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稅 - 维基百科,自由的百科全书

稅 - 维基百科 由的百科全书

政府有多种取得收入的方式 常 的有 提供服务收取 用 如公立学校的学 币或印 取得收入 民众的 愿捐助 捐款给公立学校和博物 收取罚款 发 国债 没收私人 产 税收。税收是政府或统治 取得收入最 的方式。在经济学家看来 税收是按照一定的 则 惩罚性地强制性地将 源从私人 移到政府的方式。 然宏 上税收相当于" 买"了政府的服务和福利 但微 上税收不是交易...

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Game Engines

Game Engines | Web Technology Forge | Scoop.it
Developing a game? Research the latest game engines created by professionals and indie development teams at Mod DB, and get started on your masterpiece.
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List of game engines - Wikipedia, the free encyclopedia

Many tools called game engines are available for game designers to code a game quickly and easily without building from the ground up.

Note: The following list is not exhaustive. It mixes game engines with rendering engines as well as API bindings without any distinctions.

These engines are available for free use, but without the source code being available under an open source license. Many of these engines are commercial products which have a free edition available for them:

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Flash 4.0 Game Development with Flex and Actionscript: Double Buffer Rendering

Flash 4.0 Game Development with Flex and Actionscript: Double Buffer Rendering | Web Technology Forge | Scoop.it
Learn Double Buffer Rendering with this Flex / Action Script game programming tutorial. Learn how to create your own game with Flash Player, including the code you need. For Flex 4.0. May not work on more recent updates.
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Adam Smith - Wikipedia, the free encyclopedia

Adam Smith (5 June 1723 OS – 17 July 1790) was a Scottish moral philosopher and a pioneer of political economy. One of the key figures of the Scottish Enlightenment,[1] Adam Smith is best known for two classic works: The Theory of Moral Sentiments (1759), and An Inquiry into the Nature and Causes of the Wealth of Nations (1776). The latter, usually abbreviated as The Wealth of Nations, is considered his magnum opus and the first modern work of economics. Smith is cited as the "father of modern economics" and is still among the most influential thinkers in the field of economics today.[2]

Smith studied social philosophy at the University of Glasgow and at Balliol College in the University of Oxford, where he was one of the first students to benefit from scholarships set up by his fellow Glaswegian John Snell. After graduating, he delivered a successful series of public lectures at the University of Edinburgh, leading him to collaborate with David Hume during the Scottish Enlightenment. Smith obtained a professorship at Glasgow teaching moral philosophy, and during this time he wrote and published The Theory of Moral Sentiments. In his later life, he took a tutoring position that allowed him to travel throughout Europe, where he met other intellectual leaders of his day. Smith then returned home and spent the next ten years writing The Wealth of Nations, publishing it in 1776. He died in 1790 at the age of 67.

Smith was born in Kirkcaldy, Fife, Scotland. His father, also named Adam Smith, was a lawyer, civil servant, and widower who married Margaret Douglas in 1720 and died two months after Smith was born.[3] Although the exact date of Smith's birth is unknown, his baptism was recorded on 5 June 1723 at Kirkcaldy.[4] Though few events in Smith's early childhood are known, Scottish journalist and Smith's biographer John Rae recorded that Smith was abducted by gypsies at the age of four and released when others went to rescue him.[N 1] Smith was close to his mother, who likely encouraged him to pursue his scholarly ambitions.[6] He attended the Burgh School of Kirkcaldy—characterised by Rae as "one of the best secondary schools of Scotland at that period"—from 1729 to 1737.[5] While there, Smith studied Latin, mathematics, history, and writing.[6]

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Geo-modeling with SketchUp: the Extruded Footprint method - SketchUp Help

Geo-modeling with SketchUp: the Extruded Footprint method - SketchUp Help | Web Technology Forge | Scoop.it
FAQ
What kinds of buildings can I model using this method?
This geo-modeling method works for buildings that have vertical exterior walls that terminate in flat or sloped roofs.
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Fix Your Timestep! - gafferongames.com

Now that we have a working physics simulation the next thing we want to do is to display it animating on the screen. The basic idea is this: each frame we advance the simulation forward by some small amount of time then draw it to the screen.
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What is a Game Engine? - GameCareerGuide.com

What is a Game Engine? - GameCareerGuide.com | Web Technology Forge | Scoop.it
Learn everything you need to know to get into the videogame industry!
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The Ultimate Guide to Web Game Development

The Ultimate Guide to Web Game Development | Web Technology Forge | Scoop.it
After the creation of social media, web games are fast becoming one of the most played and lucrative forms of video-gaming.
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