Blended Gaming
18 views | +0 today
Follow
Your new post is loading...
Your new post is loading...
Scooped by Nate Kaye
Scoop.it!

The best gamification advice from GSummit Global 2013 | Research on Gamification, User Experience (UX), Digital Signage Canadian Companies Can Use | CommerceLab

The best gamification advice from GSummit Global 2013 | Research on Gamification, User Experience (UX), Digital Signage Canadian Companies Can Use | CommerceLab | Blended Gaming | Scoop.it
Summary of GSummit Global 2013 in Toronto, featuring Jesse Schell of Schell Games, Gabe Zichermann and others about how to gamify business (The best gamification advice from GSummit Global 2013 http://t.co/UAqDjZJvmY...
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

How to Measure Student Progress with Formative Assessment?

How to Measure Student Progress with Formative Assessment? | Blended Gaming | Scoop.it
21st century educators have recognized the need of formative assessment as its goal is to monitor student learning and provide ongoing feedback to instructors to improve their teaching and to students to improve their learning.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Redmond's prestigious new K-12 school replaces textbooks with Xboxes - Crosscut

Redmond's prestigious new K-12 school replaces textbooks with Xboxes - Crosscut | Blended Gaming | Scoop.it
Crosscut Redmond's prestigious new K-12 school replaces textbooks with Xboxes Crosscut Earlier this year the Gates and McArthur Foundations allocated $10.3 million to finance six educational video games that might actually produce results and...
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

New Study Connects Family Gaming With Improved Social Skills - The Escapist

New Study Connects Family Gaming With Improved Social Skills - The Escapist | Blended Gaming | Scoop.it
New Study Connects Family Gaming With Improved Social Skills The Escapist Cooperative gaming in particular resulted in players who had better personal skills, according to the Queensland University of Technology.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Can An App Really Improve Learning? - Edudemic

Can An App Really Improve Learning? - Edudemic | Blended Gaming | Scoop.it
Do you think a mobile app could really improve the learning of a student no matter the age? This visual guide walks you through what you should know.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Third-Graders React To Video Games Tracking Their Play - NPR (blog)

Third-Graders React To Video Games Tracking Their Play - NPR (blog) | Blended Gaming | Scoop.it
Third-Graders React To Video Games Tracking Their Play NPR (blog) Last week, as part of our kids and technology theme week, Steve Henn wrote about how video game makers are spending more time and money tracking players' behavior.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Online gaming meets 19th-century literature in a Jane Austen MMORPG

Online gaming meets 19th-century literature in a Jane Austen MMORPG | Blended Gaming | Scoop.it
Careful what you say behind someone's back.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Measuring and Influencing User Behavior with Gamification

Measuring and Influencing User Behavior with Gamification | Blended Gaming | Scoop.it
by Ryan L. Cox | shared from V3im | Games are fun—well, unless you’re playing with your super-competitive friend. And we all have one, don’t we?
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Don't Call It a Course - Inside Higher Ed

Don't Call It a Course - Inside Higher Ed | Blended Gaming | Scoop.it
Don't Call It a Course Inside Higher Ed As ed tech companies and universities search for the most effective way to teach students online, some have found the term “course” no longer captures what it means to pursue an education.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Researcher Says Linking Video Games to Gun Violence Is a 'Classic Illusory ... - TIME

Researcher Says Linking Video Games to Gun Violence Is a 'Classic Illusory ... - TIME | Blended Gaming | Scoop.it
Researcher Says Linking Video Games to Gun Violence Is a 'Classic Illusory ... TIME Video game research is in its infancy.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Now Teachers Encourage Computer Games in Class - Wall Street Journal

Now Teachers Encourage Computer Games in Class - Wall Street Journal | Blended Gaming | Scoop.it
Now Teachers Encourage Computer Games in Class Wall Street Journal Teachers have long used computerized games designed specifically for education.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Best and worst education news of 2013 - Washington Post (blog)

Best and worst education news of 2013 - Washington Post (blog) | Blended Gaming | Scoop.it
Best and worst education news of 2013 Washington Post (blog) The year is not quite over but veteran teacher Larry Ferlazzo already has his list for the best/worst education news of the year, and here it is.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

An apprehensive teacher's guide to… ClassDojo - the guardian

An apprehensive teacher's guide to… ClassDojo - the guardian | Blended Gaming | Scoop.it
In the first instalment of a new series looking at technology in the classroom, teacher Siobhan Buchanan explains how this behaviour management tool can engage hard-to-reach students
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Gamification for Device Makers: Lead With Fun and Health Will Follow | MDDI Medical Device and Diagnostic Industry News Products and Suppliers

Gamification for Device Makers: Lead With Fun and Health Will Follow | MDDI Medical Device and Diagnostic Industry News Products and Suppliers | Blended Gaming | Scoop.it
Can a game be more than a distraction? Can you use gaming to create real clinical outcomes and behavior change in patients? You can, according to HopeLab, an organization dedicated to using technology to motivate and sustain behavior change.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Why Video Games May Soon Replace Resumes

Why Video Games May Soon Replace Resumes | Blended Gaming | Scoop.it
The typical job hiring process has become so routine, it starts to have the same ring as rinse, lather, repeat. Get resumes, weed them down, meet a candidate, make an offer.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Teachers at convention share tricks to make learning fun - Press of Atlantic City

Teachers at convention share tricks to make learning fun - Press of Atlantic City | Blended Gaming | Scoop.it
Teachers at convention share tricks to make learning fun Press of Atlantic City ATLANTIC CITY — Public school students may have had the day off Thursday, but thousands of their teachers converged on the Convention Center to tackle the question of...
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Using gamification to re-engage your workforce

Using gamification to re-engage your workforce | Blended Gaming | Scoop.it
Engaged employees are clearly more valuable to your company than disengaged ones. According to a Gallup poll, disengaged employees cost American employers about $350 billion dollars each year.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Gaming technology unravels one of the most complex entities in nature - Phys.Org

Gaming technology unravels one of the most complex entities in nature - Phys.Org | Blended Gaming | Scoop.it
Gaming technology unravels one of the most complex entities in nature Phys.Org Researchers at the University of Manchester's Institute of Biotechnology have used the power of off-the-shelf computer gaming technology to capture previously...
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

The Paradigm Shift: 4 Goals Of 21st Century Learning - TeachThought

The Paradigm Shift: 4 Goals Of 21st Century Learning - TeachThought | Blended Gaming | Scoop.it
"As academic standards shift, technology evolves, and student habits change, schools are being forced to consider new ways of framing curriculum and engaging students in the classroom, and project-based learning is among the most successful and powerful of these possibilities. As both a planning and a learning tool, project-based learning challenges teachers to make new decisions about how they plan student learning experiences, while simultaneously empowering students to take a more active role in the learning process."
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Linkin Park Recharge music marketing with gamification | The Wall Blog

Linkin Park Recharge music marketing with gamification | The Wall Blog | Blended Gaming | Scoop.it
Linkin Park are never afraid of testing new musical formats as well as new marketing mechanics.
more...
No comment yet.
Scooped by Nate Kaye
Scoop.it!

Leigh Alexander On The Biggest Problem With Video Games Today - Huffington Post

Leigh Alexander On The Biggest Problem With Video Games Today - Huffington Post | Blended Gaming | Scoop.it
Leigh Alexander On The Biggest Problem With Video Games Today Huffington Post When the popular hashtag #gamingmoments was first used on Twitter in May 2011, the idea was for users to pair it with their favorite, most memorable bits from video games.
more...
No comment yet.