E-learning e M-learning
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A Principal's Reflections: Ownership Through Inquiry

A Principal's Reflections: Ownership Through Inquiry | E-learning e M-learning | Scoop.it
A blog about digital leadership, pedagogy, learning, and transformative change in education.

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iNACOL National Standards for Quality Online Teaching (v2) - iNACOL

iNACOL National Standards for Quality Online Teaching (v2) - iNACOL | E-learning e M-learning | Scoop.it

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Experiencia de usuario en eLearning [UX Design]

Experiencia de usuario en eLearning [UX Design] | E-learning e M-learning | Scoop.it
Inspiración del UX Design (diseño de experiencias de usuarios) para las formaciones online. El objetivo es mejorar la experiencia de navegación y usabilidad. El plano emocional es clave.

Via Marta Torán
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Marta Torán's curator insight, February 7, 2:58 PM

Genial el post Azahara García.


La experiencia de usuario en eLearning es decisiva para que los alumnos conecten y se enganchen.


Navegación simple - Animación e ilustración - Gestión del tiempo - Impacto visual - Conexión emocional


El alumno, protagonista.


 

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12 Principles Of Mobile Learning

12 Principles Of Mobile Learning | E-learning e M-learning | Scoop.it
12 Principles Of Mobile Learning

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Nevermore Sithole's curator insight, February 5, 1:10 AM
12 Principles Of Mobile Learning
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PLATO and the History of Education Technology (That Wasn't)

PLATO and the History of Education Technology (That Wasn't) | E-learning e M-learning | Scoop.it
The computer scientist Bret Victor gave a keynote back in 2013 that I return to again and again. (See? Keynotes need not be a waste of time and energy!) In “The Future of Programming,” he offers a history of programming – or more accurately, a history of programming developments that were never widely adopted. That is to say, not the future of programming.

The conceit of Victor’s talk: he delivers it as if it’s 1973, using an overhead projector in lieu of PowerPoint slides, and the future he repeatedly points to is our present-day. With hindsight, we know that the computer languages and frameworks he talks about haven’t been embraced, that this future hasn’t come to pass. But as Victor repeats again and again, it would be such a shame if the inventions he recounts were ignored; it would be a shame if in forty years, we were still coding in procedures in text files in a sequential programming model, for example. “That would suggest we didn’t learn anything from this really fertile period in computer science. So that would kind of be a tragedy. Even more of a tragedy than these ideas not being used would be if these ideas were forgotten.” But the biggest tragedy, says Victor, would be if people forgot that you could have new ideas and different ideas about programming in the first place, if a new generation was never introduced to these old ideas and therefore believed there is only one model of programming, one accepted and acceptable way of thinking about and thinking with computers. That these new generations “grow up with dogma.”

Victor mentions an incredibly important piece of education technology history in passing in his talk: PLATO (Programmed Logic for Automatic Teaching Operations), built on the ILLIAC I at the University of Illinois. PLATO, which operated out of the university’s Computer-based Education Research Laboratory (CERL) from 1960 to 1993, does represent in some ways a path that education technology (and computing technology more broadly) did not take. But if and when when its innovations were adopted (and, yes, many of them were), PLATO remained largely uncredited for its contributions.


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Moodle: Competency frameworks and Learning Plans

“ Teachers: discover how to use Competencies for your student's course or assignment, and how to add learning plans.”
Via Miloš Bajčetić, stevebatch
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Color Selection in eLearning Can Inform, Engage Learners

Color Selection in eLearning Can Inform, Engage Learners | E-learning e M-learning | Scoop.it
Color selection in eLearning is a key way that designers can influence learners’ moods, drive engagement, and show hierarchies of information.

Via Marta Torán
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Marta Torán's curator insight, November 2, 2017 2:54 PM

Sobre el color en eLearning

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Teaching in the Digital Age: Guidelines for Designing Teaching and Learning

Teaching in the Digital Age: Guidelines for Designing Teaching and Learning | E-learning e M-learning | Scoop.it
“ Summary notes from the Tony Bates presentation at the World Conference on Online Learning , Toronto . 1. Building an Effectiv”
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Censo ABED de Educação a Distância 2016. 

Censo ABED de Educação a Distância 2016.  | E-learning e M-learning | Scoop.it

Censo ABED de Educação a Distância 2016. 
Veja meu breve artigo de divulgação: "A inovação na educação a distância - processos administrativos, pedagógicos e tecnológicos."
Download gratuito em https://goo.gl/cwN8sD.


