Education Technology
1.3K views | +0 today
Follow
Education Technology
Your new post is loading...
Your new post is loading...
Scooped by Bettina Ascaino
Scoop.it!

4 Powerful Tools For Making Your Own Interactive Content - Edudemic

4 Powerful Tools For Making Your Own Interactive Content - Edudemic | Education Technology | Scoop.it
Infographics are popular. They’re a fun way to present and read data, and many people believe that information that is presented visually is often retained better (at least for some learners). Many teachers today are using infographics, both in their classrooms and for their own professional development. There are so many tools out there to …
more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

Fast Food Operators Explore Controversial Digital Currency Bitcoins | QSR magazine

Fast Food Operators Explore Controversial Digital Currency Bitcoins | QSR magazine | Education Technology | Scoop.it
Are Bitcoins Legit - Some operators accept digital currency, even as it stirs up controversy.
more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

iPhone 6 with Holographic Display? -- All iStuff

Tweet Tweet We have heard some interesting rumors about the iPhone 6. It could have a much faster processor and a larger display. But how about a holographic display? Wouldn’t it be nice if the next iPhone had holograms and a more interactive display? SET Solution‘s video shows what a device like that could look …
more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

Technology Is Completely Upending the Traditional Idea of the Self

Technology Is Completely Upending the Traditional Idea of the Self | Education Technology | Scoop.it
It’s 1630. Galileo is prepared to argue that the Earth revolves around the sun. For many of his contemporaries, however, the best arguments against him are not the theological ones of the church, but simple common sense. Anyone can simply stand on solid ground and watch the sun revolve over...
more...
No comment yet.
Rescooped by Bettina Ascaino from Tracking the Future
Scoop.it!

Nanotechnology may be key to solar energy and energy storage

Nanotechnology may be key to solar energy and energy storage | Education Technology | Scoop.it

A new study from the IEC (International Electrotechnical Commission) and the Fraunhofer Institute for Systems and Innovation Research ISI has found that nanotechnology will bring significant benefits to the energy sector, especially to energy storage and solar energy. Improved materials efficiency and reduced manufacturing costs are just two of the real economic benefits that nanotechnology already brings these fields and that’s only the beginning. Battery storage capacity could be extended, solar cells could be produced cheaper, and the lifetime of solar cells or batteries for electric cars could be increased, all thanks to continued development of nanotechnology.


Via Szabolcs Kósa
more...
aanve's curator insight, March 2, 2014 9:36 PM

www.aanve.com

 

mariam tounkara's curator insight, March 3, 2014 1:04 PM

Brèche radicale ! Nos autos seront-elles plus légères ? 

Alexandra Minks's curator insight, March 21, 2015 2:28 AM

As nanotechnology continues to grow, the amount of pre-existing technologies that can be improved by it increases significantly. As described in this article, the use of nanotechnology could result in drastic changes to the way energy is stored and used. It could provide extended battery life as well as larger storage capacities, making it incredibly useful in the ever-expanding technological world.

Scooped by Bettina Ascaino
Scoop.it!

Project summary | SIREN - Social games for conflIct REsolution based on natural iNteraction

Project summary | SIREN - Social games for conflIct REsolution based on natural iNteraction | Education Technology | Scoop.it

Confronting conflicts and coping with them is part of social life. Indeed, conflicts seem to arise in almost every context and developmental stage of human life, from scuffles in schoolyards, to bullying in the workplace and to international warfare. While the question of whether conflicts are inevitable or not is disputed, there is widespread agreement that the current prevalence and lack of resolution to conflicts is incurring substantial cost to society at large. The personal and collective gains that follow conflict resolution have motivated scholars in the fields of law, education, organisational management, psychology and social science, among others, to advocate the use of pro-social mechanisms for resolution. Interventions that may impart individuals with experience in resolving conflicts will be of clear benefit to society.

more...
No comment yet.
Rescooped by Bettina Ascaino from :: The 4th Era ::
Scoop.it!

