Educational Technology
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Eyes on Innovation - January 2016: Students as Makers

Eyes on Innovation - January 2016: Students as Makers | Educational Technology | Scoop.it

"Makerspaces have been defined as design and activity spaces that both teach and empower students. The learning in these spaces can vary greatly and range from building Lego communities, to creating soft circuitry, designing clothing and jewellery, using 3-D printers, making a stop motion animation and inventing something brand new from take-a-parts. There are endless possibilities utilizing imagination, creation and innovation."


Via John Evans
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Frances's curator insight, February 1, 2016 11:39 AM

Who is/are the teachers?  What is the teacher's role?

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The Perfect Storm for Maker Education by Jackie Gerstein

The Perfect Storm for Maker Education by Jackie Gerstein | Educational Technology | Scoop.it
“ TOUCH this image to discover its story. Image tagging powered by ThingLink”
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Gary Harwell's curator insight, October 7, 2014 3:46 AM

Looks promising

Gary Harwell's curator insight, October 7, 2014 3:46 AM

Looks promising

NancyEvans@ATS-LU's curator insight, October 9, 2014 10:16 AM

The "Maker " Movement etc. - What do you make of it?

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3D Printing in the Classroom is Elementary - FRACTUS LEARNING

3D Printing in the Classroom is Elementary - FRACTUS LEARNING | Educational Technology | Scoop.it
“ Since my school year finished at the end of June, I’ve been reflecting on my first year using a 3D printing with 4th and 5th grade students.”
Via John Evans
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Minecraft’s virtual worlds can teach real U.S. history - Salt Lake Tribune

Minecraft’s virtual worlds can teach real U.S. history - Salt Lake Tribune | Educational Technology | Scoop.it
"Taylorsville » Minecraft explorers worldwide excavate sand to smelt into glass, diamonds to hone into swords and redstone to power millions of digital creations. Amber Palmer’s fifth-graders visit the Minecraft universe to dig into U.S. history."
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Rescooped by Richard Roberts from Constant Learning
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Lectures Aren't Just Boring, They're Ineffective, Too, Study Finds

Lectures Aren't Just Boring, They're Ineffective, Too, Study Finds | Educational Technology | Scoop.it
“ "Active learning" boosts grades, reduces failure rates in undergraduate STEM classes, concludes major review (RT @PNASNews: Active learning methods may improve STEM education.”
Via Will Gourley
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Will Gourley's curator insight, May 26, 2014 11:56 AM

Although I am 30 years removed from my first year at university. It is good to know that someone somewhere is possibly thinking about maybe-sort-of-kinda-changing the way that knowledge/information is offered to students in higher education.

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The power of gaming in education

The power of gaming in education | Educational Technology | Scoop.it
This term I have been offering a MyTime slot known as Gamer's Anonymous. Most Wednesdays I have the privilege of hosting this slot in our library and watching the students strategically and skilful...

Via Tom Whitford
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How Twitter is Reinventing Collaboration Among Educators

How Twitter is Reinventing Collaboration Among Educators | Educational Technology | Scoop.it

Before the advent of Twitter, most educators I know had limited opportunities to collaborate with colleagues outside their building. Some subscribed to listservs or participated in online forums, but these outlets lacked critical mass; teachers also networked at in-person conferences and training sessions, but these isolated events didn't provide ongoing support.

 

Enter Twitter. I've heard many educators say that Twitter is the most effective way to collaborate and that they've learned more with Twitter than they have from years of formal professional development.


Via Steven Engravalle, Tom Whitford
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Ruth Vilmi's curator insight, April 16, 2013 6:09 AM

I've made many more meaningful contacts through LinkedIn and Facebook. 

Andreas Kuswara's curator insight, April 17, 2013 9:22 PM

twitter alone might not be sufficient, as we (or most of us) not 'always online', we have to do other things. combining twitter with a mechanism to comb through the # and compile personalized feed, would be useful.