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5 Reasons Why You Should Adopt Blended Training - eLearning Industry

5 Reasons Why You Should Adopt Blended Training - eLearning Industry | E-learning e M-learning | Scoop.it
Wondering what are the reasons why you should adopt Blended Training? Check 5 reasons why you should adopt Blended Training.

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Why Augmented Reality Will Transform Education Infographic

Why Augmented Reality Will Transform Education Infographic | E-learning e M-learning | Scoop.it
Augmented reality has the potential to revolutionize learning in primary and secondary schools more than any other technology has done in the recent past.

Via Nik Peachey, Jim Lerman, Miloš Bajčetić
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davidconover's curator insight, August 6, 2017 5:07 PM
In what ways are teachers, in both k-12 and Higher Ed, using AR to prepare their students for 2020?
 
Albert Chia's curator insight, August 10, 2017 11:53 AM
#innovation #edchat #edtech #teachersmatter 
OFFREDI Didier's curator insight, August 11, 2017 6:11 AM
Why Augmented Reality Will Transform Education Infographic | #Infographics #ModernEDU | @scoopit via @knolinfos http://sco.lt/...
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10 Habits of Successful eLearning Designers

10 Habits of Successful eLearning Designers | E-learning e M-learning | Scoop.it
Whether you’re fresh out of school or a seasoned commander of an eLearning design team, you still need to practice good eLearning design habits.

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Educação a Distância: estudo exploratório sobre a produção de materiais didáticos audiovisuais

O cenário atual é caracterizado por mudanças significativas devidas, entre outros fatores, à adoção de novas tecnologias nos campos social, econômico e cultural. A informação tornou-se produto valioso na sociedade contemporânea, a qual é mediada pelas Tecnologias de Informação e Comunicação (TIC). O campo educacional, acompanhando tais mudanças adaptou-se adotando novas tecnologias no ensino. Inovações tecnológicas facilitam a formação dos indivíduos, fomentando a discussão sobre o livre acesso e a democratização da educação. A modalidade a distância na educação superior se expandiu rapidamente, fazendo uso de Materiais Didáticos Audiovisuais (MDAs) de diferentes formatos para a transmissão (...)


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Apprentissage mixte à l’université : retour d’éxperience sur le jeu Hellink

Apprentissage mixte à l’université : retour d’éxperience sur le jeu Hellink | E-learning e M-learning | Scoop.it
Pour intégrer un apprentissage mixte dans le cursus universitaire, les équipes pédagogiques de l'Université SORBONNE ont développé le serious escape game HELLINK

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Interaction, Collaboration, and Group Work: TOPkit Sample Course

Interaction, Collaboration, and Group Work: TOPkit Sample Course | E-learning e M-learning | Scoop.it

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Merrill’s first Principles of instruction

Merrill’s first Principles of instruction | E-learning e M-learning | Scoop.it

Merrill’s five principles are:

Learning is promoted when learners are engaged in solving real-world problemsLearning is promoted when existing knowledge [and skill] is activated as a foundation for new knowledge [and skill]Learning is promoted when new knowledge is demonstrated to the learnerLearning is promoted when new knowledge is applied by the learnerLearning is promoted when new knowledge is integrated into the learner’s world
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Kool Design Maker's curator insight, February 8, 5:24 AM

Regardless of what the span of the organization, enormous or little, every organization needs to grow their business. They need to utilize each path conceivable to advertise their items and administrations. Organizations sort out showcasing efforts to spread the ubiquity and reach of their business. Online E-commerce websites development Company helps organizations in making an individual bond with potential customers and buyers utilizing the medium of the web. In the present period, E-commerce applications and arrangements are getting to be noticeably basic for each business or association to assert their online nearness.

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Designing learning and assessment in a digital age

Learning occurs as the result of interaction between learners and their environment. When the learning has a planned outcome, it becomes a purposeful activity that requires the artistry and skill of a learning designer.

