3D animation transmedia
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What Movie Should You See This Summer?

What Movie Should You See This Summer? | 3D animation transmedia | Scoop.it

Via Deloste
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Deloste's curator insight, July 4, 2013 9:10 AM

via College Humor

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Resurrecting Multimedia from the mire of Transmedia

Resurrecting Multimedia from the mire of Transmedia | 3D animation transmedia | Scoop.it

Mike Jones:  "Words come and go, in and out of fashion. And when the topics of discussion are screen-production, screen-media, technology and narrative, words can fall out of fashion very quickly."


Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, July 1, 2013 1:44 AM

Mike Jones, "Transmedia projects are just peanut butter" ... need I say more?

XYEYE's curator insight, July 1, 2013 10:45 AM
...and hear we go again, something I said a while ago: why are we calling it so many buzzwords when in realities it multimedia, at least that's where is started and in that it defines it more completely on so many levels!
John Fellows's curator insight, July 2, 2013 9:25 PM

multi-new-trans media madness
Create and express... 

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Great. Everything we know transmedia wrong by Dan Hon

Slides that supported Dan Hon's presentation at PICNIC '10 during the special "Everything We Know about Transmedia is Wrong" www.picnicnetwork.org

Via siobhan-o-flynn
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XYEYE's curator insight, July 1, 2013 10:48 AM
HA HA H HA HA HA HA brilliant and so true!
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How to be a Super Producer, in a multiplatform world (ITF)

It used to be difficult enough to produce a TV show, but these days you are increasingly expected to create a multi-media experience around your content. Where

Via siobhan-o-flynn
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Bart van Maanen's curator insight, June 29, 2013 8:36 AM

Prachtige presentatie over het produceren van content voor meerdere platforms: tv, websites, social media, games, apps. 

Jeremy Wilker's curator insight, June 29, 2013 9:25 AM

lots of good slides in this preso. check it out.

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Fun is the Future: Mastering Gamification [Video]

Google Tech Talk October 26, 2010 Presented by Gabe Zichermann. ABSTRACT Gamification is fundamentally rewriting the rules of engagement for product design a...

Via Martin (Marty) Smith
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Martin (Marty) Smith's curator insight, June 27, 2013 7:28 AM

Is Your Biggest Competitor Zynga?
Author of Game Based Marketing Gabe Zichermann shares lessons in mastering gamification. Video really starts at 3:30.

Love the idea of gamificaiton as "nonfiction" gaming.

Gamification is NOT about rewards it is about STATUS!

Foursquare changes the "virtual currency" model from sort of maybe related to real world currency to where we are with Farmville where money goes in and NOTHING comes out (ever).

When you realize the point of the game is NOT redemption then its currency can become mythic and not related to any "gold standard". It doesn't matter how a currency forms in a "nonfiction game" where you put money in and get nothing OTHER than status and more game play out.

What is status worth?
People play "nonfiction" games for status and attention not cash. If your status system isn't valuable you must give players cash (all the more reason to make your status or virtual currency valuable :).

Points systems are examples of important system. Money is a point system. Buying stuff is a signal that tells you (the other) how much money I have in the bank. This indirect relationship, I have money so I buy things to signal I have money, is an example of a "social" status loop.

Kiva CEO said his biggest competitor is Zynga. Why would a nonprofit say that their competition is a game site? Because once we live at a time when CHOICE and LOVE drive our "hedonistic" response to market choices. Games are the only force in the universe that can get people to take action against their self-interest in a consistent way over time.

Games are the only force that can get people to work against self-interest. Games are a powerful force. "Relentless pursuit of engagement," where games are the bullets in gun.


Reward early, reward often and try not to go negative = Gabe describing the ideal game reward systems. "Fun is an actual metric," Gabe says fun is a value that consumers increasingly want, demand and expect.

Fun and engagement is the main metric consumers look for in deciding what wins. There is a "new metric" on the horizon - a metric to define engagement that will become all important.

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Pasando de nivel: del multimedia al transmedia

Pasando de nivel: del multimedia al transmedia | 3D animation transmedia | Scoop.it
Los parámetros de la comunicación se encuentran en evolución continua. Cuando nos habituábamos a las bondades del multimedia, aparece la narrativa transmedia.
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3-Dimensional 2D Animation Sakuga MAD


Via Henrik Safegaard - Cloneartist
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Henrik Safegaard - Cloneartist's curator insight, June 26, 2013 9:26 AM

I just love the camera movements and cut's - very inspiring.

