Educative multimedia
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GlassLab develops game that teaches kids reasoned thinking

GlassLab Games, the studio behind SimCityEDU, launched Mars Generation One: Argubot Academy today, a game that teaches students argumentation and reasoned thinking. The studio also announced that it...
Juan Camilo Avellaneda Gelvez's insight:

Un buen ejemplo de un video juego educativo con una intención clara y una buena aproximacion a los niños.

Los desarrolladores poseen un extenso conocimiento en el campo (ingresando al link de los desarrolladores), son una buena guia para los futuros desarrolladores y permite el contacto con dicha empresa para un trabajo conjunto.

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The Seven Constants Of Game Design, Part One | TechCrunch

The Seven Constants Of Game Design, Part One | TechCrunch | Educative multimedia | Scoop.it
In the first of a two part series exploring game design, this article discusses the idea that games operate within a universe of defined constants, meaning..
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parte 2: http://techcrunch.com/2014/07/27/constants-of-game-design-2/

 

parte 3: http://techcrunch.com/2014/08/03/constants-of-game-design-3/

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Project Based Learning

Project Based Learning | Educative multimedia | Scoop.it
HANDHELD COMPUTERS ARE EVERYWHERE. FROM MOBILE PHONES TO HANDHELD GAMES, IT'S A VERY FAMILIAR SIGHT TO SEE PEOPLE OF ALL AGES GAZING INTO SCREENS THAT THEY CAN HOLD. SCHOOLS ARE DISCOVERING THAT HANDHELDS LIKE IPOD TOUCH AND IPAD MAKE GREAT LEARNING TOOLS. IN FACT, HANDHELDS CAN PLAY A BIG PART IN PROJECT BASED LEARNING. NOT ONLY DO PROJECTS MOTIVATE STUDENTS BECAUSE THEY USE EXCITING HANDHELD TECHNOLOGY, BUT THEY ALSO LEND THEMSELVES TO STUDENT VOICE AND CHOICE. WATCH OR READ BELOW TO BE INSPIRED TO BRING PROJECT BASED LEARNING INTO YOUR CLASSROOM, LEARN STRATEGIES FOR CREATING EFFECTIVE DRIVING QUESTIONS, AND SEE HOW AN IOS HANDHELD CAN PLAY A ROLE IN THE PLANNING, RESEARCH/INVESTIGATION, AND PRESENTATION OF PROJECTS.
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"Como gamificar un curso" - Fernando Santamaria

Estableceremos una serie de reglas y mecanismos posibles para llevarlo a cabo y así motivando el interés de aprender por parte del alumno. Resultados y las cla…
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Jorge Jaramillo's curator insight, August 17, 2014 10:26 AM

La gamificación o ludificació cada vez esta cogiendo más fuerza en el diseño de estrategias didácticas docentes para hacer que sus procesos de enseñanza sean más entretenidos y significativos. Esta presentación nos deja un material muy interesante para quienes deseemos incursionar en estas técnicas.

Andres Garcia Alvarez's curator insight, August 7, 2015 2:43 AM

La gamificación o ludificació cada vez esta cogiendo más fuerza en el diseño de estrategias didácticas docentes para hacer que sus procesos de enseñanza sean más entretenidos y significativos. Esta presentación nos deja un material muy interesante para quienes deseemos incursionar en estas técnicas.

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How to make educational games more effective

How to make educational games more effective | Educative multimedia | Scoop.it
Changing the world with games is hard.
Speaking at the 2014 Games for Change festival, Zoran Popović — University of Washington associate professor of computer science and founder of its Center for...
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