Having just endured the train wreck that was Far Cry 3's narrative arc, now's the perfect time to look at this guide by GameFront on how to write a story for a video game.
Via The Digital Rocking Chair
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Rescooped by Jeni Mawter from Transmedia: Storytelling for the Digital Age onto Young Adult and Children's Stories |
Having just endured the train wreck that was Far Cry 3's narrative arc, now's the perfect time to look at this guide by GameFront on how to write a story for a video game.
Writing for video games brings its own challenges.
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Studio Roosegaarde is an international design laboratory for interactive projects such as ‘Dune’ and ‘Sustainable Dance Floor’. This link between ideology and technology is what artist Daan Roosegaarde calls ‘techno-poetry’. Via Audrey Bardon, Binary Racoon Delete the scoop?
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Links to a very fun and somewhat (LOL) insightful infographic.