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Defining Digital Citizenship

Defining Digital Citizenship | Differentiated and ict Instruction | Scoop.it

What we discovered was that there are a lot of parallels between face to face citizenship and digital citizenship, though the biggest differences are based upon the tools we use to communicate.

 

Read more, very interesting...:

http://mbteach.com/?p=906

 


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Differentiated and ict Instruction
Διαφοροποιημένη διδασκαλία: Έχει ως στόχο την πρόσβαση στη γνώση
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Getting Students Out Of The (Classroom) Box With Technology

Getting Students Out Of The (Classroom) Box With Technology | Differentiated and ict Instruction | Scoop.it
|  By Mitchell Squires | With her hands cupped, Mia parts her fingers slightly and peers through the crack. She needs to part he
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Tips To Become an Autodidact, Self-Directed Learner

Tips To Become an Autodidact, Self-Directed Learner | Differentiated and ict Instruction | Scoop.it

As most of you know already, I am an autodidact, a person who is learning on its own. I can choose WHAT to learn, WHEN to learn, in WHICH order I learn the different topics and HOW quick I will learn! AND especially WHERE I will learn; not necessary in a school, BUT online and from books!

 

That is what makes me learning very quick and to understand it also! As I am getting asked very often (people are astonished about…), so I decided to write this blog post to give some TIPS...

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com

 


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Gust MEES's curator insight, December 9, 3:19 PM

As most of you know already, I am an autodidact, a person who is learning on its own. I can choose WHAT to learn, WHEN to learn, in WHICH order I learn the different topics and HOW quick I will learn! AND especially WHERE I will learn; not necessary in a school, BUT online and from books!

 

That is what makes me learning very quick and to understand it also! As I am getting asked very often (people are astonished about…), so I decided to write this blog post to give some TIPS...

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com

 

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'Mind-reading' brain-decoding tech

'Mind-reading' brain-decoding tech | Differentiated and ict Instruction | Scoop.it
Researchers have demonstrated how to decode what the human brain is seeing by using artificial intelligence to interpret fMRI scans from people watching videos, representing a sort of mind-reading technology.

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Bloom's Taxonomy for The Web (Visual)

Bloom's Taxonomy for The Web (Visual) | Differentiated and ict Instruction | Scoop.it
Free resource of educational web tools, 21st century skills, tips and tutorials on how teachers and students integrate technology into education

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Revolutionizing school design with Virtual Reality

Revolutionizing school design with Virtual Reality | Differentiated and ict Instruction | Scoop.it

Being fully immersed into a space allows both architects and non-architects to understand and experience a project’s size, scale, scope, and learning environment.

 

As schools are working to develop new curricula to prepare students for a future dominated by technology, architects must also prepare education clients for a new future—one where they can explore their building designs in a fully immersive way.

Using a variety of software and hardware, from off-the-shelf to fully-developed custom applications, we––as architecture firms––have the ability to import renderings and models into a virtual reality (VR) environment very quickly. And when we are committed to visualization and design exploration, this bodes well for clients and positions them at the forefront of the VR revolution.


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Εκπαίδευση & κατάρτιση στην Ευρώπη: πρόκληση η ανισότητα

Εκπαίδευση & κατάρτιση στην Ευρώπη: πρόκληση η ανισότητα | Differentiated and ict Instruction | Scoop.it

Η έκθεση παρακολούθησης της εκπαίδευσης και της κατάρτισης της Επιτροπής για το 2017, η οποία δημοσιεύθηκε στις 9/11, δείχνει ότι τα εθνικά εκπαιδευτικά συστήματα γίνονται συνεχώς αποτελεσματικότερα και με λιγότερους αποκλεισμούς. Ωστόσο, επιβεβαιώνει επίσης ότι το μορφωτικό επίπεδο των μαθητών εξαρτάται σε μεγάλο βαθμό από το κοινωνικοοικονομικό υπόβαθρό τους.

 
 

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Aris P. Louvris's curator insight, November 11, 9:52 AM

Για την Ελλάδα η έκθεση αναφέρει ότι:

