4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD.
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4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD.
Follow on twitter @4Dpipeline - Insights in product strategy and emerging technology for Mobile, 3D, VR, Augmented Reality, Visualization, CAD, PLM, AEC, BIM, and downstream 3D. 4D Pipeline - We Help You Make Digital Experiences Customers Love.
Curated by Jed Fisher
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Nemetschek acquires of all of the shares of Solibri

Nemetschek acquires of all of the shares of Solibri | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Solibri, Inc. develops and markets Quality Assurance solutions for AECO field that improve the quality of Building Information Modeling (BIM).
Jed Fisher's insight:

Nemetschek says that it has concluded its acquisition of all of the shares of Solibri. You may remember from December that Solibri makes software used in BIM model quality assurance and quality control.

http://www.solibri.com/solibri-acquired-by-nemetschek-allowing-exponential-growth-in-quality-assurance-and-quality-control/


My take - very smart move by Nemetschek. Solibri has some excellent software and is often seen as the standard for IFC and model checking in the AEC industry.

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Major news - Qualcomm Signs Definitive Agreement to Sell Vuforia Business to PTC

Qualcomm Incorporated (NASDAQ: QCOM), through its subsidiary, Qualcomm Connected Experiences, Inc., today announced it has signed a definitive agreement to sell its Vuforia business to PTC (NASDAQ: PTC), a global provider of technology platforms and
Jed Fisher's insight:

Woa major! Really surprised to see this. Very odd from Qualcomm and smart from PTC. 

AR tech has become a strategic technology for companies, we've seen:

Metaio AR -> bought by Apple

13th Lab -> bought by Oculus

Magic Leap -> invested in by Google (half a billion!)

Hololens -> from Microsoft 

and many more. 

Vuforia has been one of the most stable and reliable AR technologies. Used my a significant % of AR apps. 

To me this doesnt really fit PTC but it's a smart move to take control of it, in particular stop Autodesk and Dassault from using it.

AR is hot. Contact me to find out more and how it can help your business.

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The CAD market returns to growth; reaches $8 billion in 2014

The CAD market returns to growth; reaches $8 billion in 2014 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
New JPR report says a software giant once dismissed as mature sprouts green shoots.
Jed Fisher's insight:

Thank you again JPR - always with the goods!

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Onshape 3D CAD now open for business; use for free; pay for privacy

Onshape 3D CAD moves into open beta today as the first fully browser-based mechanical design software.  It can be used on any WebGL-compatible browser, from any desktop, notebook, tablet, or smartphone. The software uses cloud technology to redefine how files are created, shared, and managed.

Jed Fisher's insight:

Onshape started with the founders of Solidworks plus ~$64M in VC funding. They've had a number of years now they've been working in stealth and have recently launched with what was expected. i.e. cloud CAD.

The "access anywhere" and collaborate makes a ton of sense obviously but we are now seeing non "full cloud" CAD packages enabling this as well (with the heavy work being done on the desktop and the collaborative work being shared in the cloud). Onshape and also Autodesk Fusion (and a few others) are doing everything in webgl in the cloud. 

Will this be enough? 

I have my doubts. Winning as a new CAD product takes more than just a cloud delivery. That said, with $$ in the bank and some big players on their team OnShape still is in a good position to do well. Will be fun to see how they do.

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An Early Look at WebGL 2

An Early Look at WebGL 2 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
One of the common requests we’ve had since we started work to bring high-end gaming to the Web is the desire to take advantage of ...
Jed Fisher's insight:

WebGL continues to move ahead, gain support, and advance. Unity and Unreal are now both publishing to it (with their recent releases) and this means there will be a HUGE increase in the amount of WebGL content. Add to this WebGL 2 is coming soon (to the OpenGL ES 3.0 standard).

WebGL -> Better, Faster, Everywhere.

At 4D Pipeline we do a ton of cutting edge WebGL projects, including WebGL CAD tools, cloud rendering, building explorers, car configurators, and product retail experiences. Contact me to learn more and find out why our customers include some of the best of the best visualization brands like NVIDIA, Unity Technologies, Dassault Systems, and many others.

