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Scriveners' Trappings
Aids and resources for creators and teachers of writing, interactive fiction, digital stories, and transmedia
Curated by Jim Lerman
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Rescooped by Jim Lerman from Transmedia: Storytelling for the Digital Age
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The New Digital Storytelling Series: Lance Weiler

The New Digital Storytelling Series: Lance Weiler | Scriveners' Trappings | Scoop.it
The Digital Rocking Chair's insight:


MIT Open Documentary Lab:  "[Lance] Weiler is a boundary-pushing transmedia storyteller who has, among many notable achievements, directed and self-distributed innovative movies (The Last Broadcast, Head Trauma), created an ARG for Head Trauma, made the immersive storytelling short Pandemic, and founded the regular creative conference diy days and the transmedia company Reboot Stories."


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The Digital Rocking Chair's curator insight, November 24, 2013 1:47 PM


MIT Open Documentary Lab:  "[Lance] Weiler is a boundary-pushing transmedia storyteller who has, among many notable achievements, directed and self-distributed innovative movies (The Last Broadcast, Head Trauma), created an ARG for Head Trauma, made the immersive storytelling short Pandemic, and founded the regular creative conference diy days and the transmedia company Reboot Stories."

Claudia Benassini Félix's curator insight, November 27, 2013 3:53 PM

Sara Wolozin, del laboratorio de documentales del MIT; conversa con Lance Weller. Se trata de un importante narrador transmedia que ha dirigido películas muy reconocidas entre los expertos del tema. Muy recomendable porque nos introduce en la trayectoria y experiencia de un realizador del tamaño de Weller.

Rescooped by Jim Lerman from :: The 4th Era ::
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Watch: 8 Films That Show You What Drone Filmmaking Can Look Like

Watch: 8 Films That Show You What Drone Filmmaking Can Look Like | Scriveners' Trappings | Scoop.it
The Digital Rocking Chair's insight:


Bryce J. Renninger:  "Take a look at these eight films that show off what people are trying to do with GoPros and iPhones on quadcopters and other unmanned aerial vehicles (UAVs)."


And, if you're feeling inspired, you might also like to check out Indiewire's follow-up article, A Beginner's Guide to Drone Filmmaking: 5 Step


Via The Digital Rocking Chair, Jim Lerman
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The Digital Rocking Chair's curator insight, October 8, 2013 3:02 PM


Bryce J. Renninger:  "Take a look at these eight films that show off what people are trying to do with GoPros and iPhones on quadcopters and other unmanned aerial vehicles (UAVs)."


And, if you're feeling inspired, you might also like to check out Indiewire's follow-up article, A Beginner's Guide to Drone Filmmaking: 5 Steps

Rescooped by Jim Lerman from Transmedia: Storytelling for the Digital Age
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Augmented Reality Just Beginning to Change How We Interact With the Real World

Augmented Reality Just Beginning to Change How We Interact With the Real World | Scriveners' Trappings | Scoop.it
The Digital Rocking Chair's insight:


Daniel Burrus:  "Augmented reality (AR) provides a live view of a physical, real-world environment whose are augmented by computer-generated input such as information, sound, video, graphics, or GPS data. AR has been in existence for quite a while


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Jonathan Troper's curator insight, November 24, 2013 4:42 PM

Depending how much effort is involved,  augmented reality (AR) could be used for training delivery. What are some examples where AR makes some kinds of learning possible that were not so straightforward before? 

CIM Academy's curator insight, November 28, 2013 6:02 AM

Augmented reality is just starting to impact on the way we market and communicate with customers.

Fabienne Cocheteau's curator insight, January 23, 6:28 AM

And it is just the beginning...

Rescooped by Jim Lerman from Digital media for teaching and learning
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Digital Publishing for Filmmakers: The Karada and The Silent History [#Transmedia]

Digital Publishing for Filmmakers: The Karada and The Silent History [#Transmedia] | Scriveners' Trappings | Scoop.it

Randy Astle:  "Transmedia by definition requires producers to work in more than one medium; the fun, most of the time, is in devising ways to carry a narrative (or narrative world) across different platforms" ...


Via The Digital Rocking Chair, Deborah Arnold
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Henrik Safegaard - Cloneartist's curator insight, March 5, 2013 2:16 AM

Interesting - Click the headline for the full story.

Joakim Baage's curator insight, March 5, 2013 10:55 AM

The book business need this kind of thinking

Debbie Elicksen 's curator insight, March 5, 2013 11:43 AM

The future is now