3D Virtual-Real Worlds: Ed Tech
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3D Virtual-Real Worlds: Ed Tech
Covering the use of 3D design, printing and virtual worlds in education, but also lots of other geeky-cool school stuff, 3D or not.
Curated by David W. Deeds
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World's first virtual reality cancer operation 

World's first virtual reality cancer operation  | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
RT @future_timeline: British patient to undergo world's first virtual reality cancer operation https://t.co/dY1uJqo34r @monikabielskyte htt…
David W. Deeds's insight:

Whoa! Mind-blowing stuff!

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This Is the Future of Art

This Is the Future of Art | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
See what happens when 7 artists paint in Virtual Reality

Via Peter Mellow
David W. Deeds's insight:

Check this out! Thanks to Peter Mellow.

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6 Ed Tech Tools to Try in 2016

6 Ed Tech Tools to Try in 2016 | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Each of these tools can make your teaching more efficient and effective, and your students' learning deeper and more engaging. Come take a look.
David W. Deeds's insight:

No surprise, VR headsets are on the list!

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Concrete 3D Printer Breaks Down Walls of Traditional Construction

Concrete 3D Printer Breaks Down Walls of Traditional Construction | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Is it possible to #3Dprint a house? @3Dprintindustry explains the challenges & opportunities of printing w/ concrete https://t.co/uLDeqQfJgI
David W. Deeds's insight:

I want one too! ;)

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Oculus Rift deliveries delayed due to 'component shortage'

Oculus Rift deliveries delayed due to 'component shortage' | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Virtual reality company Oculus is experiencing major delays with the shipments of its Oculus Rift headset due to an "unexpected component shortage."

Via Peter Mellow
David W. Deeds's insight:

Thanks to Peter Mellow. 

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How VR Is Reimagining Classroom Education 

How VR Is Reimagining Classroom Education  | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
We’ve spent the last month investigating many angles within virtual reality—from its implications on the web, to how VR can create peak emotional experiences on demand, to discussing whether it...
David W. Deeds's insight:

Yes, put down that textbook! 

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Peter Mellow's curator insight, April 2, 2016 7:57 PM
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Emily's curator insight, April 3, 2016 10:49 AM

Yes, put down that textbook! 

Ginann Franklin's curator insight, April 4, 2016 4:53 PM

Yes, put down that textbook! 

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VR Shouldn’t Just Be Isolating—Here’s How It Can Be Social

VR Shouldn’t Just Be Isolating—Here’s How It Can Be Social | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The immersive nature of VR can be isolating—not just for the person in the headset, but the people around her. Designers are trying to fix that.
David W. Deeds's insight:

Interesting stuff. 

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Peter Mellow's curator insight, April 3, 2016 3:25 AM
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Microsoft's HoloLens is limited but magical

Microsoft's HoloLens is limited but magical | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Everything you need to know about the Microsoft HoloLens, including impressions and analysis, photos, video, release date, prices, specs, and predictions from CNET.
David W. Deeds's insight:

3,000 bucks?! 

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Oculus kicks off virtual reality's slow-motion revolution

Oculus kicks off virtual reality's slow-motion revolution | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The first Oculus Rift virtual reality headsets began shipping Monday, 3 and a half years after it was first launched as a Kickstarter project and two years after Facebook bought the - New Zealand Herald

Via Peter Mellow
David W. Deeds's insight:

Thanks to Peter Mellow. 

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How Oculus Cracked the Impossible Design of VR

How Oculus Cracked the Impossible Design of VR | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
After nearly four years of work, Oculus is about to share its long-gestating dream with the world.
David W. Deeds's insight:

Interesting stuff! 

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VR Startup Wants to Make Characters Talk Back

VR Startup Wants to Make Characters Talk Back | 3D Virtual-Real Worlds: Ed Tech | Scoop.it

Seattle-based virtual reality startup Limitless is building a new technology to bring responsiveness to animated characters in virtual worlds and experiences.

David W. Deeds's insight:

Imagine the possibilities for education! 

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Oculus adds new social games 

Oculus adds new social games  | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Oculus is adding new Facebook sharing features, new social games and other features that will make Samsung's Gear VR more social.
David W. Deeds's insight:

*Sigh* I want a DK2 vs. a CV1, but last time I checked they were sold out here in China too! 

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Why 2016 Will Be The Year Of Mass Wearables Adoption

Why 2016 Will Be The Year Of Mass Wearables Adoption | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Wearables are here to stay. We just need to show them some love.
David W. Deeds's insight:

Well...maybe 2017. ;)

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Chinese morticians restore bodies with 3D printing

Chinese morticians restore bodies with 3D printing | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
A Chinese funeral home is using 3D printing technology to reconstruct the bodies of its clients.
David W. Deeds's insight:

What CAN'T 3D printing do? ;)

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The History Of Wearable Technology 

The History Of Wearable Technology  | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The History Of Wearable Technology - Past, Present And Future, spanning across 7 centuries. FashionTech, DigitalHealth, Embedded Sensors
David W. Deeds's insight:

Here we go, check this out! 

