In this tutorial we will look at the process I use to design an Orc from sculpting to the final image presentation. ZBrush enables you to design fast and then render any pose for a presentation painting.
Aspiring animators, listen up! Pixar’s working on a brand new version of Renderman, the in-house software they use to render (duh) all their awesome digital creations. There are a slew of improvements coming, [...]
My typical workflow when starting a piece is to begin in ZBrush and start sculpting right away. With tools like Dynamesh, it's so easy to just jump right in and start blocking out a character relatively quickly.
This article is brought to you in association with Masters of CG, a new competition that offers the chance to work with one of 2000AD's most iconic characters. There are big prizes to be won, so enter today! We're halfway through 2014 already, and it's already proving to be an exciting year in 3D content creation.
As a musician and composer I think we don’t get the exposure we need to get our products seen in the content store. So I’m asking for my fellow aficionados for their support and input so we can gather some momentum to see our worked showcased properly by Reallusion. (Capemedia)
It is a truism that, “we tell ourselves stories in order to live.“ But, it is also remarkable what a human characteristic the drive for narrative is. We’ve been telling stories since we learned how to communicate, and though the experiences of the myriad individuals worldwide throughout all of existence are altogether unique, the way we’ve been telling those stories hasn’t changed since the times of Aristotle.