Augmented, Alternate and Virtual Realities in Education
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Augmented, Alternate and Virtual Realities in Education
Technology mediated reality and multi-user virtual environments collide and present teachers and learners with unprecedented learning possibilities..
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Rescooped by Kim Flintoff from Rubrics, Assessment and eProctoring in Higher Education
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Curtin Teaching and Learning - eLearning: eLearning advisors

Curtin Teaching and Learning - eLearning: eLearning advisors | Augmented, Alternate and Virtual Realities in Education | Scoop.it

The diverse team of eLearning advisors provide elearning workshops, send out periodic newsletter, provide customised consultation, support the eScholar program and more.

 

Use the 'Search in Topic' pull-down (funnel) menu above to search for topics by keywords.

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Craig Patterson's comment, June 13, 2013 1:52 AM
Is this link working?
Kim Flintoff's comment, June 13, 2013 2:12 AM
The website was redesigned and we disappeared ... This scoop is simply a flag about who's curating... We didn't expect anyone wold ever want to visit us.....
Regis Elo's curator insight, January 13, 2017 9:02 AM
LOVE #tecademics experience on line ....a matter of  learning and earning http://er972073.tcdmcs.com/ambassador
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VR Tops Faculty Wish List for the Classroom

In our 2018 Teaching with Technology Survey, faculty members told us about their most-wanted hardware and software, feelings on tech's value for learning, technologies they're using in class and more.
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David W. Deeds's curator insight, December 11, 3:09 AM

Are you listening, Santa Claus?? ;)

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Virtual Reality Helps Students Understand The Reality Of Ocean Acidification

Virtual Reality Helps Students Understand The Reality Of Ocean Acidification | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Virtual reality can be so much more than another device that lets young males carve each other up in interesting new ways in combat-themed video games. Researchers at Stanford and the University of Oregon have created a VR presentation they call the Stanford Ocean Acidification Experience and presented it to nearly 300 high school and college students. Participants see themselves as part of a living coral reef and watch as it deteriorates to become a lifeless ecosystem infested with weeds.
Kim Flintoff's insight:
Virtual reality can be so much more than another device that lets young males carve each other up in interesting new ways in combat-themed video games. Researchers at Stanford and the University of Oregon have created a VR presentation they call the Stanford Ocean Acidification Experience and presented it to nearly 300 high school and college students. Participants see themselves as part of a living coral reef and watch as it deteriorates to become a lifeless ecosystem infested with weeds.
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Ben Loveridge on Twitter: "VR, 360, 3D and game simulation is now integrated into some classes @unimelb. Examples include developing social and communication skills, early childhood education, a vi...


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XR-Based Learning: How Institutions Engage Through Immersive Experiences

XR-Based Learning: How Institutions Engage Through Immersive Experiences | Augmented, Alternate and Virtual Realities in Education | Scoop.it

Having access to AR, VR, and 3D tools enabled institutions to explore how such technologies could be used to expand and deepen learning experiences for students of all ages.

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Bell Says Latest Helicopter was Designed 10 Times Faster With VR

Bell Says Latest Helicopter was Designed 10 Times Faster With VR | Augmented, Alternate and Virtual Realities in Education | Scoop.it

Bell Helicopter challenged its Innovation Team to accelerate its aircraft design process. Turning to VR as a key improvement to their design pipeline, the team created the FCX-001, the company’s first “concept aircraft,” in just six months.

Typically it takes five to seven years to design a helicopter, according to a case study published by Bell and HTC. Within that period there’s typically multiple iterations being explored between draft drawings, pilot testing, and focus groups. Thanks to VR, the FCX-001 ended up taking less than six-months to create, Bell says.

Kim Flintoff's insight:
Bell Helicopter challenged its Innovation Team to accelerate its aircraft design process. Turning to VR as a key improvement to their design pipeline, the team created the FCX-001, the company’s first “concept aircraft,” in just six months.
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Faculty Predict Virtual/Augmented/Mixed Reality Will Be Key to Ed Tech in 10 Years

Faculty Predict Virtual/Augmented/Mixed Reality Will Be Key to Ed Tech in 10 Years | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Faculty in our 2017 Teaching with Technology Survey believe tech will play a positive role in the future of higher education — but some technologies will be more important than others.
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The Impact of VR on Student Education

