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Rescooped by Agora Abierta from 21st Century Learning and Teaching
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10 Great Critical Thinking Activities That Engage Your Students

10 Great Critical Thinking Activities That Engage Your Students | Tools, Tech and education | Scoop.it
Check out these 10 great ideas for critical thinking activities and see how you can use them with your own modern learners.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching?tag=Critical-Thinking

 


Via Gust MEES
Agora Abierta's insight:
Check out these 10 great ideas for critical thinking activities and see how you can use them with your own modern learners.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching?tag=Critical-Thinking

 

 

more...
Norman René Trujillo Zapata's curator insight, April 4, 11:35 AM
Check out these 10 great ideas for critical thinking activities and see how you can use them with your own modern learners.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching?tag=Critical-Thinking

 

 

Melissa Vee Rentchler 's curator insight, April 4, 4:14 PM
Check out these 10 great ideas for critical thinking activities and see how you can use them with your own modern learners.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching?tag=Critical-Thinking

 

 

Arizona State University, Claire McLaughlin's curator insight, April 12, 8:34 AM
These critical thinking activities are rich in language opportunities. Those listed at the end of the article will look familiar to many teachers who teach content information through English.
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Why games are good for learning?

Why games are good for learning? | Tools, Tech and education | Scoop.it

Via Beth Dichter
Agora Abierta's insight:

Demonstration of playing as the best way to learn even brainly

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Francesco G. Lamacchia's curator insight, November 21, 2013 11:48 AM

Giocando....s'impara! 

Julio Cirnes's curator insight, November 25, 2013 3:46 PM

Please teacher, more games!

Ryan McDonough's curator insight, July 7, 2014 8:19 AM

Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.