Reminder - we are currently looking to hire more WebGL experts in Europe. Ping me at success@4Dpipeline.com


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Distributed Design Is No Longer A Dream: Why CAD Must Evolve To Support It

Distributed Design Is No Longer A Dream: Why CAD Must Evolve To Support It | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Companies used to have design and manufacturing under one roof. But today’s teams are spread across the globe– and traditional CAD wasn’t built for distributed design.
Jed Fisher's insight:

Looks like Onshape is starting off their blog. For those of you who dont know Onshape, it's a very "stealth" company that was funded by the original founders of Solidworks and others. They raised a sh!t load of money and have been working away now for a few years (too long). From the little public information that has been shared, I think their basic premise is - collaborative CAD. 

Good idea obviously but i feel they are now coming too late to the party. Collaborative CAD is an easy technical problem to solve (thanks WebGL), the hard part is changing conservative slow moving manufacturers to use a new CAD system, let alone changing their PLM. Good luck with that! Boeing uses Catia and i'd put money down that they dont change from Catia for the next 25 years! 


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The story of how Magic Leap Is Secretly Creating a New Alternate Reality (with it's ~half billion $542M dollars of funding)

The story of how Magic Leap Is Secretly Creating a New Alternate Reality (with it's ~half billion $542M dollars of funding) | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Where did Magic Leap come from?

As best as I can tell, Magic Leap wasn't originally a tech startup at all. When I rode the Wayback Machine to 2010, the first stop was a fairly threadbare website for a company called Magic Leap Studios. Though the Magic Leap of four years ago already had a relationship with Weta Workshop, augmented reality didn't seem to be the goal: Magic Leap claimed to be working with Weta on a graphic novel and a series of feature films.
Jed Fisher's insight:

At first i thought this was a scam :-) but the hype kept going and then very well respected people like Graeme Devine started getting on board and quoting "any sufficiently advanced technology is indistinguishable from magic" / "trust me it's real". We make ghosts.

I'm excited :-)

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Google's BIM-busting App for Design and Construction

Google's BIM-busting App for Design and Construction | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Remember the “Google[x] to revolutionize the construction industry” headlines from this time last year?

Google technology could halve construction costs

Google’s secret development unit has developed a technology that could earn the company $120 billion a year, and,

Is Google planning a BIM-busting app for construction?

Google_X

Google’s secret is secret no more...

Jed Fisher's insight:

I'm glad to finally see what this was all about. I have to say while I'm pleased people are seeing the need and the opportunity in this space I'm disappointed with what i see so far with Flux. Their CEO has awesome energy but i can't help but feel they are going into a space they know little about. 

The comment by Mike Bordenaro is spot on - companies like Onuma and Kimon Onuma have been talking about this for years, not only this - they've been doing something about it and have a great BIM/Facility-Planning&Management platform which is available now and increasingly used by many. Worth taking a look at or watching Kimon on TED.

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Lagoa Sold to Autodesk for $60 Million

Lagoa Sold to Autodesk for $60 Million | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Montreal-based digital rendering, cloud-based 3D design platform Lagoa has been reportedly acquired by Autodesk for over $60 million. In mid
Jed Fisher's insight:

I guess this is a smart move by Autodesk although I'm not sure on the valuation. Will be interesting to see what they do with it (or if they will just shelf/merge it). I wonder what will happen to existing Lagoa customers as i can't beleive their pricing or even product offering will stay the same. 
Also I guess this is another "loss" to Siemens who was a Series A investor in Lagoa. They also lost out on RTT which sold to Dassault (now 3DXCITE)). 

3D Visualization is booming - product need to be experienced digitally and 3D is the way to make this happen.

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Nemetschek Acquires Bluebeam Software

Nemetschek Acquires Bluebeam Software | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Nemetschek® AG announced it is acquiring Bluebeam® Software, Inc., the leading developer of PDF-based collaboration solutions for the architecture, engineering and construction (AEC) industry, for a $100 million purchase price.

Jed Fisher's insight:

Nice move by Nemetschek. I've only met some of Bluebeam team a couple of times but was really impressed with their traction (from memory they've more than half a million customers/users of their PDF markup software). Probably a match for both companies.

I'm guess most of Bluebeam's customers are in the US - which helps the Nemetschek family expand here, and vice versa, Nemetschek helps Bluebeam reach Europe. 

The AEC software space - never a dull day! 

