Creative Tools... and ESL
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Creative Tools... and ESL
Best tools and reflections to introduce creative and collaborative learning in education... especially in ESL
Curated by Ricard Garcia
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Kahoot en clase, primeros pasos para gamificar el aprendizaje 

Kahoot en clase, primeros pasos para gamificar el aprendizaje  | Creative Tools... and ESL | Scoop.it
Utilizar Kahoot en clase es una forma extraordinaria para gamificar el aprendizaje. Lo que es una prueba lineal y aburrida para los alumnos podemos convertirlo en algo divertido, donde la competición y el juego están en primer lugar… y si te diviertes, aprendes más.
Imagina tener acceso a cientos de paquetes de preguntas, con temáticas de lo más diverso y que se adaptan a todo tipo de niveles y edades. En Kahoot podremos plantear concursos con estas preguntas y que nuestros alumnos se unan a jugar y disfrutar. ¿Cómo empezar a utilizar Kahoot!? Sigue leyendo para descubrirlo.

Via Gumersindo Fernández
Ricard Garcia's insight:
An extremely good introduction on the use of Kahoot... in Spanish
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António Leça Domingues's curator insight, September 15, 2016 4:47 AM
Gamificação da sala de aula.
Floridalia Acosta's curator insight, September 15, 2016 6:49 AM
Las bondades del juego, a través de las aplicaciones y el ingenio de maestros fantásticos.  Realmente, cuando generas actividades medidas con tiempo, puntajes, uso de medios móviles entre otros, tu clase se transforma! Una herramienta como Kahoot permite dar nuestros primeros pasos en el tema de gamificación (aprender jugando), crear, compartir, reconstruir; es cosa de atreverse a reutilizar y generar.  La súper recomiendo!
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Kahoot! | Game-based blended learning & classroom response system

Kahoot! | Game-based blended learning & classroom response system | Creative Tools... and ESL | Scoop.it
Kahoot! is a classroom response system which creates an engaging learning space, through a game-based digital pedagogy. Kahoot!
Ricard Garcia's insight:

A different way to make our students interact with their peers. Quizzes and tasks as challenging activities!

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Dennis T OConnor's curator insight, November 13, 2013 12:16 PM

Looks like an intriguing tool for those comfortable with mobile systems.  

Kim-Daniel Vattøy's curator insight, March 23, 2014 8:08 AM

Mobile-assisted language learning has the potential to broaden the scope of varied and creative teaching. 

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3 Edtech Tools You Can Use To Gamify Your Classroom - Edudemic

3 Edtech Tools You Can Use To Gamify Your Classroom - Edudemic | Creative Tools... and ESL | Scoop.it
Gamification is one of the buzzwords in education right now, and for a good reason: Gamification is empowering, exciting, and under the right circumstances can be the disruptive innovator many teachers desperately need in order to change the dynamics between knowledge and the learner. There is an explosion of EdTech tools destined to gamify the …
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