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Database on X-media languages
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How an Interdisciplinary Transmedia Project Can Address Mental Illness Stigma

How an Interdisciplinary Transmedia Project Can Address Mental Illness Stigma | Xmediascape | Scoop.it

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The Digital Rocking Chair's curator insight, April 2, 11:57 PM


Mona Shattell:  "How does one go about an interdisciplinary project spanning art and science? How might this look? we set out to explore how mental health advocacy, video game design, and documentary filmmaking could come together to enhance understanding and fight stigma about mental illness."

Dr. Pamela Rutledge's curator insight, April 3, 4:07 PM

Eager to learn more about 'For the Records' and it's dynamics--interactivity, audience participation, multiple threads--and where the gaming elements intersect with the other elements.  All the things that create a rich sense of narrative transportation and multi-sensory experience may go a long way to shift perceptions through empathy.

Rescooped by Giovanni D'Aloia from Richard Kastelein on Second Screen, Social TV, Connected TV, Transmedia and Future of TV
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TiVo partners with Flingo to smarten non-smart TVs - Lost Remote

TiVo partners with Flingo to smarten non-smart TVs - Lost Remote | Xmediascape | Scoop.it
Lost Remote
TiVo partners with Flingo to smarten non-smart TVs
Lost Remote
As the digital video recorder becomes more ubiquitous, and is offered by nearly every cable provider, TiVo has been forced to offer more advantages to subscribers.

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Rescooped by Giovanni D'Aloia from Richard Kastelein on Second Screen, Social TV, Connected TV, Transmedia and Future of TV
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Second Screen: Are you smartphone or tablet when you watch TV?

Second Screen: Are you smartphone or tablet when you watch TV? | Xmediascape | Scoop.it
In an ocean of buzz, Seevibes helps broadcasters, producers, advertisers and media professionals to measure, understand and add value to the social TV & Radio vibes. (Second Screen: Are you smartphone or tablet when you watch TV?

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Rescooped by Giovanni D'Aloia from #transmediascoop
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Transmedia sf - presentation for the IABC Jan 16 2013

A co-presentation by Beth Rogozinski and Maya Zuckerman

Via Simon Staffans
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Simon Staffans's curator insight, February 6, 2013 4:21 AM

Good presentation, although some may have issues with the "what it's not" slide...

Dr. Pamela Rutledge's comment, February 6, 2013 12:21 PM
Great presentation! Confused by description of IM in "What it's not." Transmedia stories (in marketing esp.) also rely on psychological transportation into and emotional engagement with an imagined 'world' alongside brand to link story and brand essence; i.e. ultimate story arc resolution is integration of brand in consumer's mind. Great transmedia story experience may not translate into brand awareness or liking. Story enhancements can provide sparks or entry points into projection and identification with brand.
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D-Day to Victory

D-Day to Victory | Xmediascape | Scoop.it

D-Day to Victory Interactive is an online documentary experience recreating the WWII final assault on Nazi-occupied Europe. A transmedia extension to the History Television and Channel4 documentary series, the site features many additional and poignant veteran interviews, and traces the Allied journey from the D-Day invasion of Normandy to the siege of Berlin. The site also allows users to engage in virtual commemoration and online sharing of several veterans’ stories who may be telling them for the last time.


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Eva Dominguez's curator insight, January 28, 2013 1:23 PM

immersive layout. 2011.

Rescooped by Giovanni D'Aloia from Transmedia: Storytelling for the Digital Age
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Infographic: Which Movie Studio Owns the Various Film Franchises?

Infographic: Which Movie Studio Owns the Various Film Franchises? | Xmediascape | Scoop.it

Ethan Anderton: "Now that Disney has added Lucasfilm and the Star Wars universe to their arsenal of established intellectual property (in addition to Pixar, Marvel and Pirates of the Caribbean), now might be a good time to review which well-known film franchises belong to what studio" ...


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Rescooped by Giovanni D'Aloia from Pervasive Entertainment Times
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Transmedia Companies Want ‘Story-Driven’ Tech People | Dice Blog Network

Transmedia Companies Want ‘Story-Driven’ Tech People | Dice Blog Network | Xmediascape | Scoop.it
The entertainment business is engaged in nothing less than the reinvention of narrative, and the leading edge is something called transmedia. It’s in this corner of storytelling that a next wave of developers, gamers, filmmakers, writers and composers are creating immersive story-telling experiences that employ a variety of media, delivered across platforms. But here, “cross platform” means more than just on your console one minute and your smartphone the next. It means on your phone, your PC, your iPod, your TV, in the theater.