  • Το ποσοστό μαθητών με χαμηλές επιδόσεις στις φυσικές επιστήμες, στα μαθηματικά και στην κατανόηση κειμένου, όπως μετρήθηκε από το πρόγραμμα PISA 2015 είναι μεγαλύτερο από τον μέσο όρο της ΕΕ και είναι ιδιαίτερα υψηλό μεταξύ των μαθητών που προέρχονται από οικογένειες μεταναστών. Το φύλο και η κοινωνικοοικονομική κατάσταση επηρεάζουν σημαντικά τις επιδόσεις των μαθητών.
  • Το ποσοστό ολοκλήρωσης της τριτοβάθμιας εκπαίδευσης είναι υψηλό, αλλά το ποσοστό απασχόλησης των πρόσφατων αποφοίτων παραμένει χαμηλό και οι μακροοικονομικές αναντιστοιχίες δεξιοτήτων εξακολουθούν να υφίστανται, οδηγώντας σε σημαντική εκροή ατόμων με υψηλού επιπέδου δεξιότητες.
  • Νέα μέτρα πολιτικής στοχεύουν στην ενίσχυση της ποιότητας της σχολικής εκπαίδευσης, αλλά οι προσπάθειες για την επίτευξη μεγαλύτερης αυτονομίας και αποδοτικότητας φαίνεται να είναι ανεπαρκείς.
  • Η Ελλάδα καταβάλλει σημαντικές προσπάθειες για να παράσχει εκπαίδευση στα παιδιά των προσφύγων, αλλά εξακολουθούν να υπάρχουν πολλές προκλήσεις όσον αφορά την ένταξή τους στη γενική εκπαίδευση.
  • Η μεταρρύθμιση της επαγγελματικής εκπαίδευσης και κατάρτισης σημειώνει πρόοδο, αλλά υπάρχει περιθώριο για περαιτέρω αύξηση της ελκυστικότητάς της και για ενίσχυση της συμμετοχής.

 

Διαβάστε την πλήρη ανάλυση για την Ελλάδα εδώ: https://ec.europa.eu/education/sites/education/files/monitor2017-el_el.pdf

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Facebook really wants you to care about VR

Facebook really wants you to care about VR | Differentiated and ict Instruction | Scoop.it
Mark Zuckerberg pulls the wraps off a new virtual reality device he wants one billion people around the world to use. But is it different enough to become a mainstream hit?

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David W. Deeds's curator insight, October 19, 2:23 AM

I do, I do!! ;)

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21st Century Educational Technology Classroom Infographic - e-Learning Infographics

21st Century Educational Technology Classroom Infographic - e-Learning Infographics | Differentiated and ict Instruction | Scoop.it
At the Components of a 21st Century Classroom Infographic you will learn about some of the key advancements in the 21st century classroom.
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Webinar Hμέρας Ασφαλούς Διαδικτύου 2018 - Ασφάλεια στο Διαδίκτυο

Webinar Hμέρας Ασφαλούς Διαδικτύου 2018  - Ασφάλεια στο Διαδίκτυο | Differentiated and ict Instruction | Scoop.it
Σάς ενημερώνουμε ότι μέσω της Ελληνικής Υπηρεσίας Υποστήριξης eTwinning, θα πραγματοποιηθεί webinar στις 15 Νοεμβρίου 2017 με θέμα το μήνυμα της Hμέρας Ασφαλούς Διαδικτύου 2018 για το ποιοτικό περιεχόμενο στο διαδίκτυο, τους Πανελλήνιους σχολικούς διαγωνισμούς που διοργανώνει το Ελληνικό Κέντρο Ασφαλούς Διαδικτύου του ΙΤΕ και τις αλλαγές που φέρνει ο νέος κανονισμός για τα προσωπικά δεδομένα.

Via Aris P. Louvris
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Aris P. Louvris's curator insight, November 5, 11:42 AM

Εισηγητές του #webinar είναι οι κ.κ.: Κατερίνα Ψαρουδάκη Υπεύθυνη Επικοινωνίας Ελληνικού Κέντρου Ασφαλούς Διαδικτύου και Γιώργος Κορμάς, Υπεύθυνος Γραμμής Βοήθειας Help-Line.gr. Τo webinar συντονίζει ο Άρης Λούβρης, Εθνικός Συντονιστής #eSafetyLabel και αφορά εκπαιδευτικούς όλων των βαθμίδων και θα γίνει από τις 4:00 μ.μ. ως τις 5:00 μ.μ.

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Padlet Now Has Voting and Grading Tools

Padlet Now Has Voting and Grading Tools | Differentiated and ict Instruction | Scoop.it
Padlet has added a couple of new features that bring it even closer to being an all-in-one formative assessment tool. Padlet now let
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Study Results: Serious Games As Digital Health Interventions

Study Results: Serious Games As Digital Health Interventions | Differentiated and ict Instruction | Scoop.it
 play2PREVENT Lab Study’s results published early September 2017 in the Journal of Medical Internet Research showed that PlayForward “Serious Game” was effective in improving positive attitudes about sexual health among adolescents

Following my previous post Jesse Schell On Serious Games @ Serious Play 2013, which covered PlayForward: Elm City Stories as a gold medal winner in the Healthcare/Medical category of the International Serious Play Awards, the Yale News has recently reported that “video games might soon have a place in classrooms as tools to help educate adolescents about public health issues.” 