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Ford demonstrates VR prototyping in Immersive Vehicle Environment

Ford demonstrates VR prototyping in Immersive Vehicle Environment | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
We recently had a rare opportunity to take a look into a few areas of Ford’s Melbourne design center that are normally off limits, including the FIVE lab wh...
Jed Fisher's insight:

Interesting article to follow the Unity/Oculus partnership. Excellent example of how a tool like Unity/Oculus can benefit a company like Ford. 

What's nice about this article is it gives you an insight into Fords workflow, everything comes from the CAD. I've worked with most of the Automotive companies and it's a fascinating but complex process to see how these vehicles are designed and iterated through. UX/usability, styling, performance, are all being tested and fed back to the CAD for continuous checking and iteration. Lots of moving parts (no pun intended :)). 

Anyway - good read - Thanks to Robert from Motus Ventures for the link.

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Breaking News - Frank Gehry's AEC Software Company Acquired by Trimble

Breaking News - Frank Gehry's AEC Software Company Acquired by Trimble | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
The merger will help streamline communication across the construction process, according to the companies.
Jed Fisher's insight:

Breaking News!
Wow - smart move by AEC company Trimble - and a good move IMHO by Gehry Technologies; I see this making a lot of sense for both companies. I also get to say "i called it" on this one (albeit 2 years ago and did think that Dassault was the more likely buyer).

Gehry has been doing a lot of good things with their own developments (Digital Project & cloud based GTeam) and their own acquisitions (like BIMshare). Trimble meanwhile has also been on a little bit of a rampage with some excellent acquisitions such as Sketchup (from Google). 

Interestingly both Autodesk and Dassault Systèmes have invested heavily with Gehry over the years.

The AEC (Architecture, Engineering, Construction) and BIM space is still very exciting; Autodesk, Nemetschek (esp. bim+), Bentley, and Trimble all doing some very interesting things. Of all these groups Trimble comes the most from the C/Construction space but now with it's purchases it's getting a very strong offering also in the A/Architecture.

Gehry Technology primarily sells their products through it's world-class building development consulting services. They a well known for building complex signature designs from architects like their founder Frank Gehry. 

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See you at SIGGRAPH 2014 and Unite2014

See you at SIGGRAPH 2014 and Unite2014 | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

#SIGGRAPH2014 is coming up - Vancouver August 12th-14th. Unity Unite is a week later in Seattle.

Hope to see you there!! Ill also be in the Valley for the coming weeks.

 

4D Pipeline - We Help You Build Great Products That Customers Love! #Apps #Cloud #3D #AR #Unity3D #VR #CAD #AEC #Visual

 

Ping me to meetup jed (at) 4Dpipeline.com

Jed Fisher's insight:

#SIGGRAPH2014 is coming up - Vancouver August 12th-14th. Unity Unite is a week later in Seattle.

Hope to see you there!! Ill also be in the Valley for the coming weeks.

  

Ping me to meetup jed (at) 4Dpipeline.com

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Onshape launches commercial release

Onshape launches commercial release | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Onshape Inc made a next step in the development of cloud CAD system with the announcement of commercial release and private Beta for Onshape App Store and API. Onshape made virtual press conference...
Jed Fisher's insight:

(Firstly - thanks to Oleg Shilovitsky for another fine article)

So Onshape is finally out of beta and live!

Quick recap - Onshape, founded mostly by the former Solidworks founders, raised a truckload of money ($144M in 4 rounds) to basically put CAD in the browser (vs traditional big package install). Reasons - for all the benefits of cloud, eg collaboration, access anywhere from any device, cloud computing, … 

To me this is not a revolution, instead it’s more of an evolution. At 4D Pipeline we’ve helped build and take to market over a 100 new software products. Of these - there is only a small handful of “traditional” desktop installed products. My point is - if you are starting a new product you are almost certainly going to start it thinking about multiple devices/OSs, cloud, collaboration, etc. I.e. Cloud and having an App strategy is no longer revolutionary it’s table stakes. It makes sense, it’s needed, it’s awesome. So, i’m a little surprised that Onshape raised $144M; and that’s it’s taken so many years to release. That said, they have done many things right and seem to have had a nice delivery of their product to market.

Their usage metrics are so far more vanity metrics vs real metrics (eg most useful metric is 10000 users but this is not the same as 10000 regular users), however i am sure we will see these numbers grow. What is very impressive is their app store, they have come to market with some good partners - nice to see companies like SimScale there for cloud simulation.

