Notes from the Games for Change 2012 conference that are relevant to learning. For example:
"1. Focus on how the user is being transformed.
(What Games are Good At – Jesse Schell - my notes from this session)
Instead of serious games, Jesse suggested the term transformational games, so that the focus is on how the game is changing the user. I love this and think that this same type of thinking is essential for designing useful learning activities.
2. Don’t build a game around a message or lesson. Instead, embody the message in the play...."