Educational Gaming
28 views | +0 today
Follow
Your new post is loading...
Your new post is loading...
Scooped by Tammy Preuett
Scoop.it!

Game And Learn: An Introduction to Educational Gaming - Audio/video

Game And Learn: An Introduction to Educational Gaming - Audio/video | Educational Gaming | Scoop.it
Preview and download the podcast Game And Learn: An Introduction to Educational Gaming - Audio/video on iTunes. Read episode descriptions and customer reviews.
Tammy Preuett's insight:

This is a 14-part podcast series that gives educators insight to the benefits and research to use educational gaming successfully  in their classroom.  They can be viewed in iTunes.

more...
No comment yet.
Rescooped by Tammy Preuett from Insert Coin - Gaming
Scoop.it!

Virtual-to-reality: how gamers can become professional racing drivers

Virtual-to-reality: how gamers can become professional racing drivers | Educational Gaming | Scoop.it

In 2008, Nissan teamed up with Sony to launch the GT Academy – an audacious programme to turn PlayStation gamers into real-life racing drivers. Six years and a host of GT Academy winners later, the programme is now a well-respected route for some of the sport’s brightest talent to compete eventually on the biggest stages, including the illustrious Le Mans 24 Hours.

 

So, how did the GT Academy come about? Nissan’s performance division, Nismo, lies at the heart of the programme. It’s responsible for introducing leading models, such as 2014’s GT-R Nismo, which Nissan's CEO, Carlos Ghosn, recently pointed out “holds the volume production car lap record at the Nürburgring Nordschleife.”

 

Virtual and reality

 

Nismo is the engine room for Nissan’s most cutting-edge models. Take the Nissan Juke Nismo, a car designed to bridge the gap between the virtual world and real life – something Nissan describes as a new type of ‘connected’ experience. Owners will soon be able to make use of the ‘Nismo app’, an application currently in development which will link the driver’s iPad to the car’s on-board computer systems – displaying engine temperatures, pressures, G-forces and even lap times.

 

Apply this digital-age thinking to the online gaming community and you arrive at the GT Academy. It’s the ultimate virtual-to-reality racing competition and is a symbol of Nissan’s attitude towards doing things differently. Digital technology has rewritten the rulebook on how racing drivers turn professional. Asking gamers to compete at Gran Turismo for the chance to become a professional racing driver – why not? A handful of GT Academy winners have already proven they can race wheel-to-wheel in the fast lane.

 

What is the GT Academy?

 

As unlikely as it might seem, the GT Academy is a global competition that every year transforms at least one amateur gamer into a professional racing driver. For a chance to win the Academy Race Camp at Silverstone and race a fleet of high-performance Nissan sports cars, entrants must compete online or at live events against over 765,000 other hopefuls on PlayStation’s flagship racing game, Gran Turismo.

 

In September 2013, the GT Academy crowned one of its most recent winners when the 24-year-old mechanical engineering student Miguel Faísca from Portugal landed his dream job: becoming a professional racing driver. Miguel took a break out of his training to explain how it all happened:

 

“I found out about the GT Academy three years ago. At first I competed online in my living room, where I attached a steering wheel to an ironing board. It wasn’t a very good idea because sometimes the wheel would fall off, but I was close to going through – maybe 51st of 61st in my country.”

 

Only a handful of competitors make it through to the national finals where they compete to enter the GT Academy, and it would take Miguel three attempts:

 

“There was a live event in my third year of trying, which I passed to reach the national finals and finally reach the GT Academy. The Academy was one week and we performed physical and reaction tests to make sure we were fit enough. We also drove lots of cars in different conditions to test if we were aggressive, if we had good car control and if we wanted to win. And I don’t know how, but I won it!”

