Let’s keep things interesting and mix things up! I’m a fan of focusing on the learning objective, not the assignment. Providing students choices for ways they can demonstrate their learning definitely keeps things interesting!! When we ask students to “create a presentation” or “make a brochure” you can almost hear the groaning in the room since they have made so many of them. I received a tweet asking for ideas for alternatives. A lot of great suggestions followed…
The popular Monster Math app is free today and only for a limited period of time (regular price is $5,99). Monster Map is a great iPad app that provides interactive and challenging math games to help students learn and practice core math skills that include addition, subtraction, division, times tables and basic problem solving. ‘Unlike flash cards or simple quiz based apps, Monster Math’s core game mechanics are designed to quiz multiple skills at once and guide kids towards answers.’
Can popular video games actually be used as educational games? With gamification being all the rage, it’s not such a far-fetched idea. Take Minecraft, which has over 100 million users. Over 3000 schools around the world use it for teaching (200 in the UK). Why not join them? Read on for a few things you need to know to get started.
One of the most popular and effective Educational Apps of all time Book Creator, has just released a major update that includes comic strip templates. Here is a quick look at 3 Apps that may be used in conjunction with these templates to help create a more effective digital comic:
I have been a high school English teacher for 15 years. Every year, I try to do something a little different because I like learning from the process. After teaching AP Literature for a while, I became an AP Reader. Then, I presented at a national conference. I feel that I need to grow and develop every year. By the time I read Julius Caesar aloud in class for the 55th time, it was time for a change. That's why my new school was a PBL school.
#Lately, I have become a little obsessed with idea of the best day ever. It is undeniable obvious when you see someone have or experience for yourself a peak experience: succeeding with a difficult, seemingly impossible task; getting a unexpected, amazing gift; finishing or winning a competitive event (depending on your goal); being given accolades for a personal accomplishment. I personally perceive it as a coming together or congruence of the mind, heart, body, and spirit where all of them are present in the moment and fulfilled. It translates into experiencing a flow state.
So this has led to me thinking how educators can create the conditions for learners to have and exclaim, “This is the best day ever!” Whoever said or made up the rules that school should be serious, boring, or painful? The institutions and places where learning takes place should be joyful and exciting places.
"As I think that leaders should be able to describe what they are looking for in schools I have thought of eight things that I really want to see in today’s classroom. I really believe that classrooms need to be learner focused. This is not simply that students are creating but that they are also having opportunities to follow their interests and explore passions. The teacher should embody learning as well."
“Sorry, that’s a great idea, but we can’t build it here.”
That’s my nightmare. A student in the STEAM Room, our student Makerspace, approaching me with a brilliant project concept requiring some reasonable tool we didn’t even consider. Of course, there are worse nightmares involving our reciprocating saw or our drill press, but those scenarios are easier to plan around.
How do you come up with an all-encompassing list of tools and materials that will facilitate every student’s wildest dreams, while staying within budget and within space constraints? How can you avoid stifling creativity when you haven’t even polled your students for their interest areas? How do you know when your Makerspace is complete?
iOS 9 is the next major update for iPhone, iPad, and iPod touch, bringing a variety of helpful refinements to iOS, some new features, a new system font, a handful of new wallpapers, and a bit more. While many users want to just tap on the update button without doing much else as soon as they see the new version available, we’ll cover a more thorough approach here.
“ Tablero de la oca.( Para practicar el presente de los verbos regulares e irregulares) Esta sección de juegos y actividades lúdicas se nutre de diferentes actividades que muchos compañeros han publ...”
Via Barbara Rodriguez Montero
According to BIE, project based learning is “an instructional approach built upon authentic learning activities that engage student interest and motivation. These activities are designed to answer a question or solve a problem and generally reflect the types of learning and work people do in the everyday world outside the classroom.”In its essence , project based learning is all about engaging learners in meaningful and goal-oriented learning activities.Technology is proved to be an effective means of creating and enhancing a PBL-based culture in and outside class. Over the last few years, we have reviewed and shared a wide variety of tools and websites to help teachers integrate the ethos of PBL in their instruction. We revisited these resources and curated them into this handy chart.
This is the seventh post in a series of posts featuring a number of EdTech charts for teachers. Today's chart contains some very good resources for math teachers. We have arranged these resources into 8 main categories: iPad math apps, Android math apps, Chrome math apps, Graphing calculator apps, Math games, calculator apps, and web-based tools for math teachers. You may want to bookmark this page for later reference. Enjoy
Your time is limited, and perhaps so are some of your skills. As a teacher, it’s important that you improve your abilities regularly, whether you’re learning how to better manage your workload or discovering how to use technology in your classroom.
It may seem impossible to find a time for this professional development, which is a stress in-and-of itself. However, you don’t need much extra time to develop your skills—just one hour a week. Here’s how.
No matter how we look at it, creativity is just not welcome in most schools, or in the world. It’s not. The world says, “Here’s what I expect,” and creativity strolls in the door like that kid tipping back in their chair, writing their spelling words out of order.
It’s messy. It’s hard to harness. It’s like a flame that flickers. You can never grab a hold of it, nor shape it. But you can cultivate it, provide it oxygen, and breathe life into it by allowing it the space to grow.
Yesterday, I received an email from someone who saw my post about TED-Ed's The Writer's Workshop. She was wondering if there is a way to search TED-Ed videos by grade level. That's not a function available on YouTube, but it is a function available on the TED-Ed lessons website. To sort TED-Ed lessons by grade level go to the TED-Ed lessons page then choose "student." In the "student" drop-down menu you can choose elementary school, middle school, high school, or university. You can combine grade level sorting with content search.
"It’s sometimes said that creativity cannot be defined. I think it can. Here’s my definition, based on the work of the All Our Futures group: Creativity is the process of having original ideas that have value.
There are two other concepts to keep in mind: imagination and innovation. Imagination is the root of creativity. It is the ability to bring to mind things that aren’t present to our senses.
How Emotional Connections Can Trigger Creativity and Learning Creativity is putting your imagination to work. It is applied imagination. Innovation is putting new ideas into practice. There are various myths about creativity. One is that only special people are creative, another is that creativity is only about the arts, a third is that creativity cannot be taught, and a fourth is that it’s all to do with uninhibited “self-expression.”
"A lot of people limit themselves only to use things without wondering how they work internally or without having the ability to look inside and possibly make changes.This means that we renounce a better understanding of the objects that surround us and we become mere passive users of systems, mechanisms and technology.
By cultivating the maker philosophy and promoting tinkering and coding, we can lay a solid foundation for those kids and young people who are intrigued by science, technology, art, engineering and maths. We can also involve more girls to encourage them to choose future career paths in scientific and technological areas."
Many schools, teachers, and administrators are embracing the concept of a maker space as they begin the 2015-16 school year. What is a maker space? It is a learning environment where children, teenagers, and teachers can create and tinker together using everyday materials. Here are six tips from Garden State educators who have recently set up maker spaces in their own schools.
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