The Impact of VR on Student Education | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Virtual Reality–VR–is the 2018 buzzword among students, teachers, and even parents. And rightfully deserved, VR has the ability to recreate so many of the rules that used to shape education. Ask a Tech Teacher contributor, Sara Stringer, shares her opinion on the key factors that could affect the importance of VR to education:

Opinion: How VR Will Impact Student Education
Kim Flintoff's insight:
Virtual Reality–VR–is the 2018 buzzword among students, teachers, and even parents. And rightfully deserved, VR has the ability to recreate so many of the rules that used to shape education. Ask a Tech Teacher contributor, Sara Stringer, shares her opinion on the key factors that could affect the importance of VR to education: Opinion: How VR Will Impact Student Education
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Role of Artificial Intelligence, Virtual Reality and Augmented Reality in Education

Role of Artificial Intelligence, Virtual Reality and Augmented Reality in Education | Augmented, Alternate and Virtual Realities in Education | Scoop.it

How are artificial intelligence, virtual reality and augmented reality changing the landscape of education?

What is Augmented Reality, Virtual Reality or Artificial Intelligence? Are these words going to take over the world – or how about taking over our classrooms? We hear these terms and have no idea what they really are and how to use them in the classrooms. Have you stopped to think what these could mean for you as an educator?

Disruptive technologies such as artificial intelligence, virtual reality and augmented reality are changing the landscape of education – be it K-12, higher-ed or vocational studies. While these technologies are in their nascent stages, the benefits they bring to the table such as low cost, greater efficiency, and wider coverage are overwhelming.

In this webinar, Dr. L Robert Furman will give you a brief explanation of these technologies and share ways to use them in the classroom.

In this webinar, you will know how to:

What are Augmented Reality, Virtual Reality and Artificial Intelligence?
How do you use these technologies in the classroom?
What are the pros and cons if you use them in the classrooms?

Kim Flintoff's insight:
How are artificial intelligence, virtual reality and augmented reality changing the landscape of education? What is Augmented Reality, Virtual Reality or Artificial Intelligence? Are these words going to take over the world – or how about taking over our classrooms? We hear these terms and have no idea what they really are and how to use them in the classrooms. Have you stopped to think what these could mean for you as an educator? Disruptive technologies such as artificial intelligence, virtual reality and augmented reality are changing the landscape of education – be it K-12, higher-ed or vocational studies. While these technologies are in their nascent stages, the benefits they bring to the table such as low cost, greater efficiency, and wider coverage are overwhelming. In this webinar, Dr. L Robert Furman will give you a brief explanation of these technologies and share ways to use them in the classroom. In this webinar, you will know how to: What are Augmented Reality, Virtual Reality and Artificial Intelligence? How do you use these technologies in the classroom? What are the pros and cons if you use them in the classrooms?
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David W. Deeds's curator insight, October 21, 2:51 AM

Thanks again to Kim Flintoff. 

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FUTVRE LANDS | Virtual Reality Festival Tickets, Sat, Nov 17, 2018 at 12:00 PM

FUTVRE LANDS | Virtual Reality Festival Tickets, Sat, Nov 17, 2018 at 12:00 PM | Augmented, Alternate and Virtual Realities in Education | Scoop.it
High Fidelity Presents

FUTVRE LANDS
Virtual Reality Festival

Saturday, November 17 | 12:00 pm - 4:00 pm PDT

FUTVRE LANDS is a celebration of the communities developing inside High Fidelity. It's an all-day binge of groundbreaking social VR experiences.

In honor of VR Day, we'll be giving away a ton of prizes - including state-of-the-art VR systems.
Kim Flintoff's insight:
High Fidelity Presents FUTVRE LANDS Virtual Reality Festival Saturday, November 17 | 12:00 pm - 4:00 pm PDT FUTVRE LANDS is a celebration of the communities developing inside High Fidelity. It's an all-day binge of groundbreaking social VR experiences. In honor of VR Day, we'll be giving away a ton of prizes - including state-of-the-art VR systems.
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New Oculus Quest Headset: Going Cordless May Speed Immersive Learning

Last month Facebook announced the next generation of its VR headset technology, and though the previous models have not caught on widely amon
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VR technology gives new meaning to ‘holidaying at home’. But is it really a substitute for travel?