 

The winning feeling

 

It’s a feeling Jann Mardenborough knows all about. The 2011 British GT Academy Champion has since gone on to carve out a promising career in professional motor racing. He finished the 2012 British GT Championship in a respectable sixth place and the recent 2013 Formula Three Championship has left him more determined than ever to conquer the sport. But he still remembers how it felt to have won the GT Academy:

 

“I was like ‘wow, I’ve achieved something I’ve always wanted to do’ and I told myself ‘now I’m going to do something I love’. On the podium I realised from now on my life has changed massively and it’s for something that I really love to do,” explains Jann.

Jann’s route into motor sport was not exactly conventional:

“I was a student on a set course for university. But after I won in June 2011 I was on the phone to my university to say I’ve chosen a different career!”

 

Nismo training

 

Winners of the GT Academy become what is known as a ‘Nismo athlete’ – entitling the likes of Miguel and Jann to train using the latest fitness and simulator equipment, as well as some of Nissan’s high-performance models.

 

“At the GT Academy we have a trainer called Simon Fitchett. He trained [McLaren’s current Formula One driver] Sergio Pérez last year and he’s also trained [legendary Formula One driver-turned-commentator] David Coulthard. He works with all the new drivers and he did a lot of work with me this year in Formula Three, coming to a lot of the race weekends,” explains Jann.

 

Simon is part of an experienced team of trainers and mentors. Another regular visitor to race weekends is Darren Cox, head of Nissan Motorsport and the founder of the GT Academy. “Darren Cox comes [to race weekends] with Nismo athletes to show support and see who’s going to be where next year,” says Jann. “Nissan’s involvement is very heavy – all of the cars the winners use like the Juke and GT-R are Nissan.”

 

But Nissan’s support for the Nismo athletes extends beyond just race weekends. As well as providing the cars for the likes of Jann and Miguel, Nissan has launched the Nismo Lab, a training centre boasting some of the latest innovations in sport development.


Via Chung-wei Kerr - Sam
Tammy Preuett's insight:

Gamers have a chance to put their gaming skills to the test to see if they can win the chnace to be a professional car racer.  Can the skills they've developed from virtual racing prepare them for a future in car racing?

This is a global competition that started in the year 2008.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Improving the World of Educational Gaming

Improving the World of Educational Gaming | Educational Gaming | Scoop.it
Quick, name as many great educational games as you can!
Tammy Preuett's insight:

Educational games are not always given a fair chance.  Not many kids are wanting to buy a game that teaches algebra or the ABCs.  The author notes that they need to find the perfect mixture of educational and gaming to entice our children.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

iBook Textbooks now available in 51 countries worldwide as Apple ...

iBook Textbooks now available in 51 countries worldwide as Apple ... | Educational Gaming | Scoop.it
Then the iPad hit the scene and created tremendous opportunities for a new kind of textbooks — textbooks that could fit thousands upon thousands of pages of content into one slim, electronic frame, reinforce learning along ...
Tammy Preuett's insight:

Apples iBooks Textbooks wants to be one of the reasons that textbooks will eventually be eliminated from the classroom. This will be available on the iPad which is already being used in some classrooms.  The textbooks will be accompanied with not ony the text but games, quizzes, videos,...

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Family develops iPad game to inspire young girls to love math

Family develops iPad game to inspire young girls to love math | Educational Gaming | Scoop.it
Kathryn and David Clarke got the idea for a math practice game when their daughters were in middle school. Decades later, they have released the game on the App Store.
Tammy Preuett's insight:

It was developed to give girls more of a leadership role and to think scientifically. 

 

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

50 YEARS OF GAMING - Graphical Evolution from 1958 to 2011! - YouTube

See how gaming has changed in this vdeo including one of the best video games of all time like Super MArio Bros., Final Fantasy VII, GTA, and many more! If y...
Tammy Preuett's insight:

It's interesting to see the evolution of gaming throughout the years.  The complexity of the problems and the visuals have really change over time.  Becoming more knowledgeable about gaming in the education field makes me look at these games with different eyes. 

