Cool School Ideas
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Rescooped by Cindy Riley Klages from Eclectic Technology
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5 Tips For Making Your Class As Addictive As A Game - Edudemic

5 Tips For Making Your Class As Addictive As A Game - Edudemic | Cool School Ideas | Scoop.it
Game designers have mastered certain tricks that make games so addictive that people can’t stop playing them. Here are the top five secrets that game designers know, and some tips on how you can use these same game dynamics to make learning in your classroom as addictive as gaming.

Via Beth Dichter
Cindy Riley Klages's insight:

Run your class like a game designer, paying attention to the following "dynamics":  The Appointment Dynamic, the Failure Dynamic, the Flexibility Dynamic, the Progression Dynamic, and the Construction Dynamic.

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Beth Dichter's curator insight, January 30, 2014 8:17 PM

As teachers what can we do to make our classes more exciting for students? We know that many will sit in front of a computer or game console and play for hours, and when they do not succeed the first time, or the tenth time or the fiftieth time they keep trying. How do we get them to perservere in the classroom when they are not successful? This post explores this, providing five "secrets of game design" that might make a difference in your classroom. The five secrets are listed below but click through to the post to learn more about them.

* The Appointment Dynamic: Be Here At This Time, Get a Prize

* The Failure Dynamic: Fail Early, Fail Often

* The Flexibility Dynamic: Provide Multiple Paths to Success

* The Progression Dynamic: Scaffold and Recognize Progress

* The Construction Dynamic: Build Something That Matters

Bonnie Bracey Sutton's curator insight, February 4, 2014 7:08 AM

Bring it on....

Rescooped by Cindy Riley Klages from Eclectic Technology
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Re-Defining Failure

Re-Defining Failure | Cool School Ideas | Scoop.it

Via Beth Dichter
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Beth Dichter's curator insight, August 16, 2013 10:55 PM

Check out the notes from the talk above, consider watching the video embedded within the post and think about new ways to work with your students this year about the concept of failure. If you are an engineer failure you understand that failure is a teaching tool, allowing you to improve the project, but in education most students consider failure just that...they have failed. A couple of quotes found in this visalization are below. What are your thoughts as you read them?

* Have courage. It's not easy to do new things!

* No failure means no risk which means nothing new.