CyberSTEM Academy

CyberSTEM Academy | Education Technology | Scoop.it

via EdSurge

 

"Teachers and students are invited to be part of the development of Cyber STEM Academy

 

"The first prototype of Cyber STEM Academy is available online. This prototype has been created with activities for grades 5 and 6. A cyber school can be created for you with laboratories to support (1) Scientific / engineering process, (2) Heat transfer and measuring, (3) Robotics and elementary programming, and (4) Oceanography. Your personal cyber school also has a gymnasium and auditorium to experiment with physical sciences and acoustics.

 

"There is no obligation at all to have your own cyber school. You will only be contacted once in order to send you a username and password. Immersive 3D would like to make the development of Cyber STEM Academy open to the input and suggestions of the teaching community. We welcome your suggestions as we continue to develop this unique learning environment for teachers and students. Click on the Cyber STEM Academy"

 

Jim Lerman's insight:

 

This looks very cool. 


Via Jim Lerman
more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

Archive.is - webpage capture

Archive.is - webpage capture | Education Technology | Scoop.it

 

Archive.is is your personal Wayback Machine!

 

It takes a "snapshot" of a webpage that will always be online even if the original page disappears.
This can be useful if you want to take a "snapshot" a page which could change soon: price list, job offer, real estate listing, drunk blog post, ...

It saves a text and a graphical copy of the page for better accuracy.

It also shortens URLs much like tinyurl, goo.gl and bit.ly do.

It can save pages from Web 2.0 sites even with hashbang URLs, for example http://archive.is/https://twitter.com/#!/medvedevrussia and http://archive.is/http://wikimapia.org/#y=25226684&x=55158491&z=14&l=0&m=a

It can save dynamically generated SVG: http://archive.is/2013.05.01/http://nickqizhu.github.io/dc.js/

Saved pages will have no active elements and no scripts, so they keep you safe as they cannot have any popups or malware!

 

more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

The realities of artificial intelligence: Could ‘Her’ actually happen? | Information Age

The realities of artificial intelligence: Could ‘Her’ actually happen? | Information Age | Education Technology | Scoop.it
The artificial intelligence (AI) premise of the Academy Award nominated movie is not as far off as some people may think, writes Jackie Fenn, research VP and fellow at Gartner
more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

This Infographic Shows You How to Delete Yourself from the Internet

This Infographic Shows You How to Delete Yourself from the Internet | Education Technology | Scoop.it
Ready to erase your tracks and disappear online, once and for all? This infographic from Who Is Hosting This reveals the nine steps you need to take to remove your personal information collected all over the web.
more...
No comment yet.
Rescooped by Bettina Ascaino from Digital Health
Scoop.it!

Two Gamers Aim To Transform Hospital Performance Evaluation

Two Gamers Aim To Transform Hospital Performance Evaluation | Education Technology | Scoop.it
Key evidence suggests that as hospital systems in the US reach a crisis point – involving the transition to value-based purchasing and tying Medicare and Medicaid dollars to performance – quality of care must improve. In many ways hospital employees have become the most important piece of the puzzle to improve efficiency, lower costs and improve outcomes. Disengaged employees in the US who turnover, for example, are estimated to cost as much as $11 billion annually due to lost productivity and poor results. As hospital leadership faces a new domain of uncertainty and demands, and must use innovative technologies to better understand and improve engagement and performance of employees, two gamers think they have the answer: real-time evaluation, fun gaming interaction and a culture of positive reinforcement. The team at AMPT Health is gambling that their new SaaS solution will revolutionize performance evaluation.

Via Alex Butler
more...
malek's curator insight, March 4, 2014 9:20 AM

Time will tell whether services that focus on positive psychology and game mechanics – are compatible with industries that rely heavily on compliance through protocol.

Sandra Davidson's curator insight, March 5, 2014 12:36 PM

Gamification to boost workplace efficiency and productivity? Interesting concept, but I think the right culture  has to be in place for this to be successful. Fascinating. 

Rescooped by Bettina Ascaino from Digital Delights - Avatars, Virtual Worlds, Gamification
Scoop.it!

10 Best Practices for Implementing Gamification

10 Best Practices for Implementing Gamification | Education Technology | Scoop.it
In the second installment of the blog series on gamifying your learning, Karl Kapp outlines best practices in gamification implementations.

Via Ana Cristina Pratas
more...
Martin (Marty) Smith's curator insight, March 22, 2014 4:37 PM

Going through these now.

