More than 15 years ago now, I was playing a game called “Quake”. Actually, I was playing a hell of a lot of it. So much so that I started a news site about the burgeoning e-sport that ended up being the best-known one in the UK.
What the hell takes so long in my filmmaking? That’s a question I’ve been spending a lot of time asking myself recently. As of Friday, I’ve just completed the Release Candidate render for Death Knight Love Story, which I started making in 2009.