VR technology gives new meaning to ‘holidaying at home’. But is it really a substitute for travel? | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Mind wandering engages the same neural pathways used to receive stimuli from the real world, evoking emotions similar to real life. VR can elicit these same feelings.
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The virtual vloggers taking over YouTube

The virtual vloggers taking over YouTube | Augmented, Alternate and Virtual Realities in Education | Scoop.it
From Japanese anime characters to Barbie, virtual YouTubers talk and act just like people — and they could change the way we all interact forever.
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David W. Deeds's curator insight, October 3, 2:36 AM

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New brings life to the virtual world

New brings life to the virtual world | Augmented, Alternate and Virtual Realities in Education | Scoop.it
New looks at challenges through fresh eyes. That’s especially true for midwife Dr Donovan Jones and his team, Shanna Fealy and Associate Professor Rohan Walker. With the assistance of Craig Williams of the IT Innovation team they seek to bring Virtual Reality (VR) and Augmented Reality to the age-old experience of childbirth—and through these technologies, teach future midwives to save newborn lives.
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David W. Deeds's curator insight, December 12, 1:31 AM

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British Cycling virtual reality tournament gets green light to start in 2019

British Cycling virtual reality tournament gets green light to start in 2019 | Augmented, Alternate and Virtual Realities in Education | Scoop.it
British Cycling has confirmed eRacing Championships will begin in February as the sport taps into the growing esports market
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XR-Based Learning: How Institutions Engage Through Immersive Experiences | EDUCAUSE

XR-Based Learning: How Institutions Engage Through Immersive Experiences | EDUCAUSE | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Immersive, multisensory experiences can draw students and faculty into other realms, beyond the limitations of the physical world. Not unlike today's popular escape rooms, in these scenarios, learners may have to solve complex puzzles or improvise with found elements—sometimes while communicating with others who are also engaged in the virtual environment.

Launched in early 2017, HP's Campus of the Future project engaged with EDUCAUSE in an exploration of extended reality (XR) technologies in higher education. Specifically, the project included augmented reality (AR), virtual reality (VR), and 3D printing and scanning. While it's not the first effort to explore the integration of these technologies into educational experiences, it is perhaps one of the broadest to date, spanning 11 institutions and learning environments across the United States.

Kim Flintoff's insight:
Immersive, multisensory experiences can draw students and faculty into other realms, beyond the limitations of the physical world. Not unlike today's popular escape rooms, in these scenarios, learners may have to solve complex puzzles or improvise with found elements—sometimes while communicating with others who are also engaged in the virtual environment.
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Opia | EDUCAUSE

Opia | EDUCAUSE | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Representing a narrative space in VR that discusses the emotional side of geographical distance, a student engineered a novel environment that facilitates organic interaction without relying on conventional input devices.
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Virtual reality, other 3-D tools enhance classroom experiences as institutions navigate experimentation

Virtual reality, other 3-D tools enhance classroom experiences as institutions navigate experimentation | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Institutions are forging ahead with virtual and augmented reality and 3-D printing in the classroom -- and learning in the process how best to approach those initiatives.
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David W. Deeds's curator insight, November 8, 1:58 AM

Thanks to Peter Mellow. 

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Bell Says Latest Helicopter was Designed 10 Times Faster With VR

Bell Says Latest Helicopter was Designed 10 Times Faster With VR | Augmented, Alternate and Virtual Realities in Education | Scoop.it

Bell Helicopter challenged its Innovation Team to accelerate its aircraft design process. Turning to VR as a key improvement to their design pipeline, the team created the FCX-001, the company’s first “concept aircraft,” in just six months.

Typically it takes five to seven years to design a helicopter, according to a case study published by Bell and HTC. Within that period there’s typically multiple iterations being explored between draft drawings, pilot testing, and focus groups. Thanks to VR, the FCX-001 ended up taking less than six-months to create, Bell says.