To me their biggest challenge is less technical and instead more to do with the “lockin” of CAD. It’s hard (especially for the big companies) to change CAD systems. It’s a big change, it’s risky, and their invested in their current solution. i.e. dont break it if it’s not broke. That said, many would argue there are a lot of things that are “broken”.

Anyway - great to see a new CAD package on the block and in the cloud, it’s going to be interesting to see how Onshape grows and if (when?) it gets acquired (I’m tempted to start a betting pool!).

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Global spending on PLM by industry & geography infographic

Global spending on PLM by industry & geography infographic | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Global spending on PLM by industry & geography from the report Product Lifecycle Management
Jed Fisher's insight:

Excellent site for effective infographics and a fantastic overview of the Product LIfecycle Management industry and numbers. Great for market sizing. 


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Trimble Partners with Microsoft to Bring Microsoft HoloLens Wearable Holographic Technology to the AEC Industry

Trimble Partners with Microsoft to Bring Microsoft HoloLens Wearable Holographic Technology to the AEC Industry | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Trimble is working with Microsoft to develop a new generation of tools, integrated with the HoloLens holographic platform on Windows 10. Make sure to watch the (marketing) videos. This is the world...
Jed Fisher's insight:

AEC (Architecture, Engineering, Construction) is finally starting to get it! The world is no longer run by desktops, mobile is here, wearables are coming. VR, AR, this is the way we can interact, understand, and explain our environment.

Trimble is looking ahead, together with their mix of digital design products like Sketchup and other CAD packages, with their wealth of construction products (including high precision location hardware), they are well placed to make use of HoloLens and similar VR/AR technology. 

Imagine walking around a construction project and being able to see where the foundation will be placed, where the piping will be, what the building will look like. Then - take a walk down the street and have x-ray vision to see the new fibre optic cables that have been laid underground. These sort of workflows are finally just about within grasp and it's technologies like HoloLens and other wearable VR hardware that is enabling them. Expect many exciting products and experience ahead!

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Unity officially releases its new game engine: Unity 5! Valve, Unreal, Crytek, all also making announcements!

Unity officially releases its new game engine: Unity 5! Valve, Unreal, Crytek, all also making announcements! | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Unity has released the latest version of its cross-platform game engine. At the 2015 Game Developers Conference, CEO John Riccitiello announced a final version of Unity 5, which is now available on...
Jed Fisher's insight:

Unity 5 is finally here! All hail the king! Hurray! :-D

(Disclosure: Unity Technologies is a customer of 4D Pipeline).


Today after many months of intensive beta testing Unity5 is released to huge fanfare at the Game Developers Conference this week.

It's been a massive week for Game Developers and all of those (like 4D Pipeline) who use game engines for "serious stuff". 


The competitive world of game engines is starting to seem like the Game Of Thrones, we've got:

- Valve this week has released it's Source2 engine! 

http://www.ign.com/articles/2015/03/04/gdc-2015-valve-announces-source-2-engine

- Crytek CryEngine managing to still just hang in there, popular still in Germany

- Unreal - excited everyone with their Free* pricing for Unreal4 engine (free being free but with royalties) 

http://www.theverge.com/2015/3/2/8134677/epic-unreal-engine-4-free

-  and Unity5 - is not only release but also their free version vastly improved with more than ever part of the "free" version (essentially everything minus team support and some advanced functionality).

 http://unity3d.com/5


Add to this, Valve, Unreal, and Unity all have VR output options. And Unreal and Unity both have WebGL publishing options. Each have pro's and con's, each is working furiously to make the best product possible. 

It's resulting in a win for the entire industry(ies). It means is more 3D, visualization, VR, AR, Games, interactive architectural walkthroughs, and 3D product experiences. The democratization continues! 


Contact me to find out more. At 4D Pipeline we help Automotive, Apparel, Product companies, and architects make compelling 3D interactive experiences that help them explain, train, and sell more of their products.


PS - meet us at GDC2015 this week, or GTC2015 next week!