Who’s Doing It?
Companies engaged in transmedia can be grouped into three general sectors. First, there are native companies whose focus is original content across mediums. Next are marketing companies who create a wide range of original content around an existing product — think Game of Thrones or Hunger Games. And finally are the tech businesses who create platforms that other people can use to distribute content across mediums.


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Rescooped by Giovanni D'Aloia from #transmediascoop
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Why Transmedia is Like the Big Red Squid

Why Transmedia is Like the Big Red Squid | Xmediascape | Scoop.it
I am a little obsessed with the Big Red Squid, a.k.a. Humbolt Squid or the Kraken. I even named my company after it - Red Squid Lab. I am also a little obsessed with transmedia storytelling. I think it is a fascinating way to tell stories.

Via Simon Staffans
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Rescooped by Giovanni D'Aloia from Transmedia: Storytelling for the Digital Age
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‘Transmedia Engagement: Participatory Culture to Activism’

‘Transmedia Engagement: Participatory Culture to Activism’ | Xmediascape | Scoop.it

Siobhan O'Flynn: "I wrote an earlier blog post, ‘Why The Hunger Games is Not Harry Potter, and Why You Should Care,’ in response to finishing the novels, which were far more disturbing than I had expected. Further mulling on Geoffrey Long’s How to Ride a Lion: A Call for a Higher Transmedia Criticism and Jeff Gomez & Fabian Niciezo’s “6 Reasons Why ‘the Avengers’ is Crushing it at the Box Office” resulted in this case study on ‘Transmedia Engagement: Participatory Culture to Activism.’ Your thoughts are welcome!"


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Rescooped by Giovanni D'Aloia from Pervasive Entertainment Times
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The Hybrid Media Challenge - Broadcasters vs the Force | PERSONALIZE MEDIA

The Hybrid Media Challenge - Broadcasters vs the Force | PERSONALIZE MEDIA | Xmediascape | Scoop.it

I keynoted at the Media140 conference three weeks ago (26 Apr 2012) wearing my ABC Exec Producer TV Multi Platform hat. Now responsible for non-kids ABC TV online & mobile offerings & TV mobile and social strategy my 20 minute talk was rather focused on the high level challenges for broadcasters trying to truly integrate fiction, factual and entertainment with social, mobile and 2nd screen (or synch services). The transcript, slideshare and more ore detail follow


Via Gary Hayes
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Rescooped by Giovanni D'Aloia from #transmediascoop
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Is Ford becoming a Transmedia Production Company?

Is Ford becoming a Transmedia Production Company? | Xmediascape | Scoop.it

Ford Motor Company has been quietly stepping into the transmedia arena as a producer, beginning in 2009 with the “Fiesta Moment” social media campaign, where 100 Ford Fiesta vehicles were given to non-professional spokespeople or marketers to use, drive and then comment on via Twitter and other social media outlets.


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Maximum PC | The Game Boy: Why Transmedia Gaming's Totally Missing The Point - Page 1 | #transmediascoop

Maximum PC | The Game Boy: Why Transmedia Gaming's Totally Missing The Point - Page 1 | #transmediascoop | Xmediascape | Scoop.it
Today, though, transmedia finds itself charmed out of its cramped niche jar by a robotic melody made up entirely of buzzwords. Brand synchronicity. Facebook integration. IOS F2P FPS GPS.
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Modern Storytelling: Enhanced or Spawned by Technology? | What Would The Internet Do?

Modern Storytelling: Enhanced or Spawned by Technology? | What Would The Internet Do? | Xmediascape | Scoop.it

This panel-style blog post was spawned by my recent interest in the game Zombies, Run! As someone who is passionate about the Zombie genre, but not at all passionate about exercise, I was excited to find a fusion of mobile technology, storytelling, and real-world activity that would help gamify my healthy habits.


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Rescooped by Giovanni D'Aloia from Transmedia: Storytelling for the Digital Age
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Digital Publishing for Filmmakers: The Karada and The Silent History [#Transmedia]

Digital Publishing for Filmmakers: The Karada and The Silent History [#Transmedia] | Xmediascape | Scoop.it

Randy Astle:  "Transmedia by definition requires producers to work in more than one medium; the fun, most of the time, is in devising ways to carry a narrative (or narrative world) across different platforms" ...


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Henrik Safegaard - Cloneartist's curator insight, March 5, 2013 2:16 AM

Interesting - Click the headline for the full story.