Catherine Smyth's comment, April 23, 2013 9:20 PM
I'm a fledgling tweeter but love the way Twitter ignites discussion and ideas within a professional community.
Rescooped by Richard Roberts from Using Technology in the Classroom
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Why Teachers Should Play Minecraft In Class (EdSurge News)

Why Teachers Should Play Minecraft  In Class (EdSurge News) | Educational Technology | Scoop.it
Getting Started Pick up a copy at MinecraftEDU Check out the Wiki Participate in the forums Plan and discuss before you play! Dig, dig, dig. Break and build
Via Brandi Nicholauson
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Explain Your Thinking With Math Stations and the Explain Everything App ~ Mrs. Wideen's Blog

Explain Your Thinking With Math Stations and the Explain Everything App ~ Mrs. Wideen's Blog | Educational Technology | Scoop.it
"Math in my classroom may look a little different in my room than other classrooms. At first Glance, it looks a bit chaotic and messy. You may not see me at first glance, I might be playing a math game with a student, or working with a small group on the carpet, or going over the math concept that we are currently working on with a group that needs a little extra help at the guided reading table."
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The dumbest generation? No, Twitter is making kids smarter

The dumbest generation? No, Twitter is making kids smarter | Educational Technology | Scoop.it
“ A big change was found in how students were writing – and it was a positive shift”
Via Matt Miller, Will Gourley
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Rescooped by Richard Roberts from Edtech
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There's no homework in Finland (infographic) -

There's no homework in Finland (infographic) - | Educational Technology | Scoop.it

Via Will Gourley, Stephane Crete
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Rescooped by Richard Roberts from 21st Century Education
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5 Tips to Help Teachers Who Struggle with Technology

5 Tips to Help Teachers Who Struggle with Technology | Educational Technology | Scoop.it
"I'm not very tech savvy" is the response I usually hear from teachers that struggle with technology. Whether it's attaching a document to an email or creating a PowerPoint, some teachers really have
Via Pini Tal
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Augmented Reality Brings New Dimensions to Learning

Augmented Reality Brings New Dimensions to Learning | Educational Technology | Scoop.it
“ Editor's Note: Drew Minock, who co-wrote this piece, is an elementary teacher, co-founder of the popular education blog Two Guys and Some IPads, and is one of the voices on "The Two Guys Show" podcas”
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Rescooped by Richard Roberts from Makerspaces, libraries and education
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Finding Starter Projects: Free Software for Making

Finding Starter Projects: Free Software for Making | Educational Technology | Scoop.it
“ Learners and teachers have so many free options at their fingertips, we find that fewer are buying the higher-priced software. Just like with all kinds of making, with software these days you can do a lot with a little. Years ago, the costs of new software, especially those used by creative professionals, were prohibitive to schools. Administrators favored programs that kids would encounter in office settings, but we all know that the workplace of the future is a makerspace! The field of what’s available can be intimidating to navigate, however. Who doesn’t download with trepidation? We thought we should share our Maker teachers’ go-to apps.”
Via Kim Flintoff
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Guy's Edu Blog: Four things your students can learn from watching Minecraft videos

Guy's Edu Blog: Four things your students can learn from watching Minecraft videos | Educational Technology | Scoop.it
"My two youngest kids have been playing minecraft for quite a long time. For those who are not familiar with minecraft think of a game platform with lego like blocks of many kinds that allows you to create or explore worlds created by others. This summer, however, my kids got hooked on YouTube videos documenting the adventures of of others online. An example can be the Dumb and Dumber videos for an example click on the pic to the right. "
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Darryl Wilson's curator insight, August 25, 2014 10:50 AM

The learning standards are embedded in something they love. Magic.

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There’s millions in those Minecraft blocks - Macleans.ca

There’s millions in those Minecraft blocks - Macleans.ca | Educational Technology | Scoop.it
“ Minecraft isn’t just a game; it’s a community and, for some players, a great living”
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John Evans's curator insight, July 16, 2014 1:25 PM

Wow 6 figure income possibilities. Who'd have thought that would be the case! Makes me remember how I thought Gary Larson's Far Side cartoon about "Hopeful Parents" and their video-game-creating children was so funny! Now it's the truth! 

http://mikelynchcartoons.blogspot.ca/2010/07/there-is-much-truth-in-old-far-side.html ;

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Adobe Voice: A Powerful Storytelling App - Class Tech Tips

