Aprendre amb l'ús de la tecnologia
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Aprendre amb l'ús de la tecnologia
Recursos, idees i eines tecnològiques per utilitzar en educació.
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Rescooped by Pere Cornellà Canals from Games, gaming and gamification in Higher Education
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Three Geography Games Based on Google Maps and Google Earth

Three Geography Games Based on Google Maps and Google Earth | Aprendre amb l'ús de la tecnologia | Scoop.it
One of the things that I emphasize to students before they embark on any kind of research or problem-solving task is to take a good long look at the information that they already have before them. To that end, I'll often request that they construct a list of what they know about a topic or problem before they begin to search. Playing one of the following three Google Maps-based games is a fun way to reinforce the concept of using prior knowledge and observations.

Via Kim Flintoff
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Kim Flintoff's curator insight, January 16, 5:39 PM
One of the things that I emphasize to students before they embark on any kind of research or problem-solving task is to take a good long look at the information that they already have before them. To that end, I'll often request that they construct a list of what they know about a topic or problem before they begin to search. Playing one of the following three Google Maps-based games is a fun way to reinforce the concept of using prior knowledge and observations.
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3 Necessary Skills for Educators in the Era of A.I. | Getting Smart

3 Necessary Skills for Educators in the Era of A.I. | Getting Smart | Aprendre amb l'ús de la tecnologia | Scoop.it
By Raj Shah - By practicing and sharpening our unique human strengths, we can improve our chances of thriving in a world where AI is ubiquitous.
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Rescooped by Pere Cornellà Canals from Edumorfosis.it
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Aprendizaje Híbrido: ¿El futuro de la educación superior?

Aprendizaje Híbrido: ¿El futuro de la educación superior? | Aprendre amb l'ús de la tecnologia | Scoop.it

En las últimas décadas, la educación superior se ha visto amenazada por el auge del Internet y los nuevos modelos educativos y métodos de entrega que han surgido gracias a este. Los MOOC (acrónimo en inglés de Massive Open Online Course), plataformas como Khan Academy, Lynda.com, Teachable, Udemy, Skillshare y universidades completamente en línea como la UOC (Universitat Oberta de Catalunya), el College for America de la Universidad del Sur de New Hampshire o el modelo disruptivo que ofrece el proyecto Minerva, han obligado a las universidades a repensar sus modelos educativos.

Es por eso que actualmente son muchas las universidades que han reconocido que más que una amenaza, el Internet y auge de la educación en línea representan una gran oportunidad para crear nuevos métodos de entrega que se adapten a las necesidades particulares de cada alumno y al cambiante mundo en el que vivimos.

Es así como un creciente número de universidades está adoptando modelos híbridos que combinan la enseñanza tradicional, es decir presencial, con la instrucción en línea, creando así modelos educativos flexibles y acordes a los nuevos tiempos.


Via Edumorfosis
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Rescooped by Pere Cornellà Canals from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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MakerBot Educators' Guidebook for 3D Printing in the Classroom - via Class Tech Tips 

MakerBot Educators' Guidebook for 3D Printing in the Classroom - via Class Tech Tips  | Aprendre amb l'ús de la tecnologia | Scoop.it
The MakerBot Educators Guidebook: The Definitive Guide to 3D Printing in the Classroom contains lots of useful information and 3D printing lessons.

Via Tom D'Amico (@TDOttawa)
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Physical computing is the future of education - Quartz

Physical computing is the future of education - Quartz | Aprendre amb l'ús de la tecnologia | Scoop.it

“So you want your kid to grow up to be Mark Zuckerberg? Get them started early. Toymakers are creating everything from board games to wooden logic puzzlesto teach children—as young as three years old—how to code.


Kano and Primo Toys sell play sets that mix hardware and software, creating a hands-on learning experience. Kano sells kits that teach children of all ages how to build the computers; Primo Toys sells Cubetto, which teaches toddlers to code with a wooden board, block pegs, and a programmable robot.”


Via John Evans
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Rescooped by Pere Cornellà Canals from Games, gaming and gamification in Higher Education
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Quest - Write text adventure games and interactive stories

Quest - Write text adventure games and interactive stories | Aprendre amb l'ús de la tecnologia | Scoop.it
Quest lets you make interactive story games. Text adventure games like Zork and The Hitchhiker's Guide to the Galaxy. Gamebooks like the Choose Your Own Adventure and Fighting Fantasy books. You don't need to know how to program. All you need is a story to tell. Your game can be played anywhere. In a web browser, downloaded to a PC, or turned into an app. Get started now for free, or find out more below.