Kim Flintoff's insight:
Bell Helicopter challenged its Innovation Team to accelerate its aircraft design process. Turning to VR as a key improvement to their design pipeline, the team created the FCX-001, the company’s first “concept aircraft,” in just six months.
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Microsoft Reveals 'Maquette', a VR Tool for Spatial Ideation and Design

Microsoft Reveals 'Maquette', a VR Tool for Spatial Ideation and Design | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Microsoft Maquette is a brand new VR tool from Microsoft which is all about prototyping spatial designs. Maquette appeared quite suddenly this week, apparently without any official announcement from Microsoft; it seems to have been picked up by MSPoweruser after being spotted by twitter user WalkingCat. Despite popping up out of nowhere, the tool looks like a …
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VR modelling comes one step closer to consumer level...
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These San Bernardino students are taking weekly virtual field trips to global landmarks –

These San Bernardino students are taking weekly virtual field trips to global landmarks – | Augmented, Alternate and Virtual Realities in Education | Scoop.it

From their modest San Bernardino classroom, 9-year-olds Travis Vasquez and Amy De La Rosa got to visit the Eiffel Tower, Taj Mahal, Roman Colosseum, Big Ben and Statue of Liberty on Tuesday, Oct. 16. All before recess. As he has in previous weeks, Diego Napoles, a fourth-grade teacher at Dr. Mildred Dalton Henry Elementary School, led his class of 32 on virtual field trips of historic landmarks thanks to an interactive learning platform that school officials say keeps engagement high and behavioral issues at a minimum.

Kim Flintoff's insight:
From their modest San Bernardino classroom, 9-year-olds Travis Vasquez and Amy De La Rosa got to visit the Eiffel Tower, Taj Mahal, Roman Colosseum, Big Ben and Statue of Liberty on Tuesday, Oct. 16. All before recess. As he has in previous weeks, Diego Napoles, a fourth-grade teacher at Dr. Mildred Dalton Henry Elementary School, led his class of 32 on virtual field trips of historic landmarks thanks to an interactive learning platform that school officials say keeps engagement high and behavioral issues at a minimum.
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Virtual Reality Day – Saturday, November 17th, 2018

Virtual Reality Day – Saturday, November 17th, 2018 | Augmented, Alternate and Virtual Realities in Education | Scoop.it

The 2nd Annual Global Virtual Reality Day will take place Saturday, November 17th, 2018. Virtual Reality Day is a series of VR/AR events organized worldwide to help virtual and augmented reality become more mainstream. Any individual, company or organization can host a free public VR/AR event and become part of the Virtual Reality Day phenomenon. This is a completely voluntary and grassroots effort. It’s about bringing the energy and interests of the greater community together, and focusing that energy for the benefit of everyone on one special day.

Kim Flintoff's insight:
The 2nd Annual Global Virtual Reality Day will take place Saturday, November 17th, 2018. Virtual Reality Day is a series of VR/AR events organized worldwide to help virtual and augmented reality become more mainstream. Any individual, company or organization can host a free public VR/AR event and become part of the Virtual Reality Day phenomenon. This is a completely voluntary and grassroots effort. It’s about bringing the energy and interests of the greater community together, and focusing that energy for the benefit of everyone on one special day.
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David W. Deeds's curator insight, October 18, 2:38 AM

Check this out! THanks to Kim Flintoff.

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Oculus Chief Scientist Dives Deep Into the Near Future of AR & VR

Oculus Chief Scientist Dives Deep Into the Near Future of AR & VR | Augmented, Alternate and Virtual Realities in Education | Scoop.it
In his latest presentation at Oculus Connect 5, Oculus Chief Scientist Michael Abrash took a fresh look at the five-year VR technology predictions he made at OC3 in 2016. He believes his often-referenced key predictions are “pretty much on track,” albeit delayed by about a year, and that he “underestimated in some areas.” Optics & …
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Virtual reality seen in future of education

Virtual reality seen in future of education | Augmented, Alternate and Virtual Realities in Education | Scoop.it
HANCOCK — Attendees of Tuesday night’s Copper Country Intermediate School District (CCISD) board meeting had a chance to try a state-of-the-art virtual real
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Link thanks to @dougwarner
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Virtual reality beaches in Antarctica beating isolation and helping future astronauts - Health

Virtual reality beaches in Antarctica beating isolation and helping future astronauts - Health | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Expeditioners at Australia's Antarctic stations are using virtual reality to help them cope during months of isolation — and the research could be used for astronauts going to Mars.
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Virtual reality harnessed by remote Indigenous teens to make leap from comic to Future Dreaming film

Virtual reality harnessed by remote Indigenous teens to make leap from comic to Future Dreaming film | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Four Indigenous teenagers create a futuristic digital world from their remote community with a new virtual reality film Future Dreaming.
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