Augmented, Alternate and Virtual Realities in Higher Education
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RezMela: Create virtual training worlds in minutes

RezMela: Create virtual training worlds in minutes | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
RezMela allows subject matter experts create, tailor and manage avatar based interactive 3D virtual training environments in minutes.
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Augmented, Alternate and Virtual Realities in Higher Education
Technology mediated reality and multi-user virtual environments collide and present teachers and learners with unprecedented learning possibilities..
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Curtin Teaching and Learning - eLearning: eLearning advisors

Curtin Teaching and Learning - eLearning: eLearning advisors | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it

The diverse team of eLearning advisors provide elearning workshops, send out periodic newsletter, provide customised consultation, support the eScholar program and more.

 

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Craig Patterson's comment, June 13, 2013 1:52 AM
Is this link working?
Kim Flintoff's comment, June 13, 2013 2:12 AM
The website was redesigned and we disappeared ... This scoop is simply a flag about who's curating... We didn't expect anyone wold ever want to visit us.....
Regis Elo's curator insight, January 13, 2017 9:02 AM
LOVE #tecademics experience on line ....a matter of  learning and earning http://er972073.tcdmcs.com/ambassador
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VR and AR: The Ethical Challenges Ahead | EDUCAUSE

VR and AR: The Ethical Challenges Ahead | EDUCAUSE | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Immersive technologies will raise new ethical challenges, from issues of access, privacy, consent, and harassment to future scenarios we are only now
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Take A VR Trip Through The Human Digestive System In Gutland –

Take A VR Trip Through The Human Digestive System In Gutland – | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Metamucil invite guests to experience an interactive journey of education and gameplay.
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Street Fighter II: AR gives game new life

Street Fighter II: AR gives game new life | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Developer Abhishek Singh has adapted Street Fighter II using augmented reality.
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Virtual reality helping older 'explorers' connect and share memories - RN - ABC News (Australian Broadcasting Corporation)

Virtual reality helping older 'explorers' connect and share memories - RN - ABC News (Australian Broadcasting Corporation) | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Making new friends is hard — especially when you're older, a bit anxious and unable to move around easily. Now a ground-breaking virtual reality program is helping older Australians connect, and share memories from long ago.
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Edu Trends Augmented and Virtual Reality —

Edu Trends Augmented and Virtual Reality — | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Download our latest report on Augmented Reality and Virtual Reality
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Chris Kluwe: How augmented reality will change sports ... and build empathy | TED Talk

Chris Kluwe: How augmented reality will change sports ... and build empathy | TED Talk | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Chris Kluwe wants to look into the future of sports and think about how technology will help not just players and coaches, but fans. Here the former NFL punter envisions a future in which augmented reality will help people experience sports as if they are directly on the field -- and maybe even help them see others in a new light, too.
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Using virtual reality to treat real-world injuries | Pursuit by The University of Melbourne

Using virtual reality to treat real-world injuries | Pursuit by The University of Melbourne | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
The CAREN system, a biomechanical technology that uses virtual reality, is helping University of Melbourne researchers to treat, and even prevent, injuries.
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Mixed Reality and Paradigm Shift in the Education System

Mixed Reality and Paradigm Shift in the Education System | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Stakeholders in the education system have repeatedly looked for avenues which will make the entire teaching and learning process easy and seamless. The idea is always to raise a generation which is technically better adept to use the intricacies of the latest technologies like to their advantage. And one such technology which has pushed the education sector a notch higher is mixed reality.
Kim Flintoff's insight:
Stakeholders in the education system have repeatedly looked for avenues which will make the entire teaching and learning process easy and seamless. The idea is always to raise a generation which is technically better adept to use the intricacies of the latest technologies like to their advantage. And one such technology which has pushed the education sector a notch higher is mixed reality.
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Virtual Reality (VR) App Development - online course (costs may apply!)

Virtual Reality (VR) App Development - online course (costs may apply!) | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Learn how to design and implement successful interactive VR software apps using industry standard software tools.
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David W. Deeds's curator insight, March 7, 3:06 AM

Check this out! Thanks to Peter Mellow. 