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Are Video Games Educational? | Education.com

Are Video Games Educational? | Education.com | Educational Gaming | Scoop.it
Here's how to help your child get the most learning benefit out of video gaming.
Tammy Preuett's insight:

Video games as well as other games can all be put to good use if they are used appropriately and wisely.  Parent support and involvement is key.  I personally feel that is true for everything with our children.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Online games 'fuel rise in childhood gambling addition' - Telegraph

Online games 'fuel rise in childhood gambling addition' - Telegraph | Educational Gaming | Scoop.it
One of the country's top experts on gambling says schoolchildren need lessons on the dangers of betting because of rising exposure to addictive online poker games
Tammy Preuett's insight:

A negative impact on online gaming:  It can lead to childrens' gambling addiction!!

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

The Entertainment Software Association - Games: Improving Education

The Entertainment Software Association - Games: Improving Education | Educational Gaming | Scoop.it
Tammy Preuett's insight:

Howard County is also taking strides towards STEM

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

2020 Vision: Outlook for online learning in 2014 and way beyond

2020 Vision: Outlook for online learning in 2014 and way beyond | Educational Gaming | Scoop.it
In fact, we may be talking much more about classrooms or the campus experience in 2020, because of online learning, and how it is changing the whole way that students are learning. There is likely to be heated discussions ...
Tammy Preuett's insight:

By the year 2020, online learning will no longer be a discussion or an argument since it will already be used in all education systems.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Adventures in Online Learning ‹ Life & Letters Magazine

Adventures in Online Learning ‹ Life & Letters Magazine | Educational Gaming | Scoop.it
RT @emicic: What the heck is going on with online learning @LiberalArtsUT ? Read my article: http://t.co/36OwSa8u6b
Tammy Preuett's insight:

Classrooms of all levels are being changed by web based learning.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Researchers to develop virtual reality game that teaches math skills / More FSU News - Florida State 24/7

Researchers to develop virtual reality game that teaches math skills / More FSU News - Florida State 24/7 | Educational Gaming | Scoop.it
Content Management System
Tammy Preuett's insight:

More  and more ways are being developed to help keep our students engaged to learn.  Where were they when I was going to school?

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

The Entertainment Software Association - Games: Improving Education

The Entertainment Software Association - Games: Improving Education | Educational Gaming | Scoop.it
Tammy Preuett's insight:

Gaming is continuing to spread many fields.  It is hitting the schools, summer camps, higher education, and even professional skills training.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Video Games Win a Beachhead in the Classroom

Video Games Win a Beachhead in the Classroom | Educational Gaming | Scoop.it
Can one middle school’s approach transform education?
Tammy Preuett's insight:

Video games being thought as being a learning tool rather than a distraction for kids.  Educators can "help them do it with more thought and purpose, to recognize both their role and their influence inside a larger system. "

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Mobile devices and apps not very effective in educating U.S. kids - Tech Times

Mobile devices and apps not very effective in educating U.S. kids - Tech Times | Educational Gaming | Scoop.it
Tech Times
Mobile devices and apps not very effective in educating U.S.
Tammy Preuett's insight:

A study that surveyed parents withh chldren aged 2 -10 found that they have not found educational media such as apps and video gmaes to be very effective in tecahing their chikdren.  Apps such as Minecraft and Angry Birds were very low in their rankings.  Parents have to be more aware of the games that are available for their children and be more active in helping them choose what they play.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Oregon Trail Has Nothing on These Educational Video Games

Oregon Trail Has Nothing on These Educational Video Games | Educational Gaming | Scoop.it
With the help of grants, academics and big data, developers are trying to transform the way kids are taught and tested
Tammy Preuett's insight:

The company, GlassLab, is working on blending addictive video games and education together.  They have designers working on games that will not only engage children but teach them skills that they can use in real ife.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Collaborative Educational Video Games Boost Students’ Desire To Lear

Tammy Preuett's insight:

A study's findings support the belief that students who play competively with others become more receptive to learning.  Playing math games increases their knowledge and problem solving skills.

 

more...
No comment yet.
Rescooped by Tammy Preuett from 21st Century Learning and Teaching
Scoop.it!

