Digital #MediaArt(s) Numérique(s)
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Digital #MediaArt(s) Numérique(s)
Media Arts Watch Lab - www.arts-numeriques.info - laboratoire de veille Arts Numériques - twitter @arts_numeriques - @processing_org - @DigitalArt_be - by @jacquesurbanska @_Transcultures
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SMODE, revolutionary Real time 2D/3D compositing /// by D/Labs

SMODE, revolutionary Real time 2D/3D compositing /// by D/Labs | Digital #MediaArt(s) Numérique(s) | Scoop.it

Smode is a real-time 2D/3D creation, compositing and video-mapping engine developed by D/Labs. Everything with Smode is real-time: you can change any parameter at anytime without having to make expensive re-renderings. Smode Studio is a PC application built on top of Smode's engine and designed for generative VJing, interactive installations and real-time content creation. The Smode Real-time Compositing Station is a full hardware + software solution combining Smode compositing engine with the most advanced media-server features needed for concerts, TV, performing arts and other professional events.

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Meet the Crazy Camera That Can Make Movies for the Oculus Rift

Meet the Crazy Camera That Can Make Movies for the Oculus Rift | Digital #MediaArt(s) Numérique(s) | Scoop.it

Gamers love Oculus Rift; the virtual reality system offers a mind-blowingly immersive way to experience digital worlds. Jaunt, a new tech company, brings the platform into live-action, cinematic territory. I saw their stuff. It was incredible. And it's a Pretty Big Deal for movies and media.

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Lionel Reichardt / le Pharmageek's curator insight, April 10, 2014 12:51 AM

Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence :

"Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?"

qui a eu lieu le 3 avril  à PARIS

A SUIVRE SUR LES RESEAUX SOCIAUX #SIM4HEALTH -



LA VERSION CANADIENNE DE LA CONFÉRENCE 

Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence :

"Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?"

qui aura lieu

le 10 avril prochain à MONTREAL -CANADA

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Foc.us : un véritable électrochoc pour les gamers

Foc.us : un véritable électrochoc pour les gamers | Digital #MediaArt(s) Numérique(s) | Scoop.it
Deux électrodes pour stimuler votre cerveau, voilà en substance le descriptif du casque Foc.us destiné aux gamers qui vient de recevoir sa certification FCC.
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Oculus Rift, Sony, And The Coming Virtual Reality Revolution

Oculus Rift, Sony, And The Coming Virtual Reality Revolution | Digital #MediaArt(s) Numérique(s) | Scoop.it

One idea is dominating this year's Game Developers Conference: virtual reality. From Treadmills to bodysuits, from guns to games, the emerging VR ecosystem is vast--and growing.


At this year's Game Developers Conference, currently underway in San Francisco, one idea has dominated the field: virtual reality.

Could the tech's time truly, finally, be here?


On Tuesday night, at a Sony session on the "future of innovation at Sony Computer Entertainment," Sony researcher Richard Marks and Sony Computer Entertainment president of Worldwide Studios Shuhei Yoshida revealed the existence of a new prototype VR headset for the PlayStation 4, called Project Morpheus. Using the existing PlayStation Eye camera for positional tracking and the PlayStation Move for 3-D motion controls, the current Morpheus prototype has specs on par with other VR headsets: 1080p screen, 90 degree field of view, and head-tracking at 1000hz. The price and release date of the new model were not yet released.

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