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ISTE 2013: Epic Leadership: Beyond the Hype of Gamification

ISTE 2013: Epic Leadership: Beyond the Hype of Gamification | Digital Media | Scoop.it

Recently, gamification in education has been a trend characterized by two very different perspectives. Some see engagement, concentration and collaboration, while others see isolation, social dysfunction and addiction. This interactive, 3-hour session will dispel the myths surrounding gaming, draw clear connections between games and learning, and give attendees practical examples of this pedagogical approach happening right now in schools all over the world. A combination of experiential learning, presentations from gaming experts, and a special appearance by ISTE 2013 opening keynoter, Jane McGonigal, this session will explore gamification from a leadership perspective and will demonstrate how games can help us create rich, dynamic, and challenging learning environments.


Via Kim Flintoff, Peggy Sheehy
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Jim Lerman's comment, June 9, 2013 1:11 PM
This link is a dead end.
Peggy Sheehy's comment, June 29, 2013 2:51 PM
That link appears to be from someone's program search (maybe within a planner ?) Here is the link to the private Google+ Community Jim-- I'm happy to approve any requests for membership now that the event has passed. It was originally established as private because it was part of an ARG-like experience wrapped around the symposium. :) https://plus.google.com/u/0/communities/104237972765798239088