Some experts already see the end of printed books as the digital revolution has thrown everything into question. But opinions on the future of books remain divided. They'll be hotly debated at the Frankfurt Book Fair.
What are the differences we're seeing between production in TV and Digital, why does it matter, and what does it mean when you're trying to roll-out TV IP to digital experiences? What can digital do to grow and enrich IPs, instead of just supporting them? What is specific when you're addressing kids? Get the original point of view from digital production agency MediaMonks. And share the experience of the team behind the "Stay Tuned" programme for teens, on both the broadcast and producer's side.
Created by Kei Shiratori, Takeshi Mukai and Younghyo Bak, ARART is an application that “breathes life into objects” or more specifically well-known art masterpieces. When overlaying ARART onto a well-known painting, a new story will unfold. Other examples include ”Alice in Wonderland”, CD or record and so forth.
Unfortunately there is no archive on what works and what doesn’t so you may find yourself pointing it at things with no effect. Nonetheless considering the app was primarily designed for ATTIC in Sapporo, the exhibition to experience the ARART, it is fun to try out on things that do work – including Girl with a Pearl Earring by Johannes Vermeer or the Mona Lisa by Leonardo da Vinci. See images and video below. The app was created using Vuforia Augmented Reality SDK and is available from the AppStore for free.
Today Toronto-based Kobo, owned by Japanese ecommerce giant Rakuten, announced its acquisition of French company Aquafadas, in an effort to expand its current digital media offerings to include magazines, comics, and children’s books.
The Everything Guide To Writing Children's Books: From Cultivating an Idea to Finding the Right Publisher All You Need to Launch a Successful Career (Everything (Language & Writing)): Lesley Bolton: Amazon.com: Kindle Store (The Everything Guide To...
UMIGO (you make it go) Sets the Bar as the First Transmedia Property of its ...MarketWatch (press release)UMIGO is the first-of-its-kind transmedia property that is designed to engage today's generation of children between the ages of six and...
We've talked about VR and gaming for years, but it's always been a bit wonky. This on the other hand is pretty impressive. The sheer fluidity is amazing. I can imagine all sorts of possibilities for performance and experiential.
So, the last night in Cannes once again as MIPCOM 2012 is done and dusted, and once again that feeling of things moving slowly in the right direction. Yes, there is a lot – an enormous amount – of content that is as content has been for quite some time already; game shows, drama, animation, what have you. At the same time, there is a feeling in the air that the ones rooting for cross media strategies, for social media strategies, for transmedia storytelling and for taking the audience into account on a whole new level, are gaining in volume and strength.
This is a slow industry though – or at least it has been. With good reason as well, as traditional television has done quite brilliantly over the past 40 years or so, now being an industry worth well over 200 billion € annually. Why change a winning concept, you might ask? Well, some of the answers became quite clear during MIP; YouTube, for instance, held a couple of convincing sessions, showing that building a report with the audience and treating them more like friends than an actual audience, involving them in the stories and keeping up a line of good content released systematically can lead to viewing figures even the major networks would be hard-pressed to sniff at.
What it all comes down to is that the world is changing – as I’ve mentioned a couple of times before – and the sooner everyone realizes that and take proper action, the better for everyone involved....
The applications here - particularly in terms of sports - are enormous: why stop at golf? If the means becomes available to beam telemetry from sporting events to the home, F1 games could produce real-time rendered representations of live events that work alongside the televised video stream, the telemetry data then implanted into actual gameplay directly after the race is finished. Watch the race in a way you've never been able to experience before, then become part of it - an intriguing proposition, for sure.
Of course, the transmedia gaming concept could simply be a flight of fancy from Microsoft, hailing from a period back in summer 2010 where Durango was still in its formative stages. A lot could have changed since then - the 720 strategy document hints at OnLive as a potential acquisition target and as cloud streaming as a must-have feature, something that is probably far less of a factor for Microsoft now.
The new FB "Collections" is publicly available to everyone, and it is being tested "with 7 retail partners -- Pottery Barn, Wayfair, Victoria’s Secret, Michael Kors, Neiman Marcus, Smith Optics, and Fab.com."
(you need to go to those FB brad pages to test it).
It also seems that the feature can be activated in at least three different ways by one of these three upcoming action buttons:
a) "Want": adds the product to a Timeline section of a user's profile called “Wishlist”
b) "Collect": adds the item to a Collection called “Products”
c) "Like": a special version of the standard "Like" button that also adds the item to “Products”
N.B.: While Collections are free for business pages to use, they're only visible to the page's fans. You have to "Like" the page in order to see these types of posts.
Imagine . . . if you were invited to see a living legend open his very own picture book exhibition at Civic Library, and that legend was Bob Graham and he turned out to be every bit as warm and gorgeous and gracious as you ...
Children's author behind the Meg and Mog series who also founded a successful audiobooks company (RT @helveticade: RT @ReadingsBooks: Sad to hear of the passing of children’s author Helen Nicoll, best known for the Meg and Mog series:
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