C2M : veille Digital Media
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C2M : veille Digital Media
Veille axée sur le Digital Media, par Challenge2Media
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MPEG-DASH deployment guidelines issued

MPEG-DASH deployment guidelines issued | C2M : veille Digital Media | Scoop.it

The DASH Industry Forum (DASH-IF), an industry body dedicated to promoting interoperable streaming of multimedia content over the Internet, has released its guidelines for deployment of the new MPEG-DASH standard, which promises to simplify the delivery of IP video.

The organisation’s DASH-AVC/264 implementation guidelines (available here) recommend using a subset of the MPEG-DASH standard, with specific video and audio codecs endorsed to promote interoperability between industry deployments.

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Interview: MPEG-DASH will equal role of MPEG-2

Interview: MPEG-DASH will equal role of MPEG-2 | C2M : veille Digital Media | Scoop.it

une interview de Leonardo Chiariglione, un des pères fondateurs de la suite de standards MPEG, à proposde MPEG-DASH

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Interview: MPEG-DASH will equal role of MPEG-2

Interview: MPEG-DASH will equal role of MPEG-2 | C2M : veille Digital Media | Scoop.it

une interview de Leonardo Chiariglione, un des pères fondateurs de la suite de standards MPEG, à proposde MPEG-DASH

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RealNetworks Launches DASH-Compatible Helix Server and HLS SDK for Android 2.2

RealNetworks Launches DASH-Compatible Helix Server and HLS SDK for Android 2.2 | C2M : veille Digital Media | Scoop.it

Helix v15 offers DASH support for both live and on-demand profiles. More interestingly, it will also offer support for both ISO Base Media File Format (ISO BMFF, or fragmented MP4) as well as MPEG-2 Transport Streams (M2TS).

 

The Helix Client SDK for Android can be used in Android applications to create an end-to-end delivery solution that includes the Helix server and a client app. Interestingly, the Helix SDK can be used to deliver HLS content to Android OS 2.2 and higher. Google has added integral support for HLS in Android OS version 3 or higher, but has not addressed the larger addressable market of pre Android OS 3.0 devices.

 

Finally, Helix has digital rights management (DRM) support for a number of device types, including devices based on several key operating systems: Android, iOS, Mac, and Windows. Real's DRM leans heavily on Verimatrix's DRM solutions, using Verimatrix VCAS for HLS devices—via the ViewRight plug-in—as well as the ViewRight Client on PCs and set-top box devices. In addition, Real says that PlayReady support should be available in an upcoming dot release.

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MPEG-DASH deployments due before second half of 2014

MPEG-DASH deployments due before second half of 2014 | C2M : veille Digital Media | Scoop.it

More than 75% of MPEG-DASH deployments are due to take place either the second half of 2013 and the first half of 2014, according to a new study by the DASH Industry Forum. 

Based on a survey of major European broadcasters, the forum found that much of this adoption is expected to take place under the HbbTV 1.5 standard, with the majority of deployments due to take place in the second half of this year.

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The case for a common DRM framework

The case for a common DRM framework | C2M : veille Digital Media | Scoop.it

A current initiative is playing out within the MPEG-DASH Industry Forum, among other places, to enable digital rights management (DRM) interoperability.

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[TOP NEWS] Dynamic Adaptive Streaming over HTTP: From Content Creation to Consumption

This is the tutorial presentation during this years' ACM Multimedia 2012 presented by Christian Timmerer from Klagenfurt University (Austria) and Carsten Griwodz from Simula Research (Norway).

 

Abstract: In this tutorial we present dynamic adaptive streaming over HTTP ranging from content creation to consumption. It particular, it provides an overview of the recently ratified MPEG-DASH standard, how to create content to be delivered using DASH, its consumption, and the evaluation thereof with respect to competing industry solutions. The tutorial can be roughly clustered into three parts. In part I we will provide an introduction to DASH, part II covers content creation, delivery, and consumption, and, finally, part III deals with the evaluation of existing (open source) MPEG-DASH implementations compared to state-of-art deployed industry solutions.

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