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Nuts and Bolts: Instructional Design 101—Be a Learner by Jane Bozarth : Learning Solutions Magazine

Nuts and Bolts: Instructional Design 101—Be a Learner by Jane  Bozarth : Learning Solutions Magazine | elearning&knowledge_management | Scoop.it
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Articulate - Word of Mouth Blog - Weekly Recap: Give Your E-Learning Course a Deep Clean

Articulate - Word of Mouth Blog - Weekly Recap: Give Your E-Learning Course a Deep Clean | elearning&knowledge_management | Scoop.it
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The Six Proven Steps for Successful LMS Implementation (Part Two) by Steve Foreman : Learning Solutions Magazine

The Six Proven Steps for Successful LMS Implementation (Part Two) by Steve  Foreman : Learning Solutions Magazine | elearning&knowledge_management | Scoop.it
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The Profile of an e-Learner: It pays to know your learner better

The Profile of an e-Learner: It pays to know your learner better | elearning&knowledge_management | Scoop.it
Technology-aided learning has found a strong foothold in corporate learning in the past decade or so. This success has motivated companies and professionals to identify ways of increasing the impac...
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Captivate for Beginners: How to Create Action with Cutout People Part I | eLearning Brothers

Captivate for Beginners: How to Create Action with Cutout People Part I | eLearning Brothers | elearning&knowledge_management | Scoop.it
How to create action with cutout people in Adobe Captivate for beginners.
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Screencast by elearning from Screenr.com

Converting a sim map into a branching scenario in Articulate Storyline. View forum thread: http://bit.ly/137Nr51 http://www.screenr.com/1nAH
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Learning Game Design Series, Part 5: More Game Elements to Consider

Learning Game Design Series, Part 5: More Game Elements to Consider | elearning&knowledge_management | Scoop.it
The game elements you choose to include in your game should be carefully selected, with a focus on making the play experience fun and facilitating/enhancing the learning experience. In last week’s p
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A methodology for learning. Part 7 - Footsteps

A methodology for learning. Part 7 - Footsteps | elearning&knowledge_management | Scoop.it
As we explore the final stage of my learning methodology, we leave the formal learning and move back into the everyday world. Footsteps is about how we transition from the abstract to the concrete,...
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OOPS! Don’t Make This Training Development Mistake! | LearnDash

OOPS! Don’t Make This Training Development Mistake! | LearnDash | elearning&knowledge_management | Scoop.it
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A methodology for learning. Part 6 - Assessment

A methodology for learning. Part 6 - Assessment | elearning&knowledge_management | Scoop.it
In this series of articles, i'm exploring my Learning Methodology in more detail. We started by examining Context, the contract for the learning, and moving onto Demonstration, where we illustrate ...
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How Much Should eLearning Cost?

How Much Should eLearning Cost? | elearning&knowledge_management | Scoop.it
Ian and Susan both need a 30 minute eLearning course. They reach out to BLP and request a proposal for the project. We gather the necessary information and give each client a quote. Ian's course c
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Learning Objectives Made Easy with This Simple Tip » The Rapid eLearning Blog

Learning Objectives Made Easy with This Simple Tip » The Rapid eLearning Blog | elearning&knowledge_management | Scoop.it
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Toolkit: Composica Enterprise 6 by Qarbon—Compose Your eLearning Courses by Joe Ganci : Learning Solutions Magazine

Toolkit: Composica Enterprise 6 by Qarbon—Compose Your eLearning Courses by Joe  Ganci : Learning Solutions Magazine | elearning&knowledge_management | Scoop.it
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3 powerful ideas you should steal from marketing for your training design

3 powerful ideas you should steal from marketing for your training design | elearning&knowledge_management | Scoop.it
A popular commercial for shaving products gives us three ideas we can use to make training memorable and motivating.
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To Game or Not to Game? The Best Ways to Use Games for Learning

To Game or Not to Game? The Best Ways to Use Games for Learning | elearning&knowledge_management | Scoop.it
So, you think you want to use a game to help people learn. You've got the what, but do you know the why and the how?

There are many reasons to use games for learning... and also times when you'd be
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More than 20.000 free reusable Art Images for Teachers and Students ~ Educational Technology and Mobile Learning

More than 20.000 free reusable Art Images for Teachers and Students ~ Educational Technology and Mobile Learning | elearning&knowledge_management | Scoop.it
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The Best Learning Design Method is the One You Use | Mindflash

The Best Learning Design Method is the One You Use | Mindflash | elearning&knowledge_management | Scoop.it
Designing eLearning courses is a challenge, and the challenge just begins with the e in eLearning. There is the small matter of designing learning, which
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Best Practices for Using eLearning in Soft Skills Training

Best Practices for Using eLearning in Soft Skills Training | elearning&knowledge_management | Scoop.it
Your company has a new five step leadership model it wants everyone to follow... and you need to make an eLearning course to get the ball rolling.
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Karen Loftus's curator insight, August 2, 2013 11:54 AM

Looks like they might use #Articulate #Storyline.

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10 Ways to Learn From Twitter: The eLearning Coach

10 Ways to Learn From Twitter: The eLearning Coach | elearning&knowledge_management | Scoop.it
Twitter is a powerful platform for personal and professional learning, enrichment and growth. Find out how you can learn from Twitter.
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A methodology for learning. Part 8 - Case Study

A methodology for learning. Part 8 - Case Study | elearning&knowledge_management | Scoop.it
I've spent the last couple of weeks running through each of the six steps of my learning methodology. To round things off, i wanted to share a case study, to show a practical application of this th...
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“Just in Time” vs. “Just Enough Information” (Bob Mosher) - Guest Blog

“Just in Time” vs. “Just Enough Information” (Bob Mosher) - Guest Blog | elearning&knowledge_management | Scoop.it
In the workflow speed to answer is everything.  Learning may be part of that, but most often it’s not.
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A methodology for learning. Part 5 - Reflection

A methodology for learning. Part 5 - Reflection | elearning&knowledge_management | Scoop.it
This is part five of my exploration of a methodology for learning. We started by looking at Context, where we establish a contract with the learner, then moved into Demonstration, where we illustra...
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3 Ways to Earn More Money as an Instructional Designer | LearnDash

3 Ways to Earn More Money as an Instructional Designer | LearnDash | elearning&knowledge_management | Scoop.it
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Why Tablets Are A Game Changer | The Upside Learning Blog

Why Tablets Are A Game Changer | The Upside Learning Blog | elearning&knowledge_management | Scoop.it
Tablets are certainly proving to be Game Changers in the eLearning domain. Here are some thoughts on why Tablets are a Game Changer.
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