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SolidWorks World 2015: Embrace the Future, Respect the Legacy

SolidWorks World 2015: Embrace the Future, Respect the Legacy | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

In his debut appearance before the crowd as the new SolidWorks CEO, Bassi said, “We want to be prepared for the future, but respect the legacy.” It’s an important message to convey to those who have faithfully followed the product since its birth in 1995, the beginning of the era of Windows-based 3D MCAD programs. But in the future dominated by IoT devices and cloud-hosted software ...

Jed Fisher's insight:

KennethwongSF has written a great article that captures the zeitgeist of Solidworks World 2015 (SWW15).

It's interesting to hear the new CEO Gian Paolo (formerly head of R&D) views and thoughts on the future of Solidworks, one of the most popular and well used CAD products.

He introduces the new product SolidWorks Industrial Design as “a product for the cloud generation.” The demonstration also included running the software from a browser.

Also nice to see it connecting to the Dassault 3D Experience platform.

And really impressed by SolidWorks Industrial Design with sketching on 3D planes, this seems to me like a brilliant feature that Alias users will love.

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Chrysler showcases VR experience of manufacturing

Chrysler showcases VR experience of manufacturing | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
chrysler 'beneath the surface' virtual reality experience showcases the manufacturing process of the all-new 2015 '200' model to oculus rift wearers
Jed Fisher's insight:

Great example of an Oculus VR experience. This is similar to one of the projects we at 4D Pipeline are working on (but it's even cooler if you ask me ;-)) 


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Hungry hungry Autodesk - a brief history of recent acquisitions

Hungry hungry Autodesk - a brief history of recent acquisitions | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Autodesk has been on an Acquisition spree for some time now buying targets that helps it with rendering, AEC, interactivity, printing, customers.

Realizing that wikipedia was out of date on this i thought i'd summarize some of the most recent purchases (and then contribute back to wikipedia).

Here are some of the main ones which received my interest, not counting investments (even more) <my comments inline>:

  • On July 21, 2010, Autodesk announced the acquisition of Illuminate Labs, the maker of Beast (a global illumination middleware) and Turtle (a global illumination plugin for Maya) used for video game development. <JF: Rendering play>
  • On July 19, 2011, Autodesk announced the acquisition of Pixlr, online photo editing and sharing service. <JF: Social/Photos/Consumer play>
  • On August 1, 2011, Autodesk announced the acquisition of Instructables, a website and platform where users can share their ideas and collaborate with a variety of do-it-yourself projects. <JF: From this they gained tens of millions of visitors (proconsumers and hobbyist, also known as Makers) for their 3D 123D business>. <JF: Social/CustomerLeads play>
  • On August 25, 2011, Autodesk announced the acquisition of Numenus, which optimizes CAD and construction processes by using NURBS technology.<JF: this was also rendering technology, i thought at the time it would be used for their cloud rendering, from what i can gather the product has been largely been shelved but I've heard (may or may not be true) that some of the NURBS IP is being used in VRED and Alais now> <JF: Rendering play>
  • On December 16, 2011, Autodesk announced the acquisition of Horizontal Systems, a provider of cloud-based BIM (Building Information Modeling) collaboration solutions for the AEC (architecture, engineering and construction) industry. <JF: AEC play>
  • On October 4, 2012, Autodesk announced the acquisition of Qontext, Inc., an enterprise social collaboration platform to accelerate Autodesk’s ongoing move to the cloud and expansion of social capabilities in the Autodesk 360 cloud-based service. <JF: Social play>
  • On May 18, 2013, TinkerCAD announced it had been bought by Autodesk.TinkerCAD is a browser-based 3D solid modelling tool for rapid prototyping known for its simple interface and entry-level ease of use.<JF: Social/Proconsumer/Cloud3D/Maker play>
  • On February 6, 2014, Autodesk completed the acquisition of Delcam, a UK based supplier of advanced CAD/CAM software for the manufacturing industry, for approximately $286 million, using non-U.S.-based cash. <JF: MAJOR CAM play>
     

<Additional:


  • On August 28, 2012, Inforbix was Acquired by Autodesk (run by well known and respected Oleg Shilovitsky) < PLM/search play>
     
  • On Jan 9, 2013, Autodesk acquires PI-VR. Specialist in real time visualisation software and the VRED products. <Important manufacturing/Auto/rendering play>
     
  • On June 9, 2014, Autodesk Acquires Bitsquid to help drive creation of 3D Game Engine For Game Developers, Architects, Engineers and Designers. <Games/AEC play>