Adobe Voice: A Powerful Storytelling App - Class Tech Tips | Educational Technology | Scoop.it
#"Storytelling is a powerful way to inspire students, build community and give children a voice. There are a few great apps that help students of all ages write and tell their own stories (Shadow Puppet, Toontastic) and a new app that I absolutely love is Adobe Voice. This free iPad app is very user friendly and makes the storytelling process simple for children young and old. Kids can add pictures, text, and even choose from different icons to bring their stories to life. Adobe Voice has an easy recording feature for students to add their voice as narration. There is a music library and a selection of themes for users to pick out and include in their final product."
Via John Evans
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Jean-Francois Provencher's curator insight, May 26, 2014 1:37 PM

This could be interesting

Anica Petkoska's curator insight, May 27, 2014 11:48 AM

Adobe Voice: A Powerful Storytelling App - Class Tech Tips | 

Dovid's curator insight, May 28, 2014 12:07 PM

Let's give more tools to all of our storytellers.

 

Rescooped by Richard Roberts from game based learning
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Do Games Have a Future As Assessment Tools?

Do Games Have a Future As Assessment Tools? | Educational Technology | Scoop.it
“ Research looking at how games could be used to assess the process of learning is pushing test makers to question what's important to test and how to most fairly evaluate students. [[ This is a content summary only.”
Via Jeffrey Earp
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Movie-making for everyone | Plotagon

Movie-making for everyone | Plotagon | Educational Technology | Scoop.it

Via Ana Cristina Pratas, Tom Whitford
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Ana Cristina Pratas's curator insight, April 8, 2014 9:35 AM

Plotagon lets anyone create an animated movie directly from a written screenplay. Write your story, choose characters, settings and music. Press play and your movie is done. 



Emina Demiri's curator insight, April 8, 2014 9:39 AM

I've been looking for a good easy animation program. This might be it! 

Fiona Beal's curator insight, April 8, 2014 11:25 AM

Plotagon lets anyone create an animated movie directly from a written screenplay. Write your story, choose characters, settings and music. Press play and your movie is done. It's that simple.

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Gamifying the Classroom with Minecraft – the Possibilities are Powerful and Endless!

Gamifying the Classroom with Minecraft – the Possibilities are Powerful and Endless! | Educational Technology | Scoop.it
Th Popular Virtual World Game is Gaining the Attention of Educators at a Quickening Pace, and For Good Reason. Minecraft is showing up with increasing

Via Tom Whitford
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Mr P's ICT blog - iPads in the Classroom: A recent class project - Multimedia Digital Stories using the iPad

Mr P's ICT blog - iPads in the Classroom: A recent class project - Multimedia Digital Stories using the iPad | Educational Technology | Scoop.it
"Over the past half term I have been working with a Year 4 class at Cheadle Heath Primary School in Stockport. I have been trying to inspire the children by using the iPad to create digital stories. I wanted the children to develop their methods of story telling using different skills through a range of different apps."
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10 Good iPad Book Creator Apps to Use with Your Students ~ Educational Technology and Mobile Learning

10 Good iPad Book Creator Apps to Use with Your Students ~ Educational Technology and Mobile Learning | Educational Technology | Scoop.it
"Below is an updated list of some powerful iPad apps for creating books that you can use with your students. I have only selected ten of what I think are the best and ideal apps for using with different age groups from kids up to adults. I invite you to check them out and share with your colleagues."
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Ten Questions for Educators to Ask When Using Technology with Young Children - Fred Rogers Center - Blog

Ten Questions for Educators to Ask When Using Technology with Young Children - Fred Rogers Center - Blog | Educational Technology | Scoop.it

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Can Creativity Really Be Taught?

Can Creativity Really Be Taught? | Educational Technology | Scoop.it
Creativity doesn't always come naturally. But do the classes, lists, and mantras really help? Even if your team isn't full of Renaissance men and...

Via Will Gourley
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Will Gourley's curator insight, February 18, 2014 12:53 PM

I wonder if it would be easier to teach someone to imagine  first and then create? Creativity is borne out of opportunity, encouragement and willingness to take chances, fail on occasion, get up and keep trying until success occurs. What is interesting is the lens by which success is examined in our society. There are many shades of success. They only depend on whether the beholder is equipped to creatively see the colours in between black and white.

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5 Lessons To Learn From Minecraft In Education

5 Lessons To Learn From Minecraft In Education | Educational Technology | Scoop.it
“ 5 Lessons To Learn From Minecraft In Education”
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