Scooped by Bettina Ascaino
Scoop.it!

The Future Of Games In Education - Edudemic

The Future Of Games In Education - Edudemic | Education Technology | Scoop.it
Gamification is a trend that doesn’t seem to be going away any time soon. Incorporating game play elements into your classroom can help to create a dynamic, interactive environment that will help get and keep your students engaged in the material and excited to learn. It sounds great, right? But every trend will see a …
more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

How To Inspire the Next Generation of Creative Thinkers and Innovators

How To Inspire the Next Generation of Creative Thinkers and Innovators | Education Technology | Scoop.it
Twelve insights for educators and parents about developing creative thinking in children.
more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

Blog | Spritz

Blog | Spritz | Education Technology | Scoop.it
Sophie Wrobel originally shared: Technology: What makes a justifiable use case?

Spritz is a very interesting application. Although I agree that it does have some very useful uses - especially on limited-screen personal mobile devices such as Pebble or other SmartWatches, its application to speed up conventional reading may be less than appropriate, even when effective. And undoubtedly, it is not the only technology that may bring unintentional consequences with it in the process of bringing out some benefit.

How Spritz works
Conventional reading: When reading, only around 20% of your time is spent processing content. The remaining 80% is spent physically moving your eyes from word to word...

Spritz does two things differently: it lines up the optimal recognition point of words, and flashes words to the reader according to the rhythm of reading, which includes natural pauses.

Why should there be concern?
Chronic health problems are emerging at an unprecedented rate. This is quite likely linked to the emergence of digital technologies and the resulting transformation on our daily habits. For example: too much desk work leads to back problems, chronic pain, and bad typing posture leads to carpal tunnel syndrome. Eye fatigue is a known condition, where eye muscles become strained and certain muscles 'stiffen up', just as you may have one index finger noticably stiffer than the other due to overuse of your touchscreen smartphone. As eyes are one of the most sensitive organs we have, I'm not certain that stiff eyes and tunnel-vision syndrome are worth the tradeoff for faster reading.

My point, though, is not that eye fatigue is going to come onto the list of health issues to watch out for. My point is that novel technology - regardless of the benefits it brings - may likely have some negative side effects, and these side effects are usually not listed in the marketing prospect. And as community, we have an ethical responsibility to think these things through, and lay open the consequences in a transparent manner to allow everyone to make informed decisions on the expected tradeoffs when jumping onto any one bandwagon.

Finally, for the record: I think Spritz is a great application, and I think it is worth taking a look at. Even if it is not the perfect tool for healthily reading large texts, it is great for occasional, urgent reads such as an SMS, a voice-to-text answering machine recording, and triaging mails or messages on your watch or in Glass. It will be exciting to see how their application market unfolds as personal computing devices become smaller and ubiquotous!
Bettina Ascaino's insight:

Via John Kellden ~ Conversation Community on Google+ (always great comments:)

 

https://plus.google.com/u/0/+JohnKellden/posts/Xeix9TNAhfy?cfem=1

more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

The 3D-printed car body inspired by a turtle shell

The 3D-printed car body inspired by a turtle shell | Education Technology | Scoop.it
A German automotive company has unveiled a concept car body at the Geneva Auto Show which would be 3D printed to provide protection and cushioning.
more...
No comment yet.
Rescooped by Bettina Ascaino from Digital Presentations in Education
Scoop.it!

Comic Master - graphic novel creator

Comic Master - graphic novel creator | Education Technology | Scoop.it
Comic Master allows you to create your own short graphic novel. Brought to you by 'Reading for Life'

Via Baiba Svenca
more...
Rue Barb's curator insight, October 29, 2017 9:41 PM
Share your insight
Rue Barb's curator insight, October 29, 2017 9:41 PM
Share your insight
Rue Barb's curator insight, October 29, 2017 9:45 PM
Hello. Today we will be talking about sexual reproduction and genetics. Sexual reproduction is how something is made or carried on in life, which is also part of genetics. Genetics is what your genes and trait are made up of. For example, you and I are made from our mother and father, but we all have different genes.
Rescooped by Bettina Ascaino from Tracking the Future
Scoop.it!

