In this episode, hosts Steve & J.C.talk with the organizers of two of the largest transmedia conferences of the year, both coming up in October: The StoryWorld Conference in Los Angeles and Power to the Pixel in London.
Today’s Quickfire Q&A is with New York-based Social Designer, Andrew Shea. He talks everything from wanting to be Michael Jordan to writing his recent book, Designing For Social Change. To see Andrew...
Beyond Judy Blume: Four New YA Books with LGBT CharactersBitchAuthor Malinda Lo did some sleuthing last year and concluded that less than 1% of YA books published from 2000-1011 contained LGBT characters.
INA Global, the Revue of Creative Industries and Media...
The cultural industries, especially the audiovisual sectors (television and cinema, among others), have been going through deep changes related to the convergence of technologies, and with what Henry Jenkins calls “Convergence Culture”. These two movements have helped bring about the emergence of new production strategies: cross-media, transmedia storytelling (Henry Jenkins), deep media (Franck Rose), and media mix (Mizuko Ito) have gradually been making their appearance in the audiovisual landscape since the 1990s.
Behind these fashionable words are narrative and economic realities and a wish, on the part of the production industry, to put in place competitive creative strategies. For the audience, especially fans, there is a desire to immerse themselves in the discovery of storytelling worlds, just as there is a desire to hijack them and make them their own.
This article aims to scrutinize the phenomenon of transmedia storytelling in order to explain the mechanisms and the challenges for the cultural industries, in particular film and television. In the first instance, we will give a panorama of the definitions covered by the term. We will then look at how production strategies help bring about the creation of narrative worlds and of augmented storytelling. We will finish by explaining how alternate reality games (ARG) are examples – both immersive and hybrid – of transmedia creation....
The world's largest online game site, Miniclip.com, has forged a partnership with the CEO of digital entertainment studio Worldwide Biggies, Albie Hecht, to create original content for TV and the web, based on the site's top gaming IPs.
Man of Action Studios is a bi-coastal entertainment company that was started in 2000. The studio's best known for creating the international hit Ben 10, a $3 billion boys' action empire, along with cult favorite series Generator ...
How do you decide which apps to purchase? With limited time and budgets, many youth librarians are looking to app review sites and other sources to help them decide which apps are worth giving a try and possibly adding to professional or personal collections. It can be hard to narrow down the choices in various categories and decide which app is best. And as the industry continues to grow, we will continue to see new review sites popping up and others fading out. More and more, app recommendations and information are services that parents, students, and kids are looking to librarians to provide.
As the first annual Asian Animation Summit (AAS) set for December 10-11 quickly approaches, a number of prominent international broadcast executives have confirmed their attendance for the event which will take place at the InterContinental Kuala...
After a 30-year career at Random House and the last 10 years heading up Random House Children's Books, Chip Gibson has stepped down and former Harry Potter publisher Barbara Marcus will take his place effective immediately.
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