Via Kim Flintoff
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Kim Flintoff's curator insight, October 24, 2017 7:37 PM
Quest is free to use. You can use it free via your web browser, or if you're a Windows user, you can download the free desktop version. And as open source software, Quest will always remain free.
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The Problem Is Wasted Time, Not Screen Time

The Problem Is Wasted Time, Not Screen Time | Aprendre amb l'ús de la tecnologia | Scoop.it

More than ever, we need to be intentional about how and when young people use technology in order to make it productive time.


 


Are today’s students spending too much time in front of computer screens? The more important question is: are students engaged in powerful learning experiences and, whenever possible, given voice and choice in what, how, and when they learn? Digital technology can powerfully facilitate this process, if thoughtful adults deploy it wisely. Otherwise, it can be mind-numbing, or worse.


Via Mel Riddile
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Nevermore Sithole's curator insight, October 19, 2017 3:04 AM
The Problem Is Wasted Time, Not Screen Time
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3D Printed Food: A Culinary Guide to 3D Printing Food | All3DP

3D Printed Food: A Culinary Guide to 3D Printing Food | All3DP | Aprendre amb l'ús de la tecnologia | Scoop.it
Creating food is the most delicious application of 3D printing. Read our guide to learn more about 3D printed food and food 3D printers.
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Rescooped by Pere Cornellà Canals from Digital Presentations in Education
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23 Free Resources For Presentation Design

23 Free Resources For Presentation Design | Aprendre amb l'ús de la tecnologia | Scoop.it
In this list we're sharing some of our favorite websites that offer free resources for presentation design such as templates, icons, images, fonts and more.

Via Baiba Svenca
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Rosemary Tyrrell, Ed.D.'s curator insight, September 8, 2017 11:06 AM
Good stuff. 
 
Nevermore Sithole's curator insight, October 25, 2017 4:31 AM
23 Free Resources For Presentation Design
Volkmar Langer's curator insight, October 27, 2017 5:16 AM
Fresh up your presentations with these free resources
Rescooped by Pere Cornellà Canals from Moodle Best LMS
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The Ultimate Moodle Guide by MoodleWorld #moodle - Moodle World

The Ultimate Moodle Guide by MoodleWorld #moodle - Moodle World | Aprendre amb l'ús de la tecnologia | Scoop.it

"The Ultimate Moodle Guide - version 2". This guide is exclusively for all first time Moodle users, who would like to start Moodle from scratch. If you are new to Moodle World and wish to have your online learning platform ready in few minutes, then this guide is for you.


https://www.moodleworld.com/wp-content/uploads/2017/08/The-Ultimate-Moodle-Guide-Version-2.pdf


Via Miloš Bajčetić
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Rescooped by Pere Cornellà Canals from Educacion, ecologia y TIC
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MyStorybook.com - Herramienta para hacer narraciones digitales

MyStorybook.com - Herramienta para hacer narraciones digitales | Aprendre amb l'ús de la tecnologia | Scoop.it
Try our online book editor for free: add images, drawings, and text to make your own kids' stories!

Via Ramon Aragon
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Oskar Almazan's curator insight, August 5, 2017 9:16 AM
How do we start using it? If your students have email addresses, they can simply sign up and start using My Storybook right away. When they finish writing their story, students can choose to publish their story and share the link with their class! If your students don't all have email addresses, we currently recommend logging in to each computer or tablet with a single email address. You can make as many stories as you'd like and all your students' stories will show up in your library under "My Books". What does it cost? MyStorybook.com is free to use. You can make unlimited number of stories, upload images, and share your stories for free. To support the site, we charge $5 for high quality printable PDFs of a storybook. After paying, you can still revise your story and reprint it as many times as you want.
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Rescooped by Pere Cornellà Canals from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Some Great Educational Chromebook Apps for Teachers curated by educators' technology

Some Great Educational Chromebook Apps for Teachers curated by educators' technology | Aprendre amb l'ús de la tecnologia | Scoop.it
Free resource of educational web tools, 21st century skills, tips and tutorials on how teachers and students integrate technology into education