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What Researchers Want Teachers to Know About Virtual Reality’s Health Risks | EdSurge News

What Researchers Want Teachers to Know About Virtual Reality’s Health Risks | EdSurge News | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Virtual reality has yet to become a reality in most classrooms. According to a 2016 survey of 38,000 U.S. educators, just around 5 percent of teacher
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VR can already help people heal -- and it's just the beginning

VR can already help people heal -- and it's just the beginning | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Fran gracefully glides around the grand ballroom, sparkling pink ball gown flowing at her heals and the firm grip of her son’s arm around her waist. They are surrounded by friends and family as they elegantly move around the room in perfect harmony, looking as though they must have practiced for hours. Fran is celebrating her 90th birthday in style, and although Parkinson’s disease has limited her mobility over the last decade, today technology is enabling the joy of movement she knew when she was 20.
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25 Best 3D Rendering Software Tools (Some are Free)

25 Best 3D Rendering Software Tools (Some are Free) | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Don't use just any 3D rendering software built into you 3D modeling software. Here is a list of the 20 best solutions – commercial and free.
Kim Flintoff's insight:
Don't use just any 3D rendering software built into you 3D modeling software. Here is a list of the 20 best solutions – commercial and free.
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VR and AR: The Ethical Challenges Ahead | EDUCAUSE

VR and AR: The Ethical Challenges Ahead | EDUCAUSE | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
As virtual and augmented reality develop rapidly, we have seen their potential to transform our relationship to technology and society. In the many projects we have chronicled in this series, we see an expanding opportunity to reinvent learning. However, immersive technologies will raise new ethical challenges, from issues of access, privacy, consent, and harassment to future scenarios we are only now beginning to imagine.
Kim Flintoff's insight:
As virtual and augmented reality develop rapidly, we have seen their potential to transform our relationship to technology and society. In the many projects we have chronicled in this series, we see an expanding opportunity to reinvent learning. However, immersive technologies will raise new ethical challenges, from issues of access, privacy, consent, and harassment to future scenarios we are only now beginning to imagine.
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BBC - Capital - Why holograms could replace conference calls

BBC - Capital - Why holograms could replace conference calls | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Nearly half of the US workforce is expected to work remotely by 2020 – but does the technology exist to support the trend?
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How The 2018 VR Headsets Will Impact Classroom Learning

How The 2018 VR Headsets Will Impact Classroom Learning | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Wondering how the 2018 VR Headsets will impact classroom learning? Check how the 2018 VR Headsets will impact classroom learning.
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It could be the biggest change to movies since sound. If anyone will pay for it.

It could be the biggest change to movies since sound. If anyone will pay for it. | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Steven Spielberg and others in Hollywood are betting big on virtual reality cinema.
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David W. Deeds's curator insight, March 29, 3:33 AM

I will! Thanks to Peter Mellow.

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Report Explores Education Potential for Wearables, AR and VR

A new whitepaper from personalized learning nonprofit KnowledgeWorks explores how wearables, augmented reality and virtual reality could play out in education. Vignettes drill into how educators could use these technologies in and out of the classroom to add "digital depth" to physical reality to increase student engagement, enhance the personalization of learning, help people understand others' experiences and perspectives, generate greater levels of self-awareness and foster critical thinking.
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Serving Students with AR and VR

Oral Roberts University built a Global Learning Center that combines anytime, anywhere access to information, course materials and streaming media with a deep dive into augmented and virtual reality.
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The 10 Best VR Apps for Classrooms Using Merge VR’s New Merge Cube | EdSurge News

The 10 Best VR Apps for Classrooms Using Merge VR’s New Merge Cube | EdSurge News | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Recently, the world of virtual reality was shaken up when the popular Merge Cube by Merge VR dropped in price from $15 to just a dollar at many Walmar
Peter Mellow's insight:
I ordered a Merge Cube two weeks ago and it should be arriving soon. We are planning on using it with the Anatomy app. It looks promising!
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Peter Mellow's curator insight, March 15, 7:24 PM
I ordered a Merge Cube two weeks ago and it should be arriving soon. We are planning on using it with the Anatomy app. It looks promising!
Peter Mellow's curator insight, March 15, 7:26 PM
I ordered a Merge Cube two weeks ago and it should be arriving soon. We are planning on using it with the Anatomy app. It looks promising!
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Report Explores Education Potential for Wearables, AR and VR

A new whitepaper from personalized learning nonprofit KnowledgeWorks explores how wearables, augmented reality and virtual reality could play out in education. Vignettes drill into how educators could use these technologies in and out of the classroom to add "digital depth" to physical reality to increase student engagement, enhance the personalization of learning, help people understand others' experiences and perspectives, generate greater levels of self-awareness and foster critical thinking.
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Welcome to sinespace | sinespace

Welcome to sinespace | sinespace | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Built by creators, for creators.
We were originally virtual world users ourselves - whether you're a end-user or a high-end creator, we've got something for you.

