Educational Technology2
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Educational Technology2
Using tech as a tool for students, teachers and administartors
Curated by Scott Moss
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23 Effective Uses Of Gamification In Learning: Part 2

23 Effective Uses Of Gamification In Learning: Part 2 | Educational Technology2 | Scoop.it
How To Use Gamification In Learning. Check 13 Effective Uses Of Gamification In Learning by the Top Gamification experts!

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Global Push to Teach Coding

Global Push to Teach Coding | Educational Technology2 | Scoop.it
England is leading the global push to teach kids to code. But Canada isn't joining in.

Via Susan Einhorn
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Web 2.0 Presentation Tools: A Quick Guide

Selected Web 2.0 presentation tools
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Bobbi Dunham's curator insight, April 23, 2015 10:27 AM

Had to share. Someone took the time to assemble this information. Greatly appreciated

hghodbane's curator insight, September 4, 2015 6:04 AM

Really useful guide to online presentation tools+

Roselink's curator insight, March 9, 2016 4:19 PM

Not so much a 'Quick Guide' as an in depth guide, really! Looks of detailed explanation and screenshots giving a solid overview of a whole host of tools. Much more useful than a list as you can read and look and get a clear idea of what the tool is and how it might be used.

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Building Learning Communities in the Online Classroom - YouTube

This lecture discusses the importance of communication in the online classroom
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Eight Ways To Build Blended Learning Class Culture (EdSurge News)

Eight Ways To Build Blended Learning Class Culture (EdSurge News) | Educational Technology2 | Scoop.it
If students don’t care about the quality of work they produce online, everything they do online loses its value: the websites or apps they use, the data collected. Nothing can be utilized with fidelity if students are half present when they are online.That's why while giving a tour of our learning l
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Should students learn coding? Students, schools disagree | eSchool News | eSchool News

Should students learn coding? Students, schools disagree | eSchool News | eSchool News | Educational Technology2 | Scoop.it

Parents are eager for their children to learn coding skills, but their message hasn't yet hit the in-box of school administrators.That’s the finding of a new Gallup study commissioned by Google that spotlights a potentially perilous economic disconnect as tech companies struggle to enlarge their engineering talent pools.


Among key and contrasting findings are the facts while 90 percent of parents see computer science, or CS, as “a good use of school resources” (and 66 percent say CS should be required learning alongside other core classes), fewer than 8 percent of administrators believe parent demand is high. They also cite a lack of trained teachers as a top barrier to offering CS courses. Three quarters of principals report no CS programs in their school.


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HyperStudio - The Digital Humanities Laboratory at MIT

HyperStudio - The Digital Humanities Laboratory at MIT | Educational Technology2 | Scoop.it

.Located at an intersection of the School of Humanities, Arts and Social Sciencesand the Comparative Media Studies Program at MIT, HyperStudio is at once a group of scholars and developers, a laboratory, and an idea: to bring cutting edge digital technology to the humanities. HyperStudio works with innovative educators at MIT to integrate technology into their research and teaching with original content and media delivery platforms, or to imagine new, dynamic ways to innovate humanities learning with contemporary tools in tech. In addition to the project-based approach that is meant to conceptualize, support, produce, and otherwise shepherd digital humanities ideas brought to them for development by other members of the MIT community, HyperStudio continually works on in-house projects that offer knowledge, services, and tools for public consumption, increasing awareness in the new ways modern humanities scholars can interrogate their fields.

 

 


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Pixar in a Box

Pixar in a Box | Educational Technology2 | Scoop.it
A collaboration between Pixar Animation Studios and Khan Academy.

Sponsored by Disney. Questions/Feedback: piab@khanacademy.org

Via Ken Peterson
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Great STEAM resource

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TechCrunch | Blackboard Buyer Providence Equity Acquires Personalized Online Learning Platform From PrepMe

TechCrunch | Blackboard Buyer Providence Equity Acquires Personalized Online Learning Platform From PrepMe | Educational Technology2 | Scoop.it
Digital learning company Ascend Learning is acquiring PrepMe's adaptive learning platform and virtual classroom SaaS. Ascend is actually owned by Providence Equity Partners, which just acquired Blackboard for $1.64 billion.
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