Via Kim Flintoff
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Kim Flintoff's curator insight, October 25, 9:29 PM
play2PREVENT Lab Study’s results published early September 2017 in the Journal of Medical Internet Research showed that PlayForward “Serious Game” was effective in improving positive attitudes about sexual health among adolescents
Richard Platt's curator insight, October 28, 12:25 PM

With the value proposition of “harnessing videogame technology to shape stronger and healthier lives”, seven years ago Lynn Fiellin MED ’96, founder and director of the play2PREVENT Lab at the Yale Center for Health & Learning Games, received funding from the National Institutes of Health to study how video games might effectively combat public health issues among New Haven youth.   Play2PREVENT’s inaugural video game was PlayForward: Elm City Stories. Yale’s p2P initiative has partnered with Schell Games and Digitalmill to develop the game for the iPad, aimed at preventing HIV infection among ethnic minority adolescents. PlayForward is a serious role-playing videogame that engages youth with a variety of challenges and choices in fictional yet realistic life situations.  Led by Fiellin, the research team recruited more than 300 students, ages 11 to 14, from afterschool and summer programs in the New Haven area for the study.  During the one-year study period, the students were assessed for a range of outcomes, including sexual health attitudes, knowledge, intention to initiate sex, and sexual activity.  The findings validate the value of the Serious Game as a tool to engage and educate teens at risk for HIV and other sexually transmitted infections (STIs).

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6 Free Online Teaching Platforms 

6 Free Online Teaching Platforms  | Differentiated and ict Instruction | Scoop.it
Our guide covers online learning platforms that let teachers design their courses. The best online learning sites let teachers shape their own curriculum.

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Why Mistakes Matter in Creating A Path For Learning - Mind Shift

Why Mistakes Matter in Creating A Path For Learning - Mind Shift | Differentiated and ict Instruction | Scoop.it
Most of us can remember a moment like this from our school years: the teacher poses a question – maybe it’s math, maybe history. You raise your hand, you give your answer with full assurance. And then? You’re shot down. You got it wrong.

We remember moments like this because they brim with some of our least favorite emotions: shame, humiliation, self-recrimination, and that gutting sense that you want to melt into the floor. Ah yes, I remember it well.

As it turns out, though, such moments are ripe with learning opportunity. Contrary to what many of us might guess, making a mistake with high confidence and then being corrected is one of the most powerful ways to absorb something and retain it.


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Mark Cottee's curator insight, October 22, 5:35 PM
I am currently in the middle of a MOOC around the science of teaching and just happened across this article through one of my other professional learning networks. Made me think about social media and platforms such as Facebook and LinkedIn for example which are generally filled with posts celebrating success - (self posts that is), and wondering about a platform where we celebrate our failures?
David W. Deeds's curator insight, October 23, 8:39 AM

Thanks to John Evans.

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Could this be the first prescription video game? It shows promise in ADHD

Could this be the first prescription video game? It shows promise in ADHD | Differentiated and ict Instruction | Scoop.it

"Akili Interactive Labs plans to seek FDA approval of its video game, designed to activate specific neural networks to treat ADHD...."


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World Robot Olympiad 2017 - Επίσημα αποτελέσματα

World Robot Olympiad 2017 - Επίσημα αποτελέσματα | Differentiated and ict Instruction | Scoop.it
World Robot Olympiad 2017 - Επίσημα αποτελέσματα. Η World Robot Olympiad™ πραγματοποιήθηκε στην Κόστα Ρίκα από τις 10 ως τις 12 Νοεμβρίου 2017.

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Aris P. Louvris's curator insight, December 9, 1:03 PM

Χάλκινο μετάλλιο και την τρίτη θέση παγκοσμίως (κατηγορία: «Open Elementary» – Δημοτικό) κατέκτησε η ομάδα SMARTBIRDS NEXT από την Πάτρα, στην Ολυμπιάδα Εκπαιδευτικής Ρομποτικής (World Robot Olympiad), που φέτος πραγματοποιήθηκε στην Κόστα Ρίκα, φέρνοντας στη χώρα μας το 2ο Ολυμπιακό μετάλλιο.

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World-renowned futurist Michio Kaku: This is what higher ed should be teaching students right now 

World-renowned futurist Michio Kaku: This is what higher ed should be teaching students right now  | Differentiated and ict Instruction | Scoop.it

"Soft skills, ease with technologies are some of the most important skills undergrad students should be learning today for the future of tomorrow."


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EDTECH@UTRGV's curator insight, November 8, 6:30 PM

Are you FutureReady?