Via Tom D'Amico (@TDOttawa)
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Oskar Almazan's curator insight, July 29, 2017 8:54 AM
The purpose is to provide you with a one-stop place where you can easily access and find apps curated by teachers for teachers saving you precious time to use on other pedagogical activities. We have arranged these apps into the following categories:
 
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7 Herramientas #TICs para Crear Apps Gratis y Sin Programar

7 Herramientas #TICs para Crear Apps Gratis y Sin Programar | Aprendre amb l'ús de la tecnologia | Scoop.it
Estas herramientas siguen el «paradigma» (si pudiéramos llamarle así), de Poco-código (Low Code), y Sin-Código (No Code). Para leer un poco más sobre los conceptos Low-Code (poco código) y No-Code (sin código), toque este enlace. 1. Appypie Permite hacer una app en 3 simples pasos: Escoje una de las plantillas. Agrega todas las características requeridas y…
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Rescooped by Pere Cornellà Canals from Tools for Teachers & Learners
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Makeroid App Builder

Makeroid App Builder | Aprendre amb l'ús de la tecnologia | Scoop.it

We love making this world better, that's why we founded Makeroid. To make things easier and accessible for everyon.


Via Nik Peachey
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Nik Peachey's curator insight, December 27, 2017 2:13 AM

Interesting tool to get your students started making apps.

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Coding with Paper: FREE Printable Space Game for Students

Coding with Paper: FREE Printable Space Game for Students | Aprendre amb l'ús de la tecnologia | Scoop.it
Printable game for learning coding with paper - Unplugged coding can be an even more engaging way to introduce students to early programming concepts.
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Rescooped by Pere Cornellà Canals from Learning Technology News
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What technology trends you can expect in education in 2018

What technology trends you can expect in education in 2018 | Aprendre amb l'ús de la tecnologia | Scoop.it

Do you know that passive teaching methods lead to a concept retention rate of less than 30 percent? On the other hand, participatory techniques generate retention rates of up to 90 percent. Where our traditional education system fails is that we remain largely focussed on outworn practices that keep student engagement passive, and retention at the bare minimum.


Via Nik Peachey
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Nik Peachey's curator insight, November 30, 2017 1:31 PM

No real surprises.

Kim Flintoff's curator insight, November 30, 2017 6:29 PM
Where our traditional education system fails is that we remain largely focussed on outworn practices that keep student engagement passive, and retention at the bare minimum.
Dorothy Retha Cook 's curator insight, December 5, 2017 7:01 PM

Education or the lack thereof do effect health


 of and in life.

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Cubetto Review - The Coding Robot Toy Made From Wood

Cubetto Review - The Coding Robot Toy Made From Wood | Aprendre amb l'ús de la tecnologia | Scoop.it
There’s something so special about wooden toys. Kids probably don’t care but parents can appreciate well crafted and designed toys made from wood. Crazy about robots, I was delighted to have the opportunity to play with a loaner Cubetto with my almost 4 year old daughter.

Via John Evans
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Mi #EscapeRoom educativo explicado paso a paso (I) | Musikawa

Mi #EscapeRoom educativo explicado paso a paso (I) | Musikawa | Aprendre amb l'ús de la tecnologia | Scoop.it
Hace unos días os contaba que una de las pruebas iniciales que les haría al alumnado sería un EscapeRoom en el que se combinaran retos, enigmas, candados,
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Rescooped by Pere Cornellà Canals from Learning Technology News
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Seymour Papert on How Computers Fundamentally Change the Way Kids Learn

Seymour Papert on How Computers Fundamentally Change the Way Kids Learn | Aprendre amb l'ús de la tecnologia | Scoop.it
With new technologies the kid is able to explore much more knowledge by direct exploration, whether it’s information or exploration by getting into his sources, or finding other people to talk about it. I think we’re just beginning to see, and we’ll see a lot more non-textual information available through something like the Web or whatever it develops into. So there will be much more opportunity to learn before running into this barrier of the limitations of the immediate.

Via Nik Peachey
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Nik Peachey's curator insight, October 17, 2017 8:04 AM

Highly recommended reading.

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Typito: nueva aplicación web gratuita para crear impresionantes vídeos

Typito: nueva aplicación web gratuita para crear impresionantes vídeos | Aprendre amb l'ús de la tecnologia | Scoop.it
Typito es una nueva herramienta web gratuita con la que cualquiera puede crear fácilmente impresionantes vídeos profesionales.

