The Thinkers Keys are twenty powerful strategies for generating quality thinking in many learning situations. They were written explicitly for 8 to 14 year-olds, although we have often found them being used in classrooms of 5 year-olds, and also in senior school and university environments.
"There is also a lot to like about iOS. It’s a lean, mean operating system. It’s use of sandboxing keeps it relatively clutter free. iOS doesn’t do a lot, but it’s pretty good at what it does do.
That said, deploying iPads at any kind of scale is just short of maddening. While the process of tapping around to install one app on one iPad isn’t too bad, installing a dozen apps on hundreds iPads isn’t a particularly appealing way to spend a month. If you are going to deploy iPads at scale, you need a strategy. You need a battle plan. In addition, you will also need to stay hydrated. I don’t think I’ve discovered the silver bullet, but I’ll share some of my experiences with you in order to, hopefully, shorten the learning curve."
Minecraft has been used with great success in education programs around the world to engage children in creative learning. MinecraftEdu is a customised modification designed for classroom use that works right on top of the original Minecraft game.
PLANE is an acronym for Pathways for Learning, Anywhere, anytime – a Network for Educators. PLANE is an innovative and fun educator community, networking space and virtual world that provides accredited professional online learning, courses and quests, multi-media resources, ICT skills development, an e-portfolio, collaborative tools, game-based-learning peer coaching and other professional learning opportunities.
Storify is a great new site which allows you to make stories using tweets, photos, videos, or anything on-line. You can easily drag and drop these items into one place, to make a story. You can then re-order the elements to improve the stories flow, and include your own text. You can then share, or embed your story on your website for everyone to see!