Mentira | Creative Tools... and ESL |

A good example on how we can use an AR platform (ARIS in this case) to create an AR game for our language classroom. Mentira deals with a murder mystery in an Alburquerque neighbourhood where students try to solve the mystery by moving around an area and interviewing people who appear on the screen as they move close to "triggers" that launch animations and clips on the mobile devices' screens. This is not science fiction, it is just imagination and creativity together with a good ICT tool!