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The 9 Things Every Interactive Media Producer Should Think About Before Creating [#Transmedia]

The 9 Things Every Interactive Media Producer Should Think About Before Creating [#Transmedia] | 3D animation transmedia | Scoop.it

Anthony Kaufman:  "The documentary filmmakers and media producers who are venturing out into the world of transmedia or interactive storytelling have advanced storytelling, but have spent much time, elbow grease, and sweat on their projects."


Via The Digital Rocking Chair
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Simon Staffans's curator insight, July 2, 2013 8:43 AM

Good article!

Minna Kilpeläinen's comment, July 2, 2013 7:42 PM
Thanks for sharing this interesting article!
Mark White's curator insight, July 14, 2013 9:49 PM

Good article with links to state of the art projects in transmedia doc.

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Excellent Deck! Ian Ginn's Experience Design for story- and game- Worlds (XDW) : Introduction

'Experience Design for story- and game- Worlds' (XDW) describes a framework for experience design and transmedially structured projects. XDW brings together thr

Via siobhan-o-flynn
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Jeni Mawter's curator insight, June 24, 2013 10:43 PM

From the talented Ian Ginn, with thanks.

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The Real World as the Operating System - Wearable Augmented Reality concepts from Dekko

Follow us here https://twitter.com/dekko Dekko is enabling the Real World to become the Operating System. As our devices gain more sensors, our apps start to...

Via Gary Hayes
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Gary Hayes's curator insight, June 23, 2013 11:33 PM

Quote "Dekko is enabling the Real World to become the Operating System. As our devices gain more sensors, our apps start to live outside the box, in the real world. Dekko is providing the visual layer to allow content to be rendered into the 3D world. With no need for any markers and the ability for content to interact with real world objects in 3D, we have created the ability to bring wearable experiences to all smartphones & tablets."

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3 Tools to Help You Discover and Share Great Content | Social Media Examiner

3 Tools to Help You Discover and Share Great Content | Social Media Examiner | 3D animation transmedia | Scoop.it
Content curation: tools to help you find and share great content from other people alongside your own content.
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Los calcetines también serán inteligentes

Los calcetines también serán inteligentes | 3D animation transmedia | Scoop.it
Heapsylon promete prevenir lesiones en los pies y detectar los fallos de equilibrio al andar

Via Noemí Benaches Bernadàs, José M García
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Ursula Sola de Hinestrosa's comment, June 21, 2013 5:17 PM
genial, pero lo mejor sería si se lavaran solos y tuvieran un chip para que nunca se pierda solo UNO de ellos. ;-)
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The Ideal Transmedia Parallel Production Process

The Ideal Transmedia Parallel Production Process | 3D animation transmedia | Scoop.it

Gary Hayes:  "Alongside my day job for the past couple of years and various labs and seminars I have been involved in, one thing that keeps coming up is 'why is the process for making multiplatform so complicated" ...


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Molly Large's curator insight, July 5, 2013 2:49 PM

"Writing" occurs in multiple platforms across multiple media styles, and it's all valid. This graphic does a great job of comparing the writing and development process across genres. 

Charlie Dare's curator insight, July 13, 2013 6:36 PM

Useful comparisons and levels of production development ~

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5 Tips to Produce Enough Content for Your Small Business | The Bow Tie

5 Tips to Produce Enough Content for Your Small Business | The Bow Tie | 3D animation transmedia | Scoop.it

Content marketing news, tips, and insight from the makers of Social Eddy. Learn about content curation, social marketing, and all things social media.


Via Elynn Fish
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E-Platform Marketing's comment, July 8, 2013 7:38 PM
A quick tip for content ideas: use online tools to such as Google Alerts to find specific content and use other tools to find trending topics. Write content that people want to read, and even better if its something a lot of people want to read now.
The Fish Firm's comment, July 11, 2013 5:03 PM
This service builds editorial calendar content.... 6 Things You Need To Know About Local Business & High-Performing Fanpages http://sco.lt/4kNynB
john alex's comment, July 12, 2013 12:46 AM
its a good post thanks for sharing. http://www.yepi250.com/
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The 8 Steps To Creating A Great Storyboard

The 8 Steps To Creating A Great Storyboard | 3D animation transmedia | Scoop.it
[Editor’s note: This is the fourth in a series of seven posts on running your own Google Ventures design sprint.

