shoot his bleak, bizarro Disney horror full of prostitute princesses and evil scientists, director Randy Moore and crew used a hide-in-plain-sight method of filmmaking" ...

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How video game giant Ubisoft will dive into movies with an Assassin's Creed film (interview)

How video game giant Ubisoft will dive into movies with an Assassin's Creed film (interview) | Fictions Interactives | Scoop.it

Farchad Bidgolirad handles the R&D that Ubisoft will use to blend game and film tech in the new Assassin's Creed film....

 

Bidgolirad: Storytelling, I would say, is a newer thing in games. For a long time, I think people thought that technology made the main difference between one game and another, but in the past few years, technology has become just one difference. To make a good name, you need story, you need character. We’ve gotten quite good at it, if you look at something like Assassin’s Creed.

Now, more and more, in the movies you have touches from games coming in. Game directors and moviemakers were a completely different culture for a long time, but now you have movie directors coming in who are also gamers. Those cultures are crossing over, even in the editing part of things. Directors are using a different language, because they’ve been influenced games. It’s part of the more modern way of doing movies....'


Read more at http://venturebeat.com/2013/08/03/why-video-game-giant-ubisoft-is-jumping-into-movies-with-an-assassins-creed-film-interview/#LaGpExs0VBhodkDq.99 ;


Via siobhan-o-flynn, Binary Racoon
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Alt-Minds : la "fiction totale" de retour - Gamekult.com

Alt-Minds : la "fiction totale" de retour - Gamekult.com | Fictions Interactives | Scoop.it
Gamekult.comAlt-Minds : la "fiction totale" de retourGamekult.comL'occasion de se familiariser un peu plus avec cette "fiction totale", dont le scénario a nécessité 2 ans de travail et de recherches.
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Unlock the Mystery of Daybreak

Unlock the Mystery of Daybreak | Fictions Interactives | Scoop.it
Unlock the Mystery of Daybreak.An interactive web series from AT&T...
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Ubisoft's beautiful Child of Light confirmed for PC, PS4, Xbox One

Ubisoft's beautiful Child of Light confirmed for PC, PS4, Xbox One | Fictions Interactives | Scoop.it
Child of Light developer Ubisoft has revealed new details of the project, which is destined for release next year on PC, PlayStation 3, PlayStation 4, Wii U…

Via Jonathan Belisle
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Daybreak, une fiction interactive pour AT&T signée Tim Kring | Web ...

Daybreak, une fiction interactive pour AT&T signée Tim Kring | Web ... | Fictions Interactives | Scoop.it
Daybreak, série interactive conçue pour le web et les mobiles par Tim Kring (Heroes, Touch) pour l'opérateur AT&T, place la barre très haut en terme de brand content digital. La télévision de demain s'écrit peut-être sous nos ...
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The Spiral - Launch 21st of August 2012

The Spiral - Launch 21st of August 2012 | Fictions Interactives | Scoop.it
The Spiral is a five-episode participative TV series and will be broadcast in September 2012 across Europe.
Arturo is a mysterious and enigmatic Banksy-like artist known in the art scene for his playful actions against the establishment.
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What are The Sevens?

What are The Sevens? | Fictions Interactives | Scoop.it
The Sevens are coming. Don't be afraid. An interactive film created by Secret Location.
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