A Educação Hipermidia
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A Educação Hipermidia
A busca por novas soluções pedagógicas para educar as gerações de nativos digitais
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Rescooped by Militao de Maya Ricardo from Transmedia: Storytelling for the Digital Age
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Cage: The future of game narratives will be designed with Scorsese algorithms

Cage: The future of game narratives will be designed with Scorsese algorithms | A Educação Hipermidia | Scoop.it

Via The Digital Rocking Chair
Militao de Maya Ricardo's insight:

Será??? Credo!!!

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The Digital Rocking Chair's curator insight, September 16, 2013 12:53 AM


Emily Gera:  "Video game narratives will continue to evolve based off of technology that mimics the style of film directors, according to Quantic Dream studio head David Cage during his BAFTA Games keynote in London."

Henrik Safegaard - Cloneartist's curator insight, September 16, 2013 3:54 AM

Very interesting Article. 

 

"But there is still resistance from filmmakers. Cage cited directors Steven Spielberg and George Lucas who publicly stated it's impossible to tell a story that is controlled by a player. "It's interesting to see that maybe they're not fully aware of what this industry is really doing," he said. "Because actually we are making it, we are creating interactive storytelling."


Click to read it and see if you agree -

Rescooped by Militao de Maya Ricardo from Transmedia: Storytelling for the Digital Age
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5 Things Video Games Do Better Than Any Other Forms of Art

5 Things Video Games Do Better Than Any Other Forms of Art | A Educação Hipermidia | Scoop.it

Winston Rowntree:  "What the hell can games do that books and interpretive dance can't? A lot, it turns out."


Via The Digital Rocking Chair
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Sandrine Delage (Borgé)'s curator insight, June 23, 2013 1:17 PM

Ce dessin illustre la notion d'"expérience utilisateur" !

OomphMediaGarage's curator insight, June 23, 2013 10:03 PM

Gaming is a great way to experience a story in a variety of ways, often choosing the story you would like to experience based on a set of given boundaries. Kind of like a choose your own adventure book, but typically with better graphics. that is not to say, however, that gaming replaces books, performance art, theatre, etc. Convergence isn't replacement.

malek's curator insight, June 28, 2013 3:12 PM

Step Outside the Narrative, true.

Rescooped by Militao de Maya Ricardo from Transmedia: Storytelling for the Digital Age
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Creating Games for Journalism

Creating Games for Journalism | A Educação Hipermidia | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, July 31, 2013 11:01 PM

Sisi Wei:  "Designed well, video games guide players to feel emotion and conflict, as well as learn the intricacies of complex subjects and systems. They engage users in a highly meaningful, memorable, and influential way" ...

Hans Heesterbeek's curator insight, August 11, 2013 5:13 PM

Not a mockumentry but a mockreality. 

Rescooped by Militao de Maya Ricardo from Transmedia: Storytelling for the Digital Age
Scoop.it!

5 Things Video Games Do Better Than Any Other Forms of Art

5 Things Video Games Do Better Than Any Other Forms of Art | A Educação Hipermidia | Scoop.it

Winston Rowntree:  "What the hell can games do that books and interpretive dance can't? A lot, it turns out."


Via The Digital Rocking Chair
more...
Sandrine Delage (Borgé)'s curator insight, June 23, 2013 1:17 PM

Ce dessin illustre la notion d'"expérience utilisateur" !

OomphMediaGarage's curator insight, June 23, 2013 10:03 PM

Gaming is a great way to experience a story in a variety of ways, often choosing the story you would like to experience based on a set of given boundaries. Kind of like a choose your own adventure book, but typically with better graphics. that is not to say, however, that gaming replaces books, performance art, theatre, etc. Convergence isn't replacement.

malek's curator insight, June 28, 2013 3:12 PM

Step Outside the Narrative, true.