Between Ape and Artilect

Between Ape and Artilect | Education Technology | Scoop.it

During 2010-12, noted AI researcher and long-time Humanity+ Board member Ben Goertzel conducted a series of textual interviews with researchers in various areas of cutting-edge science — artificial general intelligence, nanotechnology, life extension, neurotechnology, collective intelligence, mind uploading, body modification, neuro-spiritual transformation, and more. These interviews were published online in H+ Magazine, and are here gathered together in a single volume. The resulting series of dialogues treats a variety of social, futurological and scientific topics in a way that is accessible to the educated non-scientist, yet also deep and honest to the subtleties of the topics being discussed.

 

Between Ape and Artilect is a must-read if you want the real views, opinions, ideas, muses and arguments of the people creating our future.


Via Szabolcs Kósa
more...
luiy's curator insight, March 8, 2014 2:34 PM

- Itamar Arel: AGI via Deep Learning 

- Pei Wang: What Do You Mean by “AI”? 
- Joscha Bach: Understanding the Mind
- Hugo DeGaris: Will There be Cyborgs?
- DeGaris Interviews Goertzel: Seeking the Sputnik of AGI 
- Linas Vepstas: AGI, Open Source and Our Economic Future 
- Joel Pitt: The Benefits of Open Source for AGI
- Randal Koene: Substrate-Independent Minds
- João Pedro de Magalhães: Ending Aging 
- Aubrey De Grey: Aging and AGI
- David Brin: Sousveillance
- J. Storrs Hall: Intelligent Nano Factories and Fogs
- Mohamad Tarifi: AGI and the Emerging Peer-to-Peer Economy 
- Michael Anissimov: The Risks of Artificial Superintelligence 
- Muehlhauser & Goertzel: Rationality, Risk, and the Future of AGI 
- Paul Werbos: Will Humanity Survive?
- Wendell Wallach: Machine Morality
- Francis Heylighen: The Emerging Global Brain 
- Steve Omohundro: The Wisdom of the Global Brain and the Future of AGI 
- Alexandra Elbakyan: Beyond the Borg 
- Giulio Prisco: Technological Transcendence 
- Zhou Changle: Zen and the Art of Intelligent Robotics 
- Hugo DeGaris: Is God an Alien Mathematician? 
- Lincoln Cannon: The Most Transhumanist Religion?
- Natasha Vita-More: Upgrading Humanity 
- Jeffery Martin & Mikey Siegel: Engineering Enlightenment 

aanve's curator insight, March 8, 2014 10:03 PM

www.aanve.com

 

Mlik Sahib's curator insight, March 8, 2014 10:40 PM

- Itamar Arel: AGI via Deep Learning 

- Pei Wang: What Do You Mean by “AI”? 
- Joscha Bach: Understanding the Mind
- Hugo DeGaris: Will There be Cyborgs?
- DeGaris Interviews Goertzel: Seeking the Sputnik of AGI 
- Linas Vepstas: AGI, Open Source and Our Economic Future 
- Joel Pitt: The Benefits of Open Source for AGI
- Randal Koene: Substrate-Independent Minds
- João Pedro de Magalhães: Ending Aging 
- Aubrey De Grey: Aging and AGI
- David Brin: Sousveillance
- J. Storrs Hall: Intelligent Nano Factories and Fogs
- Mohamad Tarifi: AGI and the Emerging Peer-to-Peer Economy 
- Michael Anissimov: The Risks of Artificial Superintelligence 
- Muehlhauser & Goertzel: Rationality, Risk, and the Future of AGI 
- Paul Werbos: Will Humanity Survive?
- Wendell Wallach: Machine Morality
- Francis Heylighen: The Emerging Global Brain 
- Steve Omohundro: The Wisdom of the Global Brain and the Future of AGI 
- Alexandra Elbakyan: Beyond the Borg 
- Giulio Prisco: Technological Transcendence 
- Zhou Changle: Zen and the Art of Intelligent Robotics 
- Hugo DeGaris: Is God an Alien Mathematician? 
- Lincoln Cannon: The Most Transhumanist Religion?
- Natasha Vita-More: Upgrading Humanity 
- Jeffery Martin & Mikey Siegel: Engineering Enlightenment 

Scooped by Bettina Ascaino
Scoop.it!