Ivon Prefontaine, PhD's curator insight, November 10, 3:12 PM
Therfe is an echo of Albert Einstein's quote "we cannot solve our problems with thinking that created them" in this article. Michio Kaku arges junior high school is the enemy of creativity. Humans are by their nature explorers and researchers.
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We may finally have a map that shows how memories are made

We may finally have a map that shows how memories are made | Differentiated and ict Instruction | Scoop.it
In a study of nearly 300 neurosurgical patients, Penn researchers generated the first whole-brain map of activity in the brain during memory creation.

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Hour of Code 2017: Unlock an Exciting New World by Taking a ‘Hero’s Journey’

Hour of Code 2017: Unlock an Exciting New World by Taking a ‘Hero’s Journey’ | Differentiated and ict Instruction | Scoop.it
In a few weeks, people around the world will celebrate Computer Science Education Week. Millions of kids and others will participate in an Hour of Code, a global call to action to spend an hour learning the basics of coding.

Today, it’s my privilege to announce that Microsoft has released a new Minecraft tutorial for Hour of Code, called Hero’s Journey, that will be used in classrooms, at after-school programs, community centers and homes everywhere. The tutorial uses game elements loved by so many young people, and introduces a fun character called the Agent, to present computer science concepts in a fun and creative way. Learn more in a post today by Deirdre Quarnstrom, Minecraft Education general manager, and start planning your Hour of Code.

Via John Evans, Yashy Tohsaku
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A Modern Professional Learner’s Toolkit for 2018

A Modern Professional Learner’s Toolkit for 2018 | Differentiated and ict Instruction | Scoop.it

Based on the Top 100 Tools for Personal & Professional Learning 2017 list, here is the Modern Professional Learner’s Toolkit 2018.


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GAMIFICATION in education

GAMIFICATION in education | Differentiated and ict Instruction | Scoop.it
visual note for blogpost on Gamification in education

Via Ariana Amorim, Mark E. Deschaine, PhD
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Faculty Predict Virtual/Augmented/Mixed Reality Will Be Key to Ed Tech in 10 Years -- Campus Technology

Faculty Predict Virtual/Augmented/Mixed Reality Will Be Key to Ed Tech in 10 Years -- Campus Technology | Differentiated and ict Instruction | Scoop.it
Faculty in our 2017 Teaching with Technology Survey believe tech will play a positive role in the future of higher education — but some technologies will be more important than others.

Via Peter Mellow, Kumuda Gururao, kathymcdonough
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This Brain Exercise Developed By Actual Scientists Actually Works

This Brain Exercise Developed By Actual Scientists Actually Works | Differentiated and ict Instruction | Scoop.it
This is the 1st brain game proven to improve cognitive abilities. Why not try it yourself?

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Games Mindset Increasingly Prevalent In Business & Education

Games Mindset Increasingly Prevalent In Business & Education | Differentiated and ict Instruction | Scoop.it
DIGGING UP THE BEST OF SERIOUS GAMES FAST-GROWING MARKET
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MyHomework Student Planner

MyHomework Student Planner | Differentiated and ict Instruction | Scoop.it
MyHomework  is a digital student planner which can be used on virtually any device. There is a paid version of the app that is availabl
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Seymour Papert on How Computers Fundamentally Change the Way Kids Learn

Seymour Papert on How Computers Fundamentally Change the Way Kids Learn | Differentiated and ict Instruction | Scoop.it
With new technologies the kid is able to explore much more knowledge by direct exploration, whether it’s information or exploration by getting into his sources, or finding other people to talk about it. I think we’re just beginning to see, and we’ll see a lot more non-textual information available through something like the Web or whatever it develops into. So there will be much more opportunity to learn before running into this barrier of the limitations of the immediate.

Via Nik Peachey, Jim Lerman
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Nik Peachey's curator insight, October 17, 8:04 AM

Highly recommended reading.

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Serious Games in Preschool and Primary Education: Benefits And Impacts on Curriculum Course Syllabus | Papanastasiou | International Journal of Emerging Technologies in Learning (iJET)

Serious Games in Preschool and Primary Education: Benefits And Impacts on Curriculum Course Syllabus | Papanastasiou | International Journal of Emerging Technologies in Learning (iJET) | Differentiated and ict Instruction | Scoop.it

Serious Games (SGs) indicate positive effects on Preschool and Primary school students and promote a multi sensory style of learning. This review paper explores the integration of Serious Games in the area of Preschool and Primary Education, in the last decade (2006-2016). The studies were carried out on Preschool and Primary school settings, respectively. Research showed that Serious Games are able to keep all students engaged in classroom facilities, scaffolding their learning through increased motivation, independence, autonomy and resultant self-esteem. Serious Games Based Learning (GBL) has proven its added value in almost every aspect of the curriculum.

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