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Transmedia in 2015

Transmedia in 2015 | animation | Scoop.it

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The Digital Rocking Chair's curator insight, February 5, 2015 6:11 PM


Simon Staffans:  "A couple of years ago I wrote that I believe the term ”transmedia” will become utterly redundant in a few years’ time. Looking at how the audience and the audience’s engagement has evolved, how new technological possibilities, startups and solutions enable all kinds of new producers, and how the market has started leaning towards a new economy and a new way of approaching content creation, distribution and monetization… I think we’re getting there, quicker than I thought."

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Rescooped by Dan Nunch from Digital Storytelling Tools, Apps and Ideas
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6 Digital Storytelling Tips from BuzzFeed and Other Expert Storytellers at Social Media Club NYC

6 Digital Storytelling Tips from BuzzFeed and Other Expert Storytellers at Social Media Club NYC | animation | Scoop.it
For eight months, the content tracking company BuzzSumo kept an eye on the social shares of more than 100 million articles. It was hoping to answer some questions about what makes content go viral....

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More than just a story: Now filmmakers build a whole new world

More than just a story: Now filmmakers build a whole new world | animation | Scoop.it

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The Digital Rocking Chair's curator insight, January 24, 2015 6:31 PM


Ryan Gilmour:  "One of the most compelling developments in modern filmmaking is how evolving technologies influence the ways that artists express themselves" ...

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How Technicolor Changed Storytelling

How Technicolor Changed Storytelling | animation | Scoop.it

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The Digital Rocking Chair's curator insight, February 2, 2015 7:34 PM


Adrienne LaFrance:  "A century ago, people worried that color would ruin motion pictures; instead, it changed visual narratives forever" ...

Rescooped by Dan Nunch from 3D animation transmedia
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8 Tips for Turning Your Digital Comics into a Business

8 Tips for Turning Your Digital Comics into a Business | animation | Scoop.it

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The Digital Rocking Chair's curator insight, January 28, 2015 7:05 PM


Todd Allen:  "The business side of the comics business is something that doesn’t get discussed nearly as much as it should and that can cause some stumbling blocks — particularly for creators striking out on their own."

Rescooped by Dan Nunch from 3D animation transmedia
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IDNA – spatial storytelling series prototype

IDNA prototype wind GDC best in Play award! IDNA is the first story deployed on our spatial storytelling prototype for VR and mobile devices. Each scene is designed on 360 degrees, so that you can explore it however you want through the story. This is done simply by turning the device around you. The story has branches: according to the user’s focus on certain angles or characters, the film may seamlessly take a different path. The idea is to bring the viewer to follow the story according to its sensitivity and its affects to a particular character or a particular event.

 

The audio narrative is 3D sound, sensitive to the body's orientation.

The story can be seen again and again in order to understand the whole plot. The viewer can discover elements of the story he had not been aware of by focusing his attention on a different character or frame at precise moments in the film. The narrative evolves also depending on the weather and time of day-


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Dominique Taste's curator insight, February 6, 2015 6:51 PM

L'avancée des nouvelles technologies offrent des possibilités à l'infini encore faut-il que l'histoire s'y prête ou que le développement de multiples branches de cette histoire ne la transforme pas en usine à gaz. Il reste que le lecteur d'une histoire visuelle n'est plus passif et acquière la liberté de son point de vue.

Rescooped by Dan Nunch from Transmedia: Storytelling for the Digital Age
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The Crowdfunding Site That Lets You Sell Shares in Your Videogame or Movie

The Crowdfunding Site That Lets You Sell Shares in Your Videogame or Movie | animation | Scoop.it

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The Digital Rocking Chair's curator insight, January 25, 2015 6:24 PM


Klint Finley:  "The world's first publicly traded person and Kanye West's former technical consultant want to help you IPO anything."

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How storytelling has changed in the digital age

How storytelling has changed in the digital age | animation | Scoop.it

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The Digital Rocking Chair's curator insight, January 26, 2015 6:19 PM


"Lance Weiler explores how technology is transforming the art of storytelling."

Kajsa Hartig's curator insight, January 26, 2015 8:08 PM

'Together storytellers, game developers, makers, creative technologists and experience designers will experiment with new forms and functions of storytelling. '

Vivalist's curator insight, January 26, 2015 9:50 PM

Columbia joins the MIT and Duke University in the search for 21st century storytelling. It is interdisciplinary, that's one thing.

 

There are probably a lot of other academic programs in other universities as well. It's exciting to see interdisciplinary programs such as Duke' GreaterThanGames initiative give birth to awesome projects.

 

Rescooped by Dan Nunch from Transmedia: Storytelling for the Digital Age
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Transmedia in 2015

Transmedia in 2015 | animation | Scoop.it

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The Digital Rocking Chair's curator insight, February 5, 2015 6:11 PM


Simon Staffans:  "A couple of years ago I wrote that I believe the term ”transmedia” will become utterly redundant in a few years’ time. Looking at how the audience and the audience’s engagement has evolved, how new technological possibilities, startups and solutions enable all kinds of new producers, and how the market has started leaning towards a new economy and a new way of approaching content creation, distribution and monetization… I think we’re getting there, quicker than I thought."

Rescooped by Dan Nunch from 3D animation transmedia
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How DreamWorks Animation Can Claw Its Way Back

How DreamWorks Animation Can Claw Its Way Back | animation | Scoop.it
A version of this story first appeared in the Feb.

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How Star Wars Made $27 Billion

How Star Wars Made $27 Billion | animation | Scoop.it

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The Digital Rocking Chair's curator insight, February 6, 2015 6:47 PM


Adrian Covert:  "Think Star Wars made most its money off the films? Think again!"

Fausto Cantu's curator insight, February 7, 2015 1:47 AM

como hizo star wars 27 billones?