Competencias docentes y digitales en Ciencias de la Salud
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Rescooped by Federico Juarez from E-Learning, Formación, Aprendizaje y Gestión del Conocimiento con TIC en pequeñas dosis.
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A Comprehensive Framework For Student Motivation

A Comprehensive Framework For Student Motivation | Competencias docentes y digitales en Ciencias de la Salud | Scoop.it
A Comprehensive Framework For Student Motivation

Via Juan Jesús Baño Egea
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Rescooped by Federico Juarez from Create, Innovate & Evaluate in Higher Education
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The Best Free Web Tools for Engaging Students in 1:1 Classrooms

A list of some of the The Best Free Web Tools for Engaging Students in 1:1 Classrooms, as presented at the Iowa 1:1 Conference in April 2014.

Via John Evans, Alfredo Corell
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Melissa Marshall's curator insight, April 30, 2014 1:35 AM

A great little slideshow of all the best free tools: enough said. 

Dico Krommenhoek's curator insight, April 30, 2014 4:59 AM

Prachtig overzicht!

Alfredo Corell's curator insight, May 1, 2014 11:54 AM

A nice and easy review of trending tools for our classrooms

Rescooped by Federico Juarez from E-Learning, Formación, Aprendizaje y Gestión del Conocimiento con TIC en pequeñas dosis.
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Reflexiones sobre curación de contenidos.

Reflexiones sobre curación de contenidos. | Competencias docentes y digitales en Ciencias de la Salud | Scoop.it

Via Juan Jesús Baño Egea
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Rafael Ojea's curator insight, March 23, 2014 6:39 AM

Unha moi boa síntese do concepto, alcance, capacidades e actuación do curador de contidos e das finalidades e práctica desta función

Marisa Maiocchi's curator insight, March 24, 2014 1:51 PM

Excelente aporte sobre la curación de contenidos. Todo lo que menciona la infografía es perfectamente aplicable a la medicina.

Rescooped by Federico Juarez from Gamification in the classroom
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100 Great Game Based Learning and Gamification Resources

100 Great Game Based Learning and Gamification Resources | Competencias docentes y digitales en Ciencias de la Salud | Scoop.it
“ Lots people want to get started with game based learning, gamification and serious games in their training. We've been curating game related content for over a year and a half while conducting our o”
Via callooh, Be Learning, Agnieszka Bilska
Federico Juarez's insight:
Enlaces a recursos sobre gamificación y aprendizaje basado en el juego
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flipped-classroom.jpg (1000x5184 pixels)

Federico Juarez's insight:
Un cambio de paradigma: "flipped classroom" o clase invertida. Las clases o sesiones expositivas se hacen en casa, y los "deberes", que generalmente requieren de asesoramiento/acompañamiento por parte de docentes y otros colegas.
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Rescooped by Federico Juarez from Aprendiendoaenseñar
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A Must Have Rubric for Effective Implementation of PBL in Your School

A Must Have Rubric for Effective Implementation of PBL in Your School | Competencias docentes y digitales en Ciencias de la Salud | Scoop.it

Via Marta Torán, Gumersindo Fernández, Wilmer Ramírez
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Marta Torán's curator insight, May 31, 2014 7:48 AM

Una rúbrica para la implementación del Aprendizaje Basado en Proyectos.

Rescooped by Federico Juarez from Create, Innovate & Evaluate in Higher Education
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16 herramientas online gratuitas para crear infografías

Una presentación con 16 herramientas online gratuitas para crear infografías.

Via Alfredo Corell
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Alfredo Corell's curator insight, May 1, 2014 12:04 PM

Una selección de herramientas gratuitas online para crear infografías. Algunas tienen opciones de pago para herramientas avanzadas

Minerva Bueno's curator insight, May 2, 2014 7:57 PM

añada su visión ...

Rescooped by Federico Juarez from Eclectic Technology
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Marzano's 9 Effective Instructional Strategies (Infographic)

Marzano's 9 Effective Instructional Strategies (Infographic) | Competencias docentes y digitales en Ciencias de la Salud | Scoop.it
"Effective schools make a big difference in student achievement. Effective leadership makes a positive difference, too. Effective teachers, however, directly impact student learning and achievement. It’s been shown that teachers who have a large repertoire of effective instructional strategies teach differently."
Via Beth Dichter
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Rescooped by Federico Juarez from Pedagogía, escuela y las tic, altas capacidades
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A 6-Step Process For Adding Gamification To Your Classroom -

A 6-Step Process For Adding Gamification To Your Classroom - | Competencias docentes y digitales en Ciencias de la Salud | Scoop.it
“ A 6-Step Process For Adding Gamification To Your Classroom Gamification is the integration of game-like mechanics into non-game “stuff.” For years, schools have been gamified. Points for performance. Points accrue to earn “badges” (e.g., letter...”
Via Laura Martin Perez
Federico Juarez's insight:
Cómo añadir dinámicas de juego en el aula
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