e-Assessment
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e-Assessment
Articles on creative, innovative and possibly contentious ideas and topics relating to e-Assessment and assessment for learning.
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Rescooped by grainnehamilton from e-Assessment in Further and Higher Education
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RSC e-Assessment: Beating the game by changing the game

RSC e-Assessment: Beating the game by changing the game | e-Assessment | Scoop.it

I'm no gamer and am certainly no programmer but I am intrigued by what I've been reading about a new game, Code Hero... The game teaches people how to code. It is based on the first-person shooter (FPS) style of game but instead of shooting with bullets, gamers use a console and code to interact with the environment. People move onto new levels as they achieve certain things but the game also includes stealth assessment...

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Game-Based Learning: What it is, Why it Works, and Where it's Going

Game-Based Learning: What it is, Why it Works, and Where it's Going | e-Assessment | Scoop.it
'Education is not the filling of a pail, but the lighting of a fire.' –William Butler Yeats. Deconstruct the fun in any good game, and it becomes clear that what makes it enjoyable is the built-in learning process... This article provides a quick introduction to the characteristics of a game and how these can be harnessed for learning. Features a comparison of 'traditional' vs games based learning and how these can support assessment and feedback.
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Rescooped by grainnehamilton from e-Assessment in Further and Higher Education
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How to Create Learning Game Ideas

How to Create Learning Game Ideas | e-Assessment | Scoop.it

Some useful tips and tricks for generating ideas for learning games. I particularly like the idea of the game that involves a tiara! ;)

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The Self-Imposed Challenge: Assessment and Games-Based Learning | TechChange | The Institute for Technology and Social Change

The Self-Imposed Challenge: Assessment and Games-Based Learning | TechChange | The Institute for Technology and Social Change | e-Assessment | Scoop.it
Some fresh ideas on integrating the concept of self-imposed challenges, that are often developed when playing a game, into the assessment process within education and thoughts on how this could help support more self-guided learning and student involvement in assessment design... (Cross-posted from Aaron's blog) For all the talk about games-based learning and gamification of the classroom, I'm surprised the question of assessment hasn't come up as often as it should have.
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