World Changing Games
3.4K views | +0 today
Follow
World Changing Games
Gaming to Make a Better World
Curated by Elle D'Coda
Your new post is loading...
Your new post is loading...
Rescooped by Elle D'Coda from 21st Century Tools for Teaching-People and Learners
Scoop.it!

Teaching Empathy Through Digital Game Play

Teaching Empathy Through Digital Game Play | World Changing Games | Scoop.it
Video games can offer a playful approach to learning a new concept, providing a jumping off point for diving deeply into a topic. Games can’t do all the teaching, but they are an engaging way to get kids thinking -- even about ethics.

Via Gust MEES
more...
Karen B Wehner's curator insight, November 6, 2013 5:54 PM

Bravo to the award-winning Quandary (www.quandarygame.org) for recognition as a unique vehicle for game-based learning of tricky but essential skills such as empathy and appreciation for alternative points of view.

 

We created The Time Tribe (www.thetimetribe.com) with the same emotional and cultural literacy skills in mind!  

Paula King, Ph.D.'s curator insight, February 10, 2014 11:42 AM

Send to Jim Delaney

Kelly Kc's curator insight, April 10, 2014 9:01 AM

Video games are good for you  http://www.scoop.it/t/world-changing-games/p/4012637443/2013/12/13/video-games-are-good-for-you-sciencealert?hash=b0ecb713-eaff-46e6-b2d1-61471cb5f293

Scooped by Elle D'Coda
Scoop.it!

Play Caduceus for Generation Cures Project

http://kids.generationcures.org/play

Caduceus is an online puzzle and adventure game that takes players to a mythical world where they must find a cure for a plague that’s sweeping the land. Players of all ages, but especially those in middle school, can “game for good” as part of the Generation Cures project, learning about science as they help to raise money for critical pediatric medical research. The “In the Classroom” program is ideally suited for classroom lessons and fundraising projects.

 

more...
No comment yet.
Scooped by Elle D'Coda
Scoop.it!

Persuasive Games - Designs, builds, and distributes videogames for persuasion, instruction, and activism.

Games communicate differently than other media; they not only deliver messages, but also simulate experiences. Our games influence players to take action through gameplay. While often thought to be just a leisure activity, games can also become rhetorical tools.
more...
No comment yet.
Scooped by Elle D'Coda
Scoop.it!

Lure of the Labyrinth - A Math Learning Game

Lure of the Labyrinth - A Math Learning Game | World Changing Games | Scoop.it

http://labyrinth.thinkport.org/www/index.php

Lure of the Labyrinth is a digital game for middle-school pre-algebra students. It includes a wealth of intriguing math-based puzzles wrapped into an exciting narrative game in which students work to find their lost pet - and save the world from monsters! Linked to both national and state mathematics standards, the game gives students a chance to actually think like mathematicians.

 

more...
No comment yet.
Scooped by Elle D'Coda
Scoop.it!

Building a game

This the first installment of a three-part series written by Adam Corney, director of business at Brisbane gaming studio MiniMega, it looks at the fundamentals you need to consider before you begin to develop your game as an independent developer. Spoiler alert: development starts waaay before coding.

more...
No comment yet.
Scooped by Elle D'Coda
Scoop.it!

It's our Future. Choose wisely. | Fate of the World Game

It's our Future. Choose wisely. | Fate of the World Game | World Changing Games | Scoop.it
The year is 2020. Climate change has been ignored, resources are running low and the world is faced with environmental and financial crisis. Can you solve the world's problems?
more...
No comment yet.