Educating in a digital world
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Rescooped by Mary Cunningham from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Classroom design can improve performance by 25%, research reveals - Innovate My School

Classroom design can improve performance by 25%, research reveals - Innovate My School | Educating in a digital world | Scoop.it
Different school cultures approach the design of the classroom in different ways. Innova Design Solutions have chosen this time of education reforms to conduct research into the advantages of creating bespoke classrooms to fit the class’ needs.

Via Tom D'Amico (@TDOttawa)
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The Rice Process's curator insight, June 1, 2014 8:58 AM

 Structure shapes behavior. Teachers should design the space to support learning in a flexible yet organized environment. Classrooms designs are shifting from being teacher-focused to a focus on active learning. The teacher is charged with motivating, exciting and encouraging their students to be engaged in a lesson or activity.  

Scott Holcomb's curator insight, June 2, 2014 3:21 PM

I totally agree!!!

Rescooped by Mary Cunningham from Learning Commons - 21st Century Libraries in K-12 schools
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Infowhelm: A journey into Librarianship: How would you design your new Library space?

Infowhelm: A journey into Librarianship: How would you design your new Library space? | Educating in a digital world | Scoop.it

Via Tom D'Amico (@TDOttawa)
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Rescooped by Mary Cunningham from Eclectic Technology
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4 Phases of Inquiry-Based Learning: A Guide For Teachers

4 Phases of Inquiry-Based Learning: A Guide For Teachers | Educating in a digital world | Scoop.it

"According to Indiana University Bloomington, Inquiry-based learning is an “instructional model that centers learning on a solving a particular problem or answering a central question. There are several different inquiry-based learning models, but most have several general elements in common..."


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Beth Dichter's curator insight, October 12, 2013 7:20 PM

This indepth post explores inquiry-based learning. The four phases are:

1. Interaction - Big Idea: Dive into engaging, relevant, and credible media forms to identify a “need” or opportunity for inquiry

2. Clarification - Big Idea: Summarizing, paraphrasing, and categorizing learning with teacher or expert support

3. Questioning - Big Idea: Asking questions to drive continued, self-directed inquiry

4. Design - Big Idea: Designing an accessible, relevant, and curiosity-driven action or product to culminate and justify inquiry

Each of the four phases also includes information on tones, student indicators, teacher indicators, appropriate questions and apps.

There are also 4 questions for student-based reflection and ten adjustments you may make as a teacher to adjust to teaching inquiry-based learning.

There are many forms of teaching that incorporate inquiry-based learning including project-based learning, blended learning, and challenge-based learning. You may find your students more engaged in the learning process if you include some components of inquiry-based learning in your classroom.