More features than you can poke a stick at
Sinespace provides over 300 distinct components for common functions to speed up development, but has thousands more from our Unity core availible to use.

VISIT OUR DEVELOPER SITE

languageFirst region free!
... and subsequent ones are reasonably priced!
devices_otherRuns anywhere
Clients availible for Windows, macOS, Linux and HTML5
live_helpReally good support
Nearly 24/7 dedicated help for creation and creators!
visibilityVR Ready
Experimental support for HTC Vive and Oculus Rift/Touch
filterGraphically Unparalleled
Full support for modern game engine features
buildBuild on and offline
Build externally, or using the client!
storeMonetise your content
Sell items, clothes, regions and more in our store, today!
assignment_indSerious about piracy
We take IP infringment very seriously.
faceTell your stories
Create stories in 3D using our NPC and Quest tools!
group_workWhite Label
White label versions availible for brands and educators
Kim Flintoff's insight:
Built by creators, for creators. We were originally virtual world users ourselves - whether you're a end-user or a high-end creator, we've got something for you. More features than you can poke a stick at Sinespace provides over 300 distinct components for common functions to speed up development, but has thousands more from our Unity core availible to use.
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Mixed Reality in the Classroom – ASCILITE TELall Blog

Pokémon Go is probably the game that put mixed reality on the map with millions of people around the world chasing little graphical creatures around their neighbourhood with their phones. However, this concept is not new and most people would have seen this during a sports telecast with lots of animations mixed on to the screen; these are examples of augmented reality.

Another form of mixed reality is when you bring the real into a virtual space, known as augmented virtuality. I have been leading a team using this form of technology to bring students across multiple campuses together with industry representatives and other subject-matter experts. The technology is similar to Second Life in which users are represented by a floating avatar representing the video captured by a webcam instead of being represented by an animated character.
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3 Instructional Design Strategies For Virtual Reality Learning

3 Instructional Design Strategies For Virtual Reality Learning | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Want to know how to create effective Virtual Reality Learning experiences? Check 3 Instructional Design strategies for Virtual Reality Learning.
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10 Web Tools and Apps for Creating Avatars

10 Web Tools and Apps for Creating Avatars | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
“Identity will be the most valuable commodity for citizens in the future, and it will exist primarily online.” – Eric Schmidt

One of the first steps for participating in any social network or online community is creating a digital image of ourselves, an avatar. We often have several avatars across many social networks. Some look like us and others are symbols or graphical representations of us. It is important we get our students to create digital avatars and reflect on their digital identities. I discuss this in my new book, Hacking Digital Learning Strategies: 10 Ways to Launch EdTech Missions. Below, are free web tools and apps students can use to create avatars. Find activities and tips in this post for Sprout English.

Get your copy of Hacking Digital Learning, The 30 Goals Challenge, or Learning to Go. Ask me about training your teachers, ShellyTerrell@gmail.com!
Kim Flintoff's insight:
One of the first steps for participating in any social network or online community is creating a digital image of ourselves, an avatar. We often have several avatars across many social networks. Some look like us and others are symbols or graphical representations of us. It is important we get our students to create digital avatars and reflect on their digital identities. I discuss this in my new book, Hacking Digital Learning Strategies: 10 Ways to Launch EdTech Missions. Below, are free web tools and apps students can use to create avatars. Find activities and tips in this post for Sprout English.
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David W. Deeds's curator insight, February 14, 2:59 AM

Thanks to Kim Flintoff.

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Hacking Real-World Problems with Virtual and Augmented Reality

Oklahoma State University's "Virtual + Augmented Reality Hackathon" gave students and the community a chance to tackle real-world problems using AR and VR tools.
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