Legal Heroin: Is Virtual Reality Our Next Hard Drug?

Legal Heroin: Is Virtual Reality Our Next Hard Drug? | Education Technology | Scoop.it
So video games are addictive—this we know.

It comes down to dopamine, one of the brain’s basic signaling molecules. Emotionally, we feel
more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

100 Great Game Based Learning and Gamification Resources -

100 Great Game Based Learning and Gamification Resources - | Education Technology | Scoop.it

Lots people want to get started with game based learning, gamification and serious games in their training. We’ve been curating game related content for over a year and a half while conducting our own research and case studies. Here are 100 articles related to games and learning. Some of them are research-based, while others just offer an interesting perspective to spark discussion. Take what you need and share this with a colleague.

Game Based LearningMobile Games for Adult Learning: What’s the Appeal?10 Things We Know About Video Games for LearningHow Game-Based Learning Can Save the HumanitiesGame Design: The Key to Education?Game Based Learning – Why Does it Work?Mobile Game Get Water Teaches About Water Scarcity with Good Gameplay and NarrativeThe Quest for the Holy Grail of Serious GamesHow to Invest in Game Based LearningWhy Games & LearningWhy Learning Games Succeed Where Traditional Training Fails Weekend Reads: Taking Games to Work, Governance in the CloudMotivation and #Games: Motivational Theories for Instructional Games6 Board Games That Ruined It for Everyone3 Ways to Use Game Based Learning in Corporate TrainingOne Game Fits All? Three Questions to Ask Before You Create a Learning #GameLearn to Play and Play to Learn: The Secret to Games That Teach – State of PlayThe game changer: Gaming in healthcareA Primer on Play: How to Use Games for Learning (Free Webinar) Pass it On! Game  #gblHow to be a Better Game DesignerTraditional eLearning Versus Online Game-based eLearning — The Dialogue Continues5 stages of Games Based LearningHow to Start Designing Game Based Learning (Free Webinar) Addiction vs. Reflection: Unlocking the Potential of GamesPushy business: The world of mobile gaming engagementA Counterpoint to Ruth Clark’s “Why Games Don’t Teach” Mario Kart in the classroom: the rise of games-based learningAre Online Games Going To Be The New Apprenticeship?User Interface Considerations for Learning Games10 Design Considerations when Developing a Learning GameGame Mechanics and Learning TheoryUsing Games and Avatars to Change Learner BehaviorDesigning Learning Games for Multiple DevicesGames: More than Just Reward SystemsMediocrity versus Mastery: The Case for Game-Based LearningVideo Games in the Brain: Study Shows How Gaming Impacts Brain Function to Inspire Healthy BehaviorGames Teach!#Gamification vs. Game Based Learning in EducationBrenda Brathwaite: Gaming for understanding TED talk7 reasons for Games Based LearningMotivation and #Games: Motivational Theories for Instructional GamesThe 20 Best Blogs About Game-Based LearningROI of Learning Games: Knowledge Guru and ExactTarget [Infographic]Game-Based vs Traditional Learning – What’s the Difference?10 reasons game based learning isn’t so hardThe Big Five: Five Reasons Why Educational Games WorkAn In-Depth Look at Game-Based LearningRuth Clark Claims “Games Don’t Teach”Using Fantasy in Instructional #GamesGaming in the Classroom Is Becoming the NormCognitive Flow: The Psychology of Great Game DesignThiagi: Which are more effective – training games or lectures?Creating “Mind-Blowing” Learning Games for Social Impact and Business ResultsEducator’s Checklist for Game-Based Learning (#GBL) The technique LucasArts used to design its classic adventure gamesUnderstanding and applying the in-game compulsion loopMistakes and (Games Based) Learning10 Findings About Game-Based Learning (#GBL)Mobile Learning and Games: 3 Ways They MixKnowledge Guru Sharon Boller On Games, Learning, and MOOCS -Collaborative Learning Game Design Environment

 