Via Javier Sánchez Bolado
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Beautiful web-based timeline software

Beautiful web-based timeline software | Aprendre amb l'ús de la tecnologia | Scoop.it
Tiki-Toki is web-based software for creating beautiful interactive timelines that you can share on the internet.

Via evangelina chavez
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evangelina chavez's curator insight, September 9, 2017 10:35 AM

Herramienta para crear líneas de tiempo interactivas

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10 Commandments of Innovative Teaching @AJJuliani

10 Commandments of Innovative Teaching @AJJuliani | Aprendre amb l'ús de la tecnologia | Scoop.it
Flash forward eight years and the classrooms look very different in my same school district. In the two years since my district began our 1:1 laptop initiative our classrooms have evolved once more. New technology, new standards, and new content. Throughout this process I have tried my best to stay on top of where education is headed and what are the emerging “next” practices. Now when I talk to teachers in my district and around the country, I try to focus on the key elements of innovative teaching. With technology, standards, and content continually changing…these “innovative commandments” give teachers a starting point regardless of their situation.

Via John Evans
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Rescooped by Pere Cornellà Canals from TIC & Educación
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16 herramientas y servicios para crear cómics online

16 herramientas y servicios para crear cómics online | Aprendre amb l'ús de la tecnologia | Scoop.it

Seguro que como buen lector de Genbeta te consideras a ti mismo –aunque sea en cierta medida- un poquito friqui. Un apelativo que, sin embargo, puede incluir varias acepciones como “friqui de la informática”; “friqui de la tecnología”, “friqui de los superhéroes” y cómo no, “friqui de los cómics”, entre otros.

Precisamente a una mezcla de todos ellos va dedicado este artículo. Sí, porque hoy recabamos algunas de las mejores herramientas online y servicios para crear tiras de tebeo desde la pantalla de tu ordenador. ¿Listo para conocerlos?


Via Gumersindo Fernández
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Enrique Facundo Ruiz Blanco's curator insight, August 8, 2017 9:19 AM

En educación hay que ser creativos. El cómic como pieza narrativa puede ser una herramienta didáctica para comunicar desde el humor, para ilustrar las experiencias o a través de la síntesis visual.

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10 Pros And Cons Of A Flipped Classroom

10 Pros And Cons Of A Flipped Classroom | Aprendre amb l'ús de la tecnologia | Scoop.it
The main goal of a flipped classroom is to enhance student learning and achievement by reversing the traditional model of a classroom, focusing class time on student understanding rather than on lecture. To accomplish this, teachers post short video lectures online for students to view at home prior to the next class session. This allows class time to be devoted to expanding on and mastering the material through collaborative learning exercises, projects, and discussions.

Via Nik Peachey
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Bridget Barker's curator insight, August 4, 2017 11:17 AM
This is something that I've been thinking about trying- thoughts?
Margarita Saucedo's curator insight, August 4, 2017 12:55 PM
Aula Inversa: Necesario analizar las experiencias
Carlos Fosca's curator insight, August 5, 2017 5:04 PM

No todo es ventajoso en el flipped classroom, pues al ser resignificado por el uso de la tecnología, este puede generar una inequidad entre los estudiantes que tienen o nó acceso a ella. Por otro lado, representa mucho más trabajo para el docente. Sin embargo, los aspectos positivos de aplicar el flipped classroom son mucho mayores que sus inconvenientes.

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13 Herramientas TICs para crear Narraciones Digitales

13 Herramientas TICs para crear Narraciones Digitales | Aprendre amb l'ús de la tecnologia | Scoop.it
Las herramientas para narraciones digitales, o digital storytelling, son cada vez más usadas en Educación, sea para exposición de un tópico escolar, o para fomentar la escritura y/o la creatividad. Wattpad Hay personas para quienes es super fácil crear, mas hay otros que la musa no está a su favor... parece. Para inspirarse, hay quienes…

Via Ramon Aragon
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En el núvol's curator insight, March 23, 2017 2:50 AM
13 Herramientas TICs para crear Narraciones Digitales
Oskar Almazan's curator insight, March 23, 2017 11:02 AM
Las herramientas para narraciones digitales, o digital storytelling, son cada vez más usadas en Educación, sea para exposición de un tópico escolar, o para fomentar la escritura y/o la creatividad.
En el núvol's curator insight, March 29, 2017 2:23 AM
13 Herramientas TICs para crear Narraciones Digitales