  • On June 25, 2014, Autodesk announced they would acquire Shotgun Software, Creator of Cloud-Based Production Management Platform for Film, Television and Games Industries <Games/Cloud play>

  • On June 27, 2014, Autodesk Acquires David Benjamin’s Architectural Design Studio, The Living The software company and New York based practice. Will collaborate on researching new building typologies and materials as an Autodesk Studio. <AEC play>

  • On June 27, 2014, Autodesk  Acquires Vela Systems, Aims To Bring Construction Management Systems To Tablets <(smart) AEC/Construction play>

  • On Nov 5, 2014, Autodesk buys Lagoa $60 Million  <Rendering/Manufacturing/Cloud play>
     
  • On Feb 9, 2015, Autodesk acquires Tweak for digital image review The Tweak technology and team will become part of the Shotgun review and collaboration group
     
  • On March 19, 2015, Autodesk acquires Icelanding Modio3D the design app for Ipad users which allows users to design their own 3D printing projects. It will be renamed to Autodesk Tinkerplay (keeping inline with TinkerCAD) <3D printing play for hobbyist/proconsumers> 


>

Pretty incredible, this isnt even looking at the older ones, going right back to Discreet (3dsmax), Maya, Softimage/XSI, etc.

It's hard to even keep up. I’m sure I’ve missed a few - please do let me know if i have.

Read more at http://blog.4Dpipeline.com

Jed Fisher's insight:

I've written the above article to be factual. How do I personally feel about this ill address here.

Acquiring lots of companies is not necessarily a formula for success. Unfortunately I find Autodesk seems to acquire and shelf/retire many of their acquisitions or just let them "sit". As a consumer of products this hurts to see. Remember when we used to have so much competition with 3dsmax vs Maya vs XSI, now - it's all a much of a muchness. I've also heard first hand a lot of anger from customers for the "lock in" effect but on the other hand prices have come down.

It's obvious that Autodesk is betting heavily on it's 360 platform and merging a lot of technologies into this, especially for AEC which seems to be a consistent focus along with entertainment/games/film.

Curious to hear your comments.

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Jed Fisher's comment, November 28, 2014 4:36 AM
Also Mudbox!
Jed Fisher's comment, February 23, 2015 7:21 AM
On Feb 9, 2015, Autodesk acquires Tweak for digital image review The Tweak technology and team will become part of the Shotgun review and collaboration group
Jed Fisher's comment, March 23, 2015 8:15 AM
Added: On March 19, 2015, Autodesk acquires Icelanding Modio3D the design app for Ipad users which allows users to design their own 3D printing projects. It will be renamed to Autodesk Tinkerplay (keeping inline with TinkerCAD) <3D printing play for hobbyist/proconsumers> http://www.arcticstartup.com/2015/03/19/autodesk-acquires-reykjavik-startup-modio
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Trends That Will Revolutionize The Retail Industry

Trends That Will Revolutionize The Retail Industry | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
In retail, innovation is the name of the game. Increasingly, retailers are staying ahead through unique in-store experiences that inspire shoppers through..
Jed Fisher's insight:

Good article.

For me social is obviously key and I'm glad they mention Oculus.

Two points i'd like to make in additional points:

1):

Where does fashion come from? From others whom we are influenced by. We see these people in person, via magazines and publications, on TV, and now via the internet. Increasing though - we play online in our virtual worlds. Games are only going to become more and more real and more personal. 

So my question is - why should this be any different? If i see Danny in person or online in my Oculus VR game - why shouldnt Danny be looking cool? maybe wearing some branded sneakers or a cap?

Guess what - he will be soon!


2) For me - I buy everything online, my shoes, my sofa, my bike!

I buy online because of speed and the online experience (obviously i'm not a shopper). However most people dont yet. What's the number one reason people don't buy more products online? 

We'll I've asked a LOT of people about this and the number one reason I've heard is - "I dont know if it's going to look like the real thing".

Thus for me - computer vision and realistic interactive 3D is critical to the shopping experience. I need to be able to see the product, move it around, "try it", look carefully at how it's made (build quality, materials, etc), and feel confident that I know what it's going to look like. 2D technologies dont do this. 3D can.


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There are many more interesting discussion points, eg how do i know something will fit? how do i do a virtual "try on", etc.