Via cynthia jabar
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5Rs of Mobile in Transmedia Storytelling

5Rs of Mobile in Transmedia Storytelling | 3D animation transmedia | Scoop.it
When considering mobile as platform for transmedia storytelling, it's useful to imagine it as a window into the imagination. The mobile device provides an opportunity to reinterpret the real world and make the mundane part of a storyworld and vic...

Via Simon Staffans, Render Farm
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Claudio Gentile's curator insight, June 5, 2013 4:31 AM

#mobile for #transmedia #storytelling

Juliana Loh's curator insight, June 5, 2013 1:35 PM

Rob Pratten visits the world of mobile offering thoughts on conceptual models and providing pointed analysis.

@FernandoCarrion's curator insight, June 16, 2013 4:53 AM

5Rs of Mobile in Transmedia Storytelling | By Robert Pratten 

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EduClipper Launches Its “Pinterest For Education”

EduClipper Launches Its “Pinterest For Education” | 3D animation transmedia | Scoop.it

This week the teacher-turned-entrepreneur officially launched eduClipper, a platform that allows teachers and students to explore, share and contribute to a library of educational content. In both function and design, it’s essentially a Pinterest for education.


Via Andrea Zeitz
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Transmedia - The Way of the Future

Transmedia - The Way of the Future | 3D animation transmedia | Scoop.it
Movienomics writer Rivers discusses transmedia storytelling, why it's going to be the way of the future and provides examples of successful campaigns.

Via The Digital Rocking Chair
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Pam Colburn Harland's curator insight, June 27, 2013 7:43 AM

Funny/cool/informative article about transmedia. I love this idea for teaching Shakespeare (and other complex literary texts) to high school students. Tell the story through a variety of formats.

sophiedesc's curator insight, June 27, 2013 11:44 AM

Great Introduction and Best Practices of Transmedia Storytelling! 

Rob Erickson's curator insight, July 2, 2013 3:49 PM

The way this guy writes makes reading the article fun. More please.

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Nice! Anita Ondine's Video: 8 Elements of Transmedia

Nice! Anita Ondine's Video: 8 Elements of Transmedia | 3D animation transmedia | Scoop.it
After checking out a bunch of transmedia projects over a period of years, I found there are certain elements that all of the best projects seem to possess.

Via siobhan-o-flynn
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George Lucas, John Lithgow, and Other Luminaries on How the Humanities Make Us Human

George Lucas, John Lithgow, and Other Luminaries on How the Humanities Make Us Human | 3D animation transmedia | Scoop.it

"Measurable is what we know, and the immeasurable is what the heart searches for.


Via siobhan-o-flynn
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Infographic : Superman saga

Infographic : Superman saga | 3D animation transmedia | Scoop.it

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Deloste's curator insight, June 25, 2013 4:31 AM

by superscholar.org

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JIYUKŪKAN - High Speed Train

JIYUKŪKAN - High Speed Train | 3D animation transmedia | Scoop.it

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Deloste's curator insight, June 24, 2013 8:31 AM

 by Marco Peter

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Transmedia: A Filmmakers Foe or Ally?

Transmedia: A Filmmakers Foe or Ally? | 3D animation transmedia | Scoop.it

Julian Cheevers:  "There’s increasingly a lot of talk about Transmedia storytelling; the idea of taking pieces of a story and systematically putting them across different media touch points for the purposes of creating a unified and coordinated entertainment experience. But why is Transmedia storytelling important for independent filmmakers in particular?"


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RainboWillis's curator insight, June 24, 2013 1:06 PM

The best point touched here, IMO: Greater availability of tools demanding more of artists in order to differentiate their work from their peers'. 

Richard Stadler's curator insight, June 25, 2013 7:18 AM

This could be a subtle shift in content creation. It might work, it might not, but I think test it. It might work for your company/market and not others..

Rob Erickson's curator insight, July 2, 2013 3:49 PM

It's definitely an ally if done the correct way.

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Lovecraft A Minecraft Love Story episode 2 trailer

Lovecraft is on kickstarter. Lovecraft A Minecraft Love Story episode 2 trailer. Coal and Rose's happy little life is tuned upside down when and the evil wiz...
Fausto Cantu's insight:

my friend (amigo) jonny rice and his new project lovecraft

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Wacom Cintiq 13HD review | 3D World

Wacom Cintiq 13HD review | 3D World | 3D animation transmedia | Scoop.it

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Henrik Safegaard - Cloneartist's curator insight, June 21, 2013 7:13 AM

Rob Redman takes the latest offering in Wacom’s Cintiq range, a small but high-resolution interactive display, for a test drive.


It looks awesome, doesn't - click for full story.