Joakim Baage's curator insight, March 5, 2013 10:55 AM

The book business need this kind of thinking

Debbie Elicksen 's curator insight, March 5, 2013 11:43 AM

The future is now

Rescooped by Giovanni D'Aloia from Richard Kastelein on Second Screen, Social TV, Connected TV, Transmedia and Future of TV
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SAB Play – Augmented Reality Application From SAB TV - Business 2 Community

SAB Play – Augmented Reality Application From SAB TV - Business 2 Community | Xmediascape | Scoop.it
SAB Play – Augmented Reality Application From SAB TV Business 2 Community Sony, in order to promote its niche Comedy Channel SAB TV, has created a new AR application which will help its viewers get closer to their local channel stars and feature...

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Rescooped by Giovanni D'Aloia from Transmedia Landscapes
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Digital Gap: Why Aren't Moviemakers Learning Narrative From Videogames and the Web?

Digital Gap: Why Aren't Moviemakers Learning Narrative From Videogames and the Web? | Xmediascape | Scoop.it
Analysis: In the decade since "The Matrix," film narratives have become more conventional and directors are more interested in mimicking classical cinema than charting film's future

Via Justin Nalepa
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Justin Nalepa's curator insight, February 12, 2013 1:12 PM

I agree that moviemakers aren't pushing the narrative form as much anymore. Even in video games I find the same kind of lull in storytelling has been around until recently. One great example in experimental storytelling is the mobile game from Super Brother's "Sword & Sworcery" EP http://www.swordandsworcery.com/

 

I'm much more hopeful with interactive films and convergent media, as there have been some very inspiring projects within the last few years including this past year's FWA site of year, Bear 71: http://bear71.nfb.ca/#/bear71

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Key Ingredients To Create An Effective Explainer Video

Key Ingredients To Create An Effective Explainer Video | Xmediascape | Scoop.it

Via Giuseppe Mauriello, Robin Good
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Yinc Videos's curator insight, April 26, 2013 11:16 PM

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Yinc Videos's comment, April 26, 2013 11:17 PM
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Elsie Whitelock's curator insight, May 5, 2013 8:49 AM

short and sweet help..

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Video, Transmedia, & Branded Content

A discussion around current and future trends in video, transmedia and branded content. Panelists discuss how video and branded content add a more enhanced e...


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Jeff Gomez on being a transmedia producer ...


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Social TV: in India uno show prova a cambiare la società grazie all'analisi dei dati | Vincos Blog

Social TV: in India uno show prova a cambiare la società grazie all'analisi dei dati | Vincos Blog | Xmediascape | Scoop.it
Satyamev Jayate è il nome di una delle più famosi trasmissioni televisive indiane. Il suo conduttore Aamir Khan è una star di Bollywood.
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Rescooped by Giovanni D'Aloia from Transmedia: Storytelling for the Digital Age
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Transmedia Tuesday: Watching this TED talk [by Jane McGonigal] will let you live 7.5 minutes longer

Transmedia Tuesday: Watching this TED talk [by Jane McGonigal] will let you live 7.5 minutes longer | Xmediascape | Scoop.it

Chaunton: "The speaker is Jane McGonigal, one of the luminaries in the field of transmedia game design who has always focused her work on the power of games to do good—social good, environmental good, and in this instance, personal good" ...


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The 22 rules of storytelling, according to Pixar

The 22 rules of storytelling, according to Pixar | Xmediascape | Scoop.it
On Twitter, Pixar storyboard artist Emma Coats has compiled nuggets of narrative wisdom she's received working for the animation studio over the years.
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Agenda digitale: il MIUR avvia 'consultazione social' per ... - Key4biz

Agenda digitale: il MIUR avvia 'consultazione social' per ... - Key4biz | Xmediascape | Scoop.it
Key4bizAgenda digitale: il MIUR avvia 'consultazione social' per ...Key4bizAgenda digitale: il MIUR avvia 'consultazione social' per contribuire ai lavori della Cabina di Regia.
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BRAVE NEW WORLDS: ON TRANSMEDIA WORLDBUILDING | Filmmaker Magazine | #transmediascoop

BRAVE NEW WORLDS: ON TRANSMEDIA WORLDBUILDING | Filmmaker Magazine | #transmediascoop | Xmediascape | Scoop.it
“A linear story had a linear workflow, but now we’re in a nonlinear immersive space,” explained production designer Alex McDowell at a recent Flux 5D event titled “Digital Design and World-building in the Narrative Media Landscape” held at the...
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Sheffield Doc/Fest - 2011 - Rights and Money in Transmedia | #transmediascoop

Sheffield Doc/Fest - 2011 - Rights and Money in Transmedia | #transmediascoop | Xmediascape | Scoop.it
More and more owners are looking to transmedia as a way of extending the reach of their content. We will explore the current landscape and economics within t...
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