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The Current State of Artificial Intelligence

The Current State of Artificial Intelligence | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Jen-Hsun Huang weighs in on data centers, driverless cars, and deep learning tech.
David W. Deeds's insight:

This is interesting. 

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Microsoft replacing MinecraftEDU with new education edition

Microsoft replacing MinecraftEDU with new education edition | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Starting this summer, classrooms hooked on MinecraftEDU will be given the option of migrating to a new education-focused Minecraft title, recently announced by Microsoft who has acquired the rights to MinecraftEDU.

Via Cindy Powell, Elizabeth E Charles, Lynnette Van Dyke, Susan
David W. Deeds's insight:

Knew it was just a matter of time. 

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Elizabeth E Charles's curator insight, April 2, 2016 11:15 AM

From Cindy's Links TCC 6-2

Minecrafters...beware or be aware...that your favorite platform has be bought by Microsoft. You will still be subscribed and will also get a free year (is my understanding) of use on the new iteration.

Lynnette Van Dyke's curator insight, April 2, 2016 2:51 PM

From Cindy's Links TCC 6-2

Minecrafters...beware or be aware...that your favorite platform has be bought by Microsoft. You will still be subscribed and will also get a free year (is my understanding) of use on the new iteration.

Susan's curator insight, April 3, 2016 11:52 AM

From Cindy's Links TCC 6-2

Minecrafters...beware or be aware...that your favorite platform has be bought by Microsoft. You will still be subscribed and will also get a free year (is my understanding) of use on the new iteration.

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Google Cardboard Plastic - Google

Google Cardboard Plastic - Google | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The future is clear. Experience actual reality with Google Cardboard Plastic.
David W. Deeds's insight:

Good to know the folks at Google are maintaining a sense of humor. ;)

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Oculus Rift review: Virtual reality is always almost here

Oculus Rift review: Virtual reality is always almost here | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
For a long time, the hopes and dreams of many virtual reality fans could be summed up with two words: Oculus Rift. Helped by the rise of cheap smartphone displays, Oculus co-founder Palme
David W. Deeds's insight:

"Virtually here," you might say. ;)

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Peter Mellow's curator insight, April 2, 2016 11:27 PM
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Suvi Salo's curator insight, April 3, 2016 1:44 AM

"Virtually here," you might say. ;)

Karlton B McIver's curator insight, April 4, 2016 7:39 AM

"Virtually here," you might say. ;)

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District Game-based Learning Implementation Guide

District Game-based Learning Implementation Guide | 3D Virtual-Real Worlds: Ed Tech | Scoop.it

Description by EdSurge:

 

"Filament Games, makers of "Win the White House" and other iCivics games, has released a guide to help districts to implement game-based learning. The company aims to aide teachers and administrators on taking the next step after implementing 1:1 Chromebook or iPad initiatives. The guide includes case studies with schools and districts that have widely implemented game-based learning, worksheets and funding tips."


Via Jim Lerman
David W. Deeds's insight:

Free guide! Thanks to Jim Lerman. 

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The Next Trillion Dollar Tech Business - Altucher Confidential

The Next Trillion Dollar Tech Business - Altucher Confidential | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
VR is going to create an opportunity like we’ve only seen twice before.

First there was the Internet. This was a trillion-dollar opportunity. It’s still ongoing, but the Internet is the present—not the future.

The app store was the second trillion-dollar opportunity. The entire ecosystem of smartphones and tablets and the cloud and applications moved computing into our hands.

And now the third trillion-dollar opportunity has finally arrived: virtual reality. This year for virtual reality is like 1994 for the Internet. The first commercial AI headsets will be launched. The chips are being developed. The storage is getting prepared. The entire infrastructure for the third trillion-dollar opportunity has been created in the past 20 years.

Via Jim Lerman
David W. Deeds's insight:

Thanks to Jim Lerman.

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Microsoft's "holoportation" lets you augment someone else's reality

Microsoft's "holoportation" lets you augment someone else's reality | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Microsoft's has developed a 3D video capture system that allows for 3D renderings of people to be virtually transported to any environment in real-time.
David W. Deeds's insight:

Now this is geeky-cool stuff! ;)

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Can Facebook Make VR Social? 

Can Facebook Make VR Social?  | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
When Facebook acquired Oculus for $2 billion, Mark Zuckerberg called VR the social platform of the future. It seemed a stretch. But not anymore.
David W. Deeds's insight:

Let's hope so! ;)

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Jimmy Paquet-Cormier's curator insight, March 31, 2016 8:47 PM
Social bounding using vr!
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Oculus Rift Review: A Clunky Portal to a Promising Virtual Reality

Oculus Rift Review: A Clunky Portal to a Promising Virtual Reality | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The headset from Facebook’s company is pricey. Setup is clunky, use is taxing and content could use more inspiration. But the technology transports.
David W. Deeds's insight:

Found this in the NY Times.

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