Gamification#Gamification in the Realm of Employee TrainingThe #gamification revolution here to stayWhy #gamification is serious businessUnderstanding and applying the in-game compulsion loop#Gamification in the Workplace [INFOGRAPHIC] Gamification Myths: The Difference Between Game Design and #Gamification4 Ways #Gamification Drives Business Results Real games for health and the trouble with #gamification #Gamification may be the next trend in municipal government Demand for #Gamification Skills Are Up 293% From 2011 The justification of workplace #gamification HR #Gamification, Social & Mobile Work for Employees of All Ages#Gamification: How Siemens got 23,000 engineers to learn about its brand #Gamification: The Engagement Success Mantra Motivating Your Reps To LearnTwo Types of #Gamification #Gamification works but let’s be reasonable, it’s not “perfect”! #Gamification in the Realm of Employee TrainingDriving KM behaviors and adoption through #gamificationGames Grow Up: Colleges Recognize the Power of #Gamification  Game Mechanics and #GamificationHow #Gamification Can Impact Employee Engagement [Infographic] Good #Gamification Isn’t Child’s Play Blitz Brainstorming #Gamification Tool Fosters Organizational Creativity and InnovationGartner #Gamification Report Offers Good and Not-So-Good PointsDoes #Gamification Have Advantages Over Traditionally Designed Instruction?What’s the Difference Between #Gamification and Serious Games?Why #gamification is serious business Can “Green #Gamification” Save the World? eLearning & #Gamification: The Octalysis Framework How Deloitte Made Learning a GameHow to Gamify: 15 ways to introduce gaming concepts into eLearning 3 More Ways #Gamification in Healthcare is Making a Difference#Gamification Isn’t About “Slapping Badges on Everything” 4 #Gamification Tips & Tricks for Improving Audience Engagement Points mean prizes in workplace19 #Gamification Trend Articles for 2013 The #Gamification of Business

 

more...
No comment yet.
Rescooped by Bettina Ascaino from Digital Delights for Learners
Scoop.it!

Curriculet - A responsive reading platform

Curriculet - A responsive reading platform | Education Technology | Scoop.it

Via Ana Cristina Pratas
more...
Sally Tilley's curator insight, March 6, 2014 9:31 PM

looks fantastic and quite user-friendly, can't wait to share with staff! Thanks :-)

Jonathan Jarc's curator insight, March 9, 2014 5:21 PM

Though not an iPad app, it has been compared to the Subtext app on iOS. I wonder how the lack of kinetic interaction impacts literacy and comprehension when using a track pad or mouse.

Scooped by Bettina Ascaino
Scoop.it!

Why the internet of things is big data's latest killer app -- if you do it right

Why the internet of things is big data's latest killer app -- if you do it right | Education Technology | Scoop.it
A Huntsville, Ala., company is moving from the machine-to-machine world into cloud platforms and big data. Here’s how it did it and how it thinks its work could actually end up saving lives.
more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

Tiny Probe Will Swim Through Arteries to Provide 3D Images | Gadgets, Science & Technology

Tiny Probe Will Swim Through Arteries to Provide 3D Images | Gadgets, Science & Technology | Education Technology | Scoop.it
Clearing clogged arteries usually involves complicated and dangerous surgery. Even looking at the arteries involves complex cross-sectional ultrasounds which ...
more...
No comment yet.
Scooped by Bettina Ascaino
Scoop.it!

The Science | Spritz

The Science | Spritz | Education Technology | Scoop.it

Traditional reading involves publishing text in lines and moving your eyes sequentially from word to word. For each word, the eye seeks a certain point within the word, which we call the “Optimal Recognition Point” or ORP. After your eyes find the ORP, your brain starts to process the meaning of the word that you’re viewing. With each new word, your eyes move, called a “saccade”, and then your eyes seek out the ORP for that word. Once the ORP is found, processing the word for meaning and context occurs and your eyes move to the next word. When your eyes encounter punctuation within and between sentences, your brain is prompted to assemble all of the words that you have read and processes them into a coherent thought.

When reading, only around 20% of your time is spent processing content. The remaining 80% is spent physically moving your eyes from word to word and scanning for the next ORP. With Spritz we help you get all that time back. For more in-depth scientific explanations on just about everything that you might want to know about how Spritz works, check out our Blog section.

more...
No comment yet.