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Richard Feynman’s “Notebook Technique” Will Help You Learn Any Subject–at School, at Work, or in Life

Richard Feynman’s “Notebook Technique” Will Help You Learn Any Subject–at School, at Work, or in Life | E-learning e M-learning | Scoop.it
Richard Feynman knew his stuff. Had he not, he probably wouldn't have won the Nobel Prize in Physics, let alone his various other prestigious scientific awards. But his reputation for learning all his life long with a special depth and rigor survives him, and in a sense accounts for his fame — of a degree that ensures his stern yet playful face will gaze out from dorm-room posters for generations to come — even more than does his "real" work. Many students of physics still, understandably, want to be like Feynman, but everyone else, even those of us with no interest in physics whatsoever, could also do well to learn from him: not from what he thought about, but from how he thought about it.

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10 Ways Virtual Reality Is Already Being Used in Education - InformED

10 Ways Virtual Reality Is Already Being Used in Education - InformED | E-learning e M-learning | Scoop.it
We’ve been hearing a lot over the past few years about how virtual reality has the potential to transform the way we learn and teach, from providing in-depth knowledge and helping us understand complex subjects to facilitating language immersion and virtual trips.

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Ventajas del aprendizaje basado en el pensamiento o Thinking-Based Learning (TBL) - aulaPlaneta

Ventajas del aprendizaje basado en el pensamiento o Thinking-Based Learning (TBL) - aulaPlaneta | E-learning e M-learning | Scoop.it
“Ventajas del aprendizaje basado en el pensamiento o Thinking-Based Learning (TBL)”
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Marta Torán's curator insight, October 16, 2017 5:37 PM

Enseñar a pensar, no a memorizar. Las claves del Aprendizaje Basado en el Pensamiento.

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Blended learning: the future of higher education?

Blended learning: the future of higher education? | E-learning e M-learning | Scoop.it
“ In the last decades, colleges and universities have been threatened by the rise of the Internet and the new delivery methods that have emerged since then. From MOOCs (Massive Open Online Course) to platforms like Khan Academy, Lynda.com, Teachable, Udemy, Skillshare and online universities such as the College for America at Southern New Hampshire University and the Minerva project, have forced universities to rethink their educational models. Therefore, many universities today have recognized that more than a threat, the Internet and the rise of online education represent a great opportunity to create new delivery methods that adapt to the particular needs of the so-called "non-traditional students" and the changing world in which we live. A growing number of universities are adopting hybrid models that combine the traditional lecture with online instruction, creating flexible educational models that are consistent with the needs of the new society.”
Via Miloš Bajčetić
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10 Lesser Known Free Or Inexpensive Stock Photo Sites

10 Lesser Known Free Or Inexpensive Stock Photo Sites | E-learning e M-learning | Scoop.it
Many of us must work on projects with small budgets that require free resources. In the last several years, the quality of free media has soared.

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Designing for Online Learning - Step 2: Reusing and repurposing learning content

Designing for Online Learning - Step 2: Reusing and repurposing learning content | E-learning e M-learning | Scoop.it
This is the second in a series of blog posts addressing key steps for creating high-quality online learning content. In the first post (Step 1: Discovering Good Content), I describe factors to consider when searching the internet for learning resources that can be reused and repurposed.

Once you have completed the first step of finding learning content that you can reuse or repurpose, the next step is to make that content understandable and engaging to help your students work with and learn from it. There are many different ways to do that, and what works best may depend on a number of factors, including:

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Checklists & Rubrics - TOPkit

Checklists & Rubrics - TOPkit | E-learning e M-learning | Scoop.it
Overview This section covers checklists, rubrics, and guidelines for evaluating online programs and course quality. The Selection/Application/Implementation Guide and Resources/Examples may be used to create a customized program and course evaluation process for an institution’s specific needs. These artifacts may…Read more Checklists & Rubrics ›

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Nuts and Bolts: Communities of Practice

Nuts and Bolts: Communities of Practice | E-learning e M-learning | Scoop.it
How can a small group of people stamp out bad training and bad eLearning? They form, build, and grow a community of practice. You can do it too.

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Marta Torán's curator insight, August 1, 2017 1:01 PM

Jane Bozarth analiza una comunidad de práctica de formadores deteniéndose en los 4 componentes del marco desarrollado por Etienne Wenger: Significado - Comunidad - Identidad - Aprendizaje

Ivon Prefontaine, PhD's curator insight, August 15, 2017 1:21 PM
Communities of practice emerge in informal ways, often defying organizational hierarchies and flow charts. They are challenging in school, because of the amount of isolation. That does not mean they could not emerge.