Sir Ken Robinson : The Art of Teaching

Sir Ken Robinson : The Art of Teaching | Educational Gaming | Scoop.it

Via Gust MEES
Tammy Preuett's insight:

Sir Ken Robinson speaks about how teachers have to teach for creativity as well as teach creatively.  To teach creatively, you have to find imaginative ways to engage our students such as the use of technology. 

more...
Guido Bosbach's curator insight, January 21, 2014 2:50 AM

Working is constant leraning and teaching. If we do it right something bigger develops. New ideas come up and the unthinkable happens.

Nick Allsopp's curator insight, January 21, 2014 6:50 AM

always worth listening to Ken Robinson's thinking...

Eileen Forsyth's curator insight, January 22, 2014 2:55 PM

Looking forward to the fulll interview.

Scooped by Tammy Preuett
Scoop.it!

New Video Shows How Gaming Makes You Smarter (Video) - Complex.com

New Video Shows How Gaming Makes You Smarter (Video) - Complex.com | Educational Gaming | Scoop.it
New Video Shows How Gaming Makes You Smarter (Video) Complex.com It's always a good idea to have a few rational arguments on hand when friends or significant others who aren't gamers criticize your need - no necessity - of getting in a few extra...
Tammy Preuett's insight:

Video games can make you smarter??

The video goes on to say how it can improve your attention skills, eyesight, make you more detailed oriented, slow down the aging of your brain, and even make you a better surgeon. 

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Helping Children be Successful in Math

Helping Children be Successful in Math | Educational Gaming | Scoop.it
How has math changed in the school system. How can parents/teachers empower children to want to learn math? Free white paper download.
Tammy Preuett's insight:

My 2nd grade students are very engaged in Dreambox and it is personaliized and adaptive for each student.  It can also be accessed at home as well as the classroom.  The games are inviting and the children can create their own avatar.  Teacher are able to check on their progress and see where they are having difficulty.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

High-tech tools boost classroom learning at Elizabeth Forward - Tribune-Review

High-tech tools boost classroom learning at Elizabeth Forward - Tribune-Review | Educational Gaming | Scoop.it
High-tech tools boost classroom learning at Elizabeth Forward Tribune-Review It's been three months since the 2,352 district students received a high-tech “One-to-One Learning Initiative,” with Apple iPads for those in grades 3-12 and iPad Minis...
Tammy Preuett's insight:

Learning can be reinforced at home with technolgoy tools such as the iPad.

 

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Partners in Learning - Hot Topics

Partners in Learning - Hot Topics | Educational Gaming | Scoop.it
Join the worldwide community of educators who are passionate about ensuring learners are prepared to thrive in the global economy.
Tammy Preuett's insight:

Restates what I have already believed: That educational gaming can be used when needed to enhance our teaching.  It has to be a right mixture of both.

more...
No comment yet.
Rescooped by Tammy Preuett from Go Go Learning
Scoop.it!

IPad Tips and Websites in the Classroom

IPad Tips and Websites in the Classroom | Educational Gaming | Scoop.it

Via Dr. Joan McGettigan
Tammy Preuett's insight:

ipads have great apps to educate our students but there still needs to be rubrics or a definitive expectation on how the app will be used.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Playing to learn: Panelists at Stanford discussion say using games as an educational tool provides opportunities for deeper learning

Playing to learn: Panelists at Stanford discussion say using games as an educational tool provides opportunities for deeper learning | Educational Gaming | Scoop.it
Interaction and opportunities to make choices are among the virtues of the new generation of educational games, experts say.
Tammy Preuett's insight:

Games are not only engaging but help students gain non-cognitive skills such as persistence, self-control, curiosity,  and self-confidence.

more...
No comment yet.
Scooped by Tammy Preuett
Scoop.it!

Parents – Overview

Parents – Overview | Educational Gaming | Scoop.it
DreamBox Learning helps parents provide award-winning math to elementary school kids through fun and education math games online.
Tammy Preuett's insight:

Each child goes at their pace according to their ability level.  The games are very engaging.

more...
No comment yet.