Ping me if you'd like to talk more on this interesting topic. At 4D Pipeline, we help build compelling digital experiences using engaging and fun social interactions and the most cutting edge 3D graphics for a realistic and compelling product experience.

jed (at) 4Dpipeline (dot).com

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InsideAR Conference Report

InsideAR Conference Report | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
It’s October 29th and you know what that means! InsideAR has begun and we have the pleasure of giving you the first peek of the proceedings at the world’s largest AR conference. Merely an hour ago,...
Jed Fisher's insight:

For my third year in a row i attended the Metaio InsideAR conference. It's always a nice show to see how some of the (mainly) automotive companies are using AR for design, instructional, and sales & marketing purposes. 

Metaio's technology continues to improve.

It was announced that it will soon work with the 3D Realsense cameras from Intel, unfortunately we still have to wait (as it should dramatically improve the computer vision capabilities).

More at:

http://augmentedblog.wordpress.com/2014/11/06/favorite-moments-of-insidear-from-opera-singing-to-tracking-it-all/

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Motorcity Europe with NVIDIA Quadro Picks Up the Pace & Power for Automotive Design

Motorcity Europe with NVIDIA Quadro Picks Up the Pace & Power for Automotive Design | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it

Motorcity Europe in Cologne Germany provides vehicle styling and design services to the automotive industry, including major OEM clients down to smaller specialist brands. At the head of the company is automotive designer David Hilton, former chief designer for the Ford Motor Company and head of exterior design for Bentley Motors in the UK. David and the Motorcity team help develop the looks and style of diverse types of vehicles, from familiar commercial models like the Ford Focus RS and Ford SMAX, to the Infiniti E-Merge and Mazda Superlite supercars, to vehicle concepts.

Jed Fisher's insight:

I'm a big fan of David Hiltons work, he has designed some of the most iconic Bentley's and Fords. His presentation at this years NVIDIA GPU Technology Conference was in my view perhaps the best of the show - it was an insightful view into the the art and love of automotive design. If you get a chance to hear him speak i highly recommend it.

(Note full disclosure: NVIDIA is a client of 4D Pipeline)

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3D Printing Company Stratasys Is Buying GrabCAD For Around $100M, Beating Out Autodesk, Adobe, and others

3D Printing Company Stratasys Is Buying GrabCAD For Around $100M, Beating Out Autodesk, Adobe, and others | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
Some M&A activity afoot in the world of hardware design: GrabCAD, an online community that has been described as the 'Github for mechanical engineers',..
Jed Fisher's insight:

Well there you go, as said by the great Ferris Bueller - "Life moves pretty fast..". 

We all knew GrabCAD was heading for an acquisition, they had built a ton of momentum, raised ~14M in VC funding, had some paying customers (unclear how many really) but were saying and doing all the right things to gain attention from Autodesk/Siemens/Dassault/PTC/Adobe and a few others.

Looks like Stratasys, a 3D printing company (valued at $6B from their IPO) will do an all cash deal to acquire them - wow.

3D/CAD/Cloud/openness - a good formula that fits well for Stratasys. Stratasys was also the company that earlier acquired MakerBot. 

If you work with 3D technologies or have an idea here - now is the time to capitalize on that idea.


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Why Ikea's Mostly Computer Generated Catalog Will Soon Be the Norm

Why Ikea's Mostly Computer Generated Catalog Will Soon Be the Norm | 4D Pipeline - trends & breaking news in Visualization, Virtual Reality, Augmented Reality, 3D, Mobile, and CAD. | Scoop.it
The rooms in Ikea's catalogs may look like wonderlands of inexpensive furniture, but they're mostly computer generated. Like, 75 percent computer generated. The Swedish juggernaut has experimented with CG product shots for almost a decade now, and it's getting incredibly good at it. But it's far from the only company doing it.
Jed Fisher's insight:

Excellent article introducing virtual marketing (digital production). In my experience working with product manufacturers (automotive, apparel, consumer product, industrial design, etc) it's become very rare to see real products photographed. Everything is virtual these days, allowing for more product skus, faster development, and lower cost production. Add to this - mass customization and consumer choice digital is the only way to go. 

Products like Iray, Vray, and other renderers and visualization packages (3DXcite, Bunkspeed, Autodesk) are helping enable this. 

Never been a better time to be in 3D!

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