Augmented, Alternate and Virtual Realities in Higher Education
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Augmented, Alternate and Virtual Realities in Higher Education
Technology mediated reality and multi-user virtual environments collide and present teachers and learners with unprecedented learning possibilities..
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3D Visualization Lab Enables Immersive, Collaborative Learning at Marquette U -- Campus Technology

3D Visualization Lab Enables Immersive, Collaborative Learning at Marquette U -- Campus Technology | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
A new space in Marquette University's Opus College of Engineering is promoting active learning in an immersive 3D environment.
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The Virtual Reality Renaissance Is Here, But Are We Ready?

The Virtual Reality Renaissance Is Here, But Are We Ready? | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
With tech like Oculus, we may be nearing a new VR era. Yet the average consumer still can't picture the practical applications, much less stomach the cost.

Via Dr. Susan Bainbridge
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Virtual Reality is the Future of Career Education

Virtual Reality is the Future of Career Education | Augmented, Alternate and Virtual Realities in Higher Education | Scoop.it
Virtual Reality will be omnipresent and ubiquitous in 5 years. It is hard to find now. It is completely missing in education. The question is, who will take a leadership role and fill the gap? Why not you?

Via Dennis T OConnor
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Lochlan Finney's curator insight, March 25, 2015 9:42 AM

This article talks about one of the many future uses of VR, as a means of education. You asked us what we thought the future of technology is, well Sir, I do believe this is it.

Brock Nicholls's curator insight, March 27, 2015 9:34 AM

Pfaff, J (1 March, 2015). Virtual Reality is the Future of Career Education. EduKWest.http://www.edukwest.com/virtual-reality-is-the-future-of-career-education/


This article is an expansion on the idea of virtual reality and what it can do for us. It explains that virtual reality has the possibility of providing us with real life work experiences. Mentions the oculus also and discusses the potential of providing many people across the world at once a unique experience of the scenario in real time. Author states he himself is jumping on board and others should also try filling the gap between VR and online education. Technology allowing people to have a in-depth life like experience before having to really experience it is obviously important and will be massive if done properly.

Benjamin Johnson's curator insight, March 28, 2015 1:06 AM

Difficult to imagine all of the 'in-between' steps between where we are now and being hard-wired into direct-to-brain electrode stimulation.