A collection of articles based on T-TESS Texas Evaluation System Support
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A collection of articles based on T-TESS Texas Evaluation System Support
Various dimensions of planning, instructional, learning environment, professional practices, and responsibilities.
Curated by davidconover
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SimCityEDU: Using Games for Formative Assessment | MindShift

SimCityEDU: Using Games for Formative Assessment  | MindShift | A collection of articles based on T-TESS Texas Evaluation System Support | Scoop.it

"SimCity As game-based learning gains momentum in education circles, teachers increasingly want substantive proof that games are helpful for learning...GlassLab is working with commercial game companies, assessment experts, and those versed in digital classrooms to build SimCityEDU, a downloadable game designed for sixth graders."


Via Beth Dichter
davidconover's insight:

This method of formative assessment fascinates me. 

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Beth Dichter's curator insight, March 14, 2013 7:30 PM

When you ask a middle school student what computers are good for they often reply "playing games." SimCity is going to be releasing a SimCity EDU version in the fall of this year. This new version "grew out of research conducted by the MacArthur foundation on how gaming can mirror formative assessments [PDF] – measuring understanding regularly along the learning path, rather than occasionally or at the end of a unit, as is most common. Their research found that games gather data about the player as he or she makes choices within the game, affecting the outcome. In games, players “level-up,” moving on to higher levels when they’ve mastered the necessary skills; similarly teachers scaffold lessons to deepen understanding as a student grasps the easier concepts."

The post also notes that there are those who question if assessment belongs in games. That is a topic that will continued to be debated.

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Snapshot of a Deeper Learning Classroom: Aligning TED Talks to the Four Cs

Snapshot of a Deeper Learning Classroom: Aligning TED Talks to the Four Cs | A collection of articles based on T-TESS Texas Evaluation System Support | Scoop.it

"...this year I have been dedicated to using the 21st Century four Cs. The four Cs are a rubric of sorts that help align lessons to more reality-based learning and assessing.

As I design a lesson or assessment, I ask myself if what I've designed, or what the students must master, correlates to the important skills of:

* Collaboration

* Communication

* Critical Thinking
* Creativity" 


Via Beth Dichter
davidconover's insight:

These are the same skills used when high school students, in teams, design their game documentation, 2D/3D graphic design and programming.

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Beth Dichter's curator insight, February 27, 2013 10:13 PM

This post looks not only at the four Cs but also at four elements that Dr. Carol Tomlinson uses when discussing differentation:

* Process

* Environment

* Content

* Product

Wolpert-Gawron states "I think about these two lists in a way to ensure that I am hitting as many learners as possible -- with the wall up of rigor necessary to help prepare them for what we can predict they might need for their future."

The post goes on to discuss how she uses TED Talks as a way to teach argumentative writing (as required in the Common Core). A quick overview of her projects includes students watching TED Talks, brainstorming advocacy isssues, researching (in small groups), creating a Problem Statement, developing background information, guiding questions and more.

This is one teachers take on how to create a deeper learning environment in her classroom, and provides many ideas that you may want to adapt to your classroom.

Philippe Trebaul's curator insight, February 28, 2013 12:56 AM
Snapshot of a Deeper Learning Classroom: Aligning TED Talks to the Four Cs


"...this year I have been dedicated to using the 21st Century four Cs. The four Cs are a rubric of sorts that help align lessons to more reality-based learning and assessing.

As I design a lesson or assessment, I ask myself if what I've designed, or what the students must master, correlates to the important skills of:

* Collaboration

* Communication

* Critical Thinking
* Creativity" 


Snapshot of a Deeper Learning Classroom: Aligning TED Talks to the Four Cs via @BethDichter http://sco.lt/...

Willem Kuypers's curator insight, May 20, 2015 1:59 AM

Mes  objectifs pour l'année académique prochaine : collaboration, communication, pensée critique et créativité.