Aspect 2 - Computer Animation
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Working at Amazon as a Software Development Engineer (SDE)

This video features Amazon Software Development Engineers who share why they like working at Amazon.
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Mark Wilson's comment, March 25, 2014 12:30 PM
Making software at major companies is majorly consumer driven. Important to remain in start up mode to stay driven. This allows for code to be producted in a way that will most benefit the customer which in turn helps the company and the consumer.
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How to Set Up and Manage Your Software Development Team - Huffington Post

How to Set Up and Manage Your Software Development Team - Huffington Post | Aspect 2 - Computer Animation | Scoop.it
How to Set Up and Manage Your Software Development Team
Huffington Post
Building a software development team can be as tricky as assembling Marvel's Avengers and managing the Hulk's anger.
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Mark Wilson's comment, March 25, 2014 12:12 PM
When working as a computer software developer you will more than likely find your self as a team leader at some point. To be a leader is hard because you have to manage alot of creative and out spoken people. Your main job is to deligate tasks to each member of the team while being crative and strong.
Mark Wilson's comment, March 25, 2014 12:15 PM
When making your team it is important to use money wisely. Your core members should not cut corners though, spending money on experienced members will pay off in the long run. To make up this money gap you should out source the beginging code to free lancers.
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How to Develop Software

How to Develop Software | Aspect 2 - Computer Animation | Scoop.it
Being a software developer is a lucrative career plan. Those are guys that have some serious marketable skills. But what exactly are they doing? Since you probably can't beat 'em, you'll have to join 'em. Do you have the tech savviness and...
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Mark Wilson's comment, March 24, 2014 12:31 PM
To become a software developer you will need to know some important things to be successful. You will of course need to know how to program. Visual languages such as audio it and visual basics are recommened for starting and learning the ropes. Next you will need to develop methodology that your okay with, most commonly used is Agile and Waterfall. These are just frameworks used to structure, plan, and control the development process.
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HowStuffWorks "The Computer-Animation Process"

HowStuffWorks "The Computer-Animation Process" | Aspect 2 - Computer Animation | Scoop.it
Computer animation makes possible many things that could not be done with traditional animation. Learn about this fast-growing field from HowStuffWorks.
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Mark Wilson's comment, March 6, 2014 12:36 PM
Animated movies take a very long time to make. They range from 3 to 5 years normally taking about 4. They average having 90 minutes of film with 24 frames a second. The whole movie being made up of 130,000 frames. Every week a pixar animator is expected to animated about 100 frames of a movie or about 4 seconds.
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Animated Films

Animated Films | Aspect 2 - Computer Animation | Scoop.it
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Mark Wilson's comment, March 6, 2014 12:32 PM
Walt Disney had a huge impact on the animated movie industry. Walt made many animated sorts and used them to support the war effort. He forever changed the industry in 1937 when he made the first full length animated movie, Snow White and the Seven Dwarfs even though many people told him that no one would want to watch an animated short for 2 hours. But today animated movies are billion dollar industries.
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Building a Software Development Team: Three Hot Tips for Startups

Khurram Virani and Jake Hirsch-Allen, both partners at Functional Imperative, highlight the type of software development needs for a startup, and ways to fin...
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Mark Wilson's comment, March 25, 2014 12:21 PM
There are two types of developers: generalists and specialists. Generalists can work on many different tasks while specialists tend to deal with one problem like scaling or optumization.
Mark Wilson's comment, March 25, 2014 12:23 PM
Working as a developer poses the opprotunity of remote talent. Where you can work from home and be a full time employee but you never go to a centralized location you are just part of a smaller distributed team. Many large companies employ this strategy. (This and the one above it count as 1 reaction.)
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What are the Software Development Life Cycle phases?

What are the Software Development Life Cycle phases? | Aspect 2 - Computer Animation | Scoop.it
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Mark Wilson's comment, March 24, 2014 1:26 PM
Next is design, The structure of the software is made so it visually looks like a program but cant do anything yet. Everything needs to be put in place to help with later steps with programming and testing.
Mark Wilson's comment, March 24, 2014 1:27 PM
Coding is next, this is the longest phase of development where the buttons and text boxes come to life. The program will start to complete its originally designed task. After that testing is important to make sure there are no bugs found and the software in its current stage runs flawlessly.
Mark Wilson's comment, March 24, 2014 1:29 PM
The last bit is just grunt work. You have to give the product out to customers and see what problems arise when it is in actual use. This process is carefully done and produces a final product. Once its done its packaged and shipped as a completed piece of software.
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Oscar applauds top techs - Indian Express

Oscar applauds top techs - Indian Express | Aspect 2 - Computer Animation | Scoop.it
Indian Express Oscar applauds top techs Indian Express Two weeks before the Oscars, the Academy of Motion Picture Arts and Sciences handed out its Scientific and Technical Achievement Awards for the visual effects behind groundbreaking films such...
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Mark Wilson's comment, March 6, 2014 12:20 PM
Some movies use real actors but use computers to enhance the experience. For example The Life of Pi was given many awards for the visual programs that make up the film. This film had animated water, and clouds, and the tiger. The boy was basiclly the only real thing in the film.
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HowStuffWorks "Computer-Generated Characters"

HowStuffWorks "Computer-Generated Characters" | Aspect 2 - Computer Animation | Scoop.it
Computer animation makes possible many things that could not be done with traditional animation. Learn about this fast-growing field from HowStuffWorks.
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Mark Wilson's comment, March 5, 2014 12:45 PM
Characters are moved by inverse kinematics. PIctures are made and one is selected as the first and another as a second and the character will move from one to the other as the computer fills in the "in between" spaces. Other way to get characters to move a little smoother is motion tracking. When someone will wear a suit and act out the part while cameras pick up the motions and make the characters mirror the suits.
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DREAMWORKS ANIMATION

DREAMWORKS ANIMATION | Aspect 2 - Computer Animation | Scoop.it
Official Site of DREAMWORKS ANIMATION
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Mark Wilson's comment, March 4, 2014 12:46 PM
Layout is the next step, first rough layout where the 2D sketches are made into 3D CG landscapes with basic camera angles. Then final layout where everything is polished off and camera angles are chosen and given the correct lighting. Next is the animation where they utalize the rigging process to move the characters and match the voices to the voice actors. Next is surfacing where the models are made from gray to full of color and texture like glass or dirt.
Mark Wilson's comment, March 5, 2014 12:29 PM
Getting down to the wire, effects are added. Unlike normal movies where you can film water crashing onto the beach or leaves blowing in the wind these actions have to be coded and they are called effects. Lighting is then added, which draws the viewers eyes to key point of the scene, sets the appropriate mood, and ties all the assets together on the screen. Lighting can make a good movie into a great one.
Mark Wilson's comment, March 5, 2014 12:32 PM
Sound is the final touch to an animated movie. First sound effects need to be made like walking on wood, or through leaves, or breaking glass. And added into the movie. Then the sore which allows the audience to connect with the movie more emotionally. Then the final master mix is made where all